View Poll Results: Should Medics have the ability to revive in PR?
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02-16-2009, 02:40 AM #16
- Join Date
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Re: Should there be revives?
So the goal is to make people value their lives more? It won't help.
You can make PR into ARMA with no respawn and people still won't value their lives. And in the end then they'll go play something else.
You have to learn how not to play like it's vanilla, then you will value your life.












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02-16-2009, 04:01 AM #17
Re: Should there be revives?
I think that revives have a lack of realism, even if its a game... I think that it should be more likely rainbow six, in which you hit someone, and one hit on the legs or arms and the person can still move but gets gimped and moves slower and aiming gets harder, but if you get hit in the head or in the middle of the chest, its absurd that a medic can get you up.
Medics are a great aspect of the game, but tend to make the game lame, i mean you kill a whole squad and in less than 1 minute they are all up and shooting like nothing happend... I mean comeon... like if you can survive from a sniper getting your head.
I think that instead of first aid, you should get surgery and for that you should be carried to a FB or something like that and get a surgery there, which should take much longer than a few seconds... that way people would play much more carefully...
As for me i think i play much more carefully when i dont have a medic around, and i dont have a rally or a FB, and i know that if i die its gonna be one hell of a walk...
but thats my 2 cents!
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02-16-2009, 04:23 AM #18
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02-16-2009, 04:45 AM #19
Re: Should there be revives?
I'm pro-revive. There are weaknesses related to insta-death issues, but they are separate and could be addressed separately if the PR Devs wanted to go that way (i.e. one Med per squad).
Depsite the drawbacks of the revive, I think its a good part of the gameplay, and an important element of teamwork.
Cheers,
|TG-6th| eGoatBoy


It is the rule in war, if ten times the enemy's strength, surround them; if five times, attack them;if double, engage them; if equal, be able to divide them; if fewer, be able to evade them; if weaker, be able to avoid them.
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02-16-2009, 06:29 AM #20
Re: Should there be revives?
I think YES, but I think people should be insta-killed more often too...
If you die because of a grenade, a HEAT shell from a tank, an exploding vehicle or some heavy machinegun fire chances are only God can revive you. As for right now you can be revived on all above cases save some exceptions (i.e. when a grenade lands on your feet!).
Also, be cool if a player could only be revived once. You got shot, you died, got patched up and is good to go again. You can still fight, but your body is weaker and you're in pain. You get shot again and theres nothing a medic can do to help you.
Not sure how hard it is or if it's even possible, but I think it would make the revive/heal more realistic and more fair, at the same time people would worry a lot more about getting shot.|TG-69th|Kevlar

"Oh I know I don't think I see what I see what I'm thinking."
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02-16-2009, 06:45 AM #21
Re: Should there be revives?
Revives should stay in, but perhaps a player should only be able to be revived if they were not killed with an explosive, or a head-shot, or a long fall (such as a fall from a helicopter). If revives were removed completely, as Superfast said, many people will simply go and find another game.
|TG-Irr| westyfield

Sig pic by Sonic, avatar by Chalcas. Thanks!
Irregular since 2007.
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02-16-2009, 07:09 AM #22
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02-16-2009, 07:33 AM #23
Re: Should there be revives?
I remeber playing a round on fools road a couple of weeks ago in which our whole squad except me,(i was a bit behind everyone else), got wiped out north of helicpter air base. i was a medic so i hid behind a tree until they had left, then revived the entire squad. We then attacked them by suprise and killed a whole squad and took out their rally point. this seems kind of unfair to be able to do this but i still think they should keep the revive function (would be annoying having to walk for ages every time to catch up with the squad after dieing and not being able to be revived after team kills)
To counteract this what about having a radius of say,50 or even 100m around the critically injured person, and if there is an enemy in that radius he cant be revived?
This would mean that the medic would either have to wait a longer time before reviving, or clear the area around the injured person, instead of immediatley reviving the whole squad so that they can carry on fighting as if nothing had happened.
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02-16-2009, 08:33 AM #24
Re: Should there be revives?
i think revives should stay, but the system could be tweaked...but i dont think its a huge priority. yes head shots should kill, heat rounds should kill in most cases (you might not be fully in the blast radius, and only take some minor damage). it would be nice to be able to finish off a person who is down by tossing nades...but still, this doesn't seem like a big priority for development to me.
think of the epipen more as a substitute animation for actual bandaging, and pain killers.
and remember...both side get medics (accept for insurgents), so there is no unfair advantage for one side or the other.
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02-16-2009, 09:42 AM #25
Re: Should there be revives?
I voted for revives, but I'd really like to see the admins have the option to turn it off somehow. I love it when Cougar runs his one death maps, so I guess I'd say Im really in the middle about revives. I'll have to admit, one life is as real as it gets.
Tactical Gamer Content Development Manager








