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Discussion: Project Reality / PR:BF2 - We were soldiers once.. And young. - Originally Posted by KevlarBR I bet they would. PR team is good and everyone knows
  1. #16

    [R-PUB]bosco's Avatar

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    Re: We were soldiers once.. And young.

    Quote Originally Posted by KevlarBR View Post
    I bet they would. PR team is good and everyone knows it. They are already borrowing a lot of stuff from Operation Peacekeepers (or something like that) like the German forces and some weapons/assets.


    The German Forces aren't borrowed from OPK... G36, MG4, Pzf3, skins etc. are all PR-made.

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  3. #17


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    Re: We were soldiers once.. And young.

    Quote Originally Posted by w.WAREHOUSE View Post
    That map kind of reminds me of Hills of Hamyumyum. Side note: anyone else miss that "something Forrest" map we used to play? I think it was USA vs. China...
    Inishail?
    It matters not how strait the gate,
    How charged with punishments the scroll.
    I am the master of my fate:
    I am the captain of my soul.




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  5. #18

    w.WAREHOUSE's Avatar

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    Re: We were soldiers once.. And young.

    Quote Originally Posted by Crawlingeye View Post
    Inishail?
    oh yes, that is certainly the map I was thinking about. I think that map might play out pretty well on this mod version...maybe if it was enlarged a bit. Steel thunder might also be more fun now too.
    |TG-X|WAREHOUSE

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  7. #19

    imnotacanadian's Avatar

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    Re: We were soldiers once.. And young.

    Mao Valley. Bring it back!!




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  9. #20

    KevlarBR's Avatar

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    Re: We were soldiers once.. And young.

    Quote Originally Posted by [R-PUB]bosco View Post


    The German Forces aren't borrowed from OPK... G36, MG4, Pzf3, skins etc. are all PR-made.
    Well I'm sorry then, but I know you guys are using some stuff from OPK in the armies to come... I've seen in some release video or something... Am I wrong?
    |TG-69th|Kevlar



    "Oh I know I don't think I see what I see what I'm thinking."

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  11. #21

    [R-PUB]bosco's Avatar

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    Re: We were soldiers once.. And young.

    Quote Originally Posted by KevlarBR View Post
    Well I'm sorry then, but I know you guys are using some stuff from OPK in the armies to come... I've seen in some release video or something... Am I wrong?
    OPK gave us some vehicles like the Leopard2 and Fennek in exchange for parts of the British Forces.

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  13. #22

    FUNKED1's Avatar

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    Re: We were soldiers once.. And young.

    Be sure to check out the book by Galloway and Moore. Much better source of info than the movie. Lots of stuff in the movie (for instance the entire final battle) is pure fiction.

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    Re: We were soldiers once.. And young.

    Take away the Chinese jeeps, I say this movie, didnt see no FAV or ice cream truck. the logi trucks I can understand. No AA whatsoever. Hueys would be invincible but of course then it only have to be trans hueys. I like the original idea, maybe just some tuning and tweaking.

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  17. #24

    kevlarorc's Avatar

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    Re: We were soldiers once.. And young.

    Would ruin the epicocity of the movie for me.



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  19. #25

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    Re: We were soldiers once.. And young.

    Quote Originally Posted by Fighter View Post
    No AA whatsoever. Hueys would be invincible but of course then it only have to be trans hueys.
    One word...err, acronym.

    MANPAD.




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  21. #26


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    Re: We were soldiers once.. And young.

    Quote Originally Posted by Startrekern View Post
    This is the most complete video I could find viewing the U.S. Main & top of the jungle. 1:37 would be the village..:
    [media]http://www.youtube.com/watch?v=00pOrjzMASA&feature=related[/media]



    - Star
    Good god, that is some of the worst Special Effects work I have ever seen. It looks like ITT Tech grade work, honestly! (no judgement on the movie itself; never seen it. Your idea looks cool, too, although I personally wouldn't touch the choppers if the map is how I envision it. Much rather walk, thank you!)

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  23. #27

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    Re: We were soldiers once.. And young.

    Problem with modelling a map too closely to a real situation is that this is a map we have to play repeatedly.

    Tactics that might have worked for a one off battle cant so easily be replicated for a computer game where everything is so easily calculable /predictable

    Kudos to the devs for increasing random situations via new game modes etc

    Think I heard steel thunder was being remade possibly. I think every map has to be much more open then many real combat situations otherwise in our game it can become a shooting gallery which lets the game down


    If you find yourself in a fair fight, then you have obviously failed to plan properly.

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  25. #28


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    Re: We were soldiers once.. And young.

    Quote Originally Posted by Fighter View Post
    Take away the Chinese jeeps, I say this movie, didnt see no FAV or ice cream truck. the logi trucks I can understand. No AA whatsoever. Hueys would be invincible but of course then it only have to be trans hueys. I like the original idea, maybe just some tuning and tweaking.



    To be honest, this isn't actually based on the movie. And it isn't in the Vietnam War.


    This would be a fictional encounter between Chinese and American forces that, in some quirk of fate, happen to engage on the same battlefield that the Americans and North Vietnamese fought over.

    It would also be a medium-to-large sized map, but the entire point of the map is extremely focused battle where firebases in small, sheltered areas and behind the enemy lines will win the game.

    The skill of the pilots will also have a lot to do with win-or-lose.

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  27. #29

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    Re: We were soldiers once.. And young.

    Damn Hueys are sexy. I loved this movie. And it makes me want to re-install BFVietnam.

    Map-wise, I dont know how this one could work out, but I do like the general idea.

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