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View Poll Results: Should Medics have the ability to revive in PR?

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  • Yes

    100 76.92%
  • No

    30 23.08%
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Discussion: Project Reality / PR:BF2 - Should there be revives? - I think removing the revive system would be a great idea. I believe it does
  1. #31

    Googol's Avatar

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    Re: Should there be revives?

    I think removing the revive system would be a great idea. I believe it does make people value their lives more. I've also seen the revive ability used as an exploit when someone either needs a different kit, or someone needs to get off a tall building. Removing the revive would drive away most "nilla" players and people who are just their to shoot stuff. I think it'd also encourage more intersquad tactics and simple squad tactics as well.
    Googol


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  3. #32

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    Re: Should there be revives?

    Quote Originally Posted by KevlarBR View Post
    I think YES, but I think people should be insta-killed more often too...

    If you die because of a grenade, a HEAT shell from a tank, an exploding vehicle or some heavy machinegun fire chances are only God can revive you. As for right now you can be revived on all above cases save some exceptions (i.e. when a grenade lands on your feet!).

    Also, be cool if a player could only be revived once. You got shot, you died, got patched up and is good to go again. You can still fight, but your body is weaker and you're in pain. You get shot again and theres nothing a medic can do to help you.

    Not sure how hard it is or if it's even possible, but I think it would make the revive/heal more realistic and more fair, at the same time people would worry a lot more about getting shot.
    Bingo! The one-revive per soldier eliminates the revive-spam... that would also eliminate the invincible-squad-behind-the-wall.

    |TG-12th|WhiskeySix

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  5. #33


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    Re: Should there be revives?

    i think revive should stay but.. even before this came up i didnt like that you cant verify a kill.. a headshot, tank shell, and many other things should kill you "dead dead".
    and i think as infantry i should be able to put someone down with a few shots, walk up to him and verify the kill with a headshot so they cant be revived.. i think they verify kills in real world combat, revives would have much less of a impact then.. as it would be much harder to be critical wounded..

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  7. #34

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    Re: Should there be revives?

    If your going to remove the revive, then you also have an argument against the rally point. Ok so no one can spawn off an SL, but they can instantly appear at a rally point? You accept this but dis the medic revive? Please. I'm all for tweaking the class, but I do not favor removal. I like some of the insta-gib suggestions. Headshots should not be survivable. Same goes for tanks shells and the like. I think chest wounds should only be survivable with the aid of a "MASH" (at an FOB?) setup.



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  9. #35

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    Re: Should there be revives?

    With kevlar vests, I'd guess most chest-shots are survivable IRL?

    |TG-12th|WhiskeySix

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  11. #36


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    Re: Should there be revives?

    I thought if you got headshot by a HAT rocket you can end up dead/dead.

    Correct me if I am wrong, doesn't your spawn timer increase if you die and during that previous life don't do anything? I.e. if you don't shovel a bunker, capture/defend an area, kill someone. (At least that's how it works on insurgency) Thus if revive were removed PR would turn into a rather unforgiving game, because everyone has that round or even day where they can't hit anything or they are Magento for the day and everyone's bullets (even your teammates) seem to magically hit you from the middle of nowhere. This reasoning would be mostly why I would be against removing the revive system, but if that isn't the case, and its just too damn early in the morning and I haven't had my coffee making me think of something totally different then I am all for revives being taken out.
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  13. #37

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    Re: Should there be revives?

    wow, some really great suggestions hidden in this thread. I think the revives help speed up game play, but it would still be fun without them. I like the old America's Army style of play...you die and your punishment is to wait up to 10 minutes for the round to end. At least with PR we can respawn back at a FOB to simulate reinforcements to the battlefield.

    I like the idea of having medic kits disappear when a medic is killed, so that other squad members cannot instantly be transformed into trained medics. We could also have epi-pens disappear when the medic dies so other players could at least heal themselves with the kit (just not revive). We could also limit the number of epi-pens & prevent them from refilling from ammo bags and crates to limit the ammount of uses. A longer heal time after a revive would also help tie up the medic and prevent the "CPR-spamming" that seems to often happen. Having the revived player bleed out faster after a revive (or stay black screened for 30+ seconds) might also force the medic to stay at his side longer.

    I like getting revived, but I play pretty aggressively & in most CQB situations I feel that the sooner I give up and get back in the action, the more I can keep the enemy pushed back on their heals & away from my squad's rally point. I also like having full ammo and usually end up with more kills because of the extra hand grenades and field dressings.

    It would be interesting to see how players would react to medics that can revive players, but the death still counting as a -1 ticket loss.
    |TG-X|WAREHOUSE

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  15. #38


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    Re: Should there be revives?

    My suggestion for the devs:
    A soldier can only be revived when the cause of death is bleeding out.

    And I agree that infantry is not carefull enough with their lives. When I drive an armored vehicle I experience alot more stress than when storming a defended position on foot.

    Edit: voted Yes, but should have been No (read it wrong).

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  17. #39


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    Re: Should there be revives?

    What if revives worked like this?

    You get "revived" by a medic: you respawn on your squad rally point or a FOB if you choose.

    You don't get revived and "die": You can only respawn on a FOB or at the main.


    So there is no more "give up" option. The revive now simulates that soldier being taken back to a safe place and given proper medical attention (a rally point does this for me). This does not cost a ticket.

    If you're not revived, you *must* wait the 3 minutes before respawning, and your respawn options are confined to FOBs or your main. This is punishment for dying. No one is going to want to wait 3 minutes (it's like everyone is forced to be a collaborator in insurgency) and you must respawn further away from the front lines. This would cost your team a 1-ticket penalty.

    Not sure if this is even possible at all, and it might not be the greatest idea, but to me it seems to keep the importance of the medic kit in the game but also reduces or eliminates "revive spam". Additionally, it might be a happy medium between keeping the game a "game" and also helping people to value their lives (I don't want to lie around for 3 minutes looking at the sky).

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  19. #40


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    Re: Should there be revives?

    Quote Originally Posted by d1sp0sabl3H3r0 View Post
    What if revives worked like this?

    You get "revived" by a medic: you respawn on your squad rally point or a FOB if you choose.

    You don't get revived and "die": You can only respawn on a FOB or at the main.
    Very cool! I love it!

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  21. #41

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    Re: Should there be revives?

    I like it too...genius. Wonder if it's possible.
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  23. #42

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    Re: Should there be revives?

    Yea, I like that idea Dispo! 3 minutes is rather harsh...but the part about spawning back on a rally or FOB is a great suggestion.
    |TG-X|WAREHOUSE

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  25. #43

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    Re: Should there be revives?

    I wouldnt mind a game type with no revives but it wouldnt work correctly with any of the current game types. Those games would just turn into who has the last people standing could control the points and find the caches.

    I like some of the other ideas some people have come up with such as:
    -revive and you spawn at your ralley point
    -limit one medic per squad (how many RL squads carry more than one medic?)
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  27. #44


    d1sp0sabl3H3r0's Avatar

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    Re: Should there be revives?

    Ok, perhaps it's 2 minutes again, and after thinking about it more, even a successful revive should cost the team 1 ticket. I think the only way to keep people from thinking that they can Rambo in without regard to their life is to penalize them any time they go down. Maybe a death is now 2 tickets, and a revive is 1? Don't know, but I do like the being forced to respawn elsewhere on a revive or an even "worse" position on a death. It might also keep squads together more and also teams might protect their FOBs a little more.

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  29. #45


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    Re: Should there be revives?

    I'd like to know why the hell they removed the right click to heal your self as a medic ? makes sense instead of having to look directly up in the air. Anyone know why they did that ?

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