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02-16-2009, 10:04 AM #26
Re: Should there be revives?
Excellent discussion so far guys!
I understand that removing the ability to revive will greatly change the aspect of the game and will adversely affect all those the love Project Reality. But remember when they removed Squad Leader spawns? Almost the entire community was against this(ME INCLUDED), but that seemed to work out for the best.
After reading everyone's post about this, I still believe that it needs to be removed. But, players will respond negatively. So the Dev's, in my opinion, needs to do something to make everyone happy. I liked the idea of having only one medic in each squad, because this is the SOP in real life. I don't know if this can be done or if its hardcoded. Bringing back insta-kill headshots is a good idea as well. If a bullet goes through your dome, you will be down for the count.
Please lets keep this discussion going...
Dirt
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02-16-2009, 10:24 AM #27
Re: Should there be revives?
It needs tweaking, but the revive mechanic provides some needed angles to PR. At least as long as vehicles are worth multiple wiped squads, the medic is the only way to mediate ticket loss.
The epipen is not a terrible euphemism, but not a great one. Sure it is actually used to stop anaphylaxis or keep the heart going, but with a combination of patches, the compression tool, and the epipen, I think you have enough to get someone off the battlefield (I'm certainly no medic though)
We accept it the same way we accept the medic bag. Yeah it's not "realistic" to magically wave a bag over someone and give them "hitpoints" but it is a euphemism that works well enough.BF3 is a good game, and when they finish it, it may even be a great game.

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02-16-2009, 10:42 AM #28
Re: Should there be revives?
I agree with a lot said here. I do also like the RVS/Rainbow Six model of injury as others described.
I like revives, but could live without them (sorry, pun). I recommend:
(1) Reducing number of epipens per medic;
(2) Limiting number of medics per squad; and
(3) Making a surgery station, one that can be dropped off like the repair tank/crate (or have it attached to/deployable with a certain flavor of FOB, maybe even mannable by a medic), to which you must bring seriously injured people to get fully re-healed. Requires a medic to operate it, and requires you getting your wounded back there --
Edit: (3) may be too complicated, and you'd end up with most people just respawning. One trick with (3) is how to portray the injured while getting them to the station: maybe make them able to move slowly, and with slightly blurred vision, and/or requiring intermittent/constant patching up (without increasing health) just to stay alive until healed properly at a station?
Good question. Fewer/No Revives would definitely make games faster for some ppl -- but they'd end up waiting for all the cautious ppl to be done playing before they can join in again.
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02-16-2009, 10:46 AM #29
- Join Date
- Sep 2008
- Posts
- 35
Re: Should there be revives?
I like the revive system as-is. It puts pressure on squads to do more than sit around sniping at each other from 100m, they have to coordinate and flank to hit the enemy from multiple angles or get into close quarters.
The only thing I would change would be to make medic kits non-transferable if the engine supports it. It's lame to have any random soldier show up, transform into a 'medic' and then heal the entire squad. When your medics go down, that should be it for reviving until the can make it back to the fight.
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02-16-2009, 10:50 AM #30
Re: Should there be revives?
I like Hopkin's suggestion - it's simple (if it can be done in the game engine/coding), realistic, and promotes keepiing your medic safe and alive. And it took less typing than my treatise.
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