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View Poll Results: Should headshots be fatal (kill instead of critically wound) in PR?

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Discussion: Project Reality / PR:BF2 - Should headshot be fatal? - I acctually want to see torsoshots being fatal, at times. But that probably won't happen.
  1. #31

    Herlin's Avatar

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    Re: Should headshot be fatal?

    I acctually want to see torsoshots being fatal, at times. But that probably won't happen.

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  3. #32

    Charity Case's Avatar

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    Re: Should headshot be fatal?

    Quote Originally Posted by Charity Case View Post
    I believe BF2 has a number of different hit zones, including head, torso, thighs, legs, and arms.
    There are actually only 3 different hit zones: head, torso, and limbs. As of .8 (I don't have the figures on .85), shots to the head did 15 times more damage than shots to the body!

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  5. #33


    thegreatnardini's Avatar

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    Re: Should headshot be fatal?

    Although I'm one of those people that needs two medics in my squad at all times, I'd like to see it limited to one per squad. Right now it is a bit too spammy, and I definitely would like to see headshots be deadly.

    lTG-6thl NardDawg


    OK, runner ups get 3 months free SM and the winner gets a custom 2012 Dodge Charger with TG decals, built in dashboard laptop with TG as the homepage and an aquarium built into the steering wheel that's filled with japanese fighting fish. - Axis


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  7. #34

    markolh's Avatar

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    Re: Should headshot be fatal?

    i'd say yes to headshot being fatal, i do play the medic role A LOT like 95% of the time but even there i still say that i't beyond arcadish when you can raise someone that got nailed by a 120MM Heat (they should be HE instead of HEAT but that another story) round if they want the realism they so claim they want... HS ARE LETHAL!

    "He who wants peace, prepares WAR


    "Support TG, become a supporting member" *Proud to have been in the 11th AIR*Proud to have been in the 31st lightning recon*

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  9. #35

    Craz3y|Assasin's Avatar

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    Re: Should headshot be fatal?

    Are head-shots already fatal half-the time? Anyway I think they should be about 5 out of 6 times it should be fatal. I have heard of people surviving bullets to the head.
    -Craz3y-


    (\__/)
    (O.o ) Disposable: These [Team stacking]threads are like a woman's period: They come (> <)around once a month and during that time no one is happy. Then it goes away, the sun comes out, birds sing, and everything is cool for 3 weeks, then hell returns again.

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  11. #36

    Scarface6174's Avatar

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    Re: Should headshot be fatal?

    For balance sake, I would want sniper rounds to the face and any large explosive (greater than a grenade) to insta-kill. I understand that it's frustrating to shoot a dude in the head and him getting revived, but changing ALL headshots into insta-kill seems.... I dunno, a bit extreme.

    I'm also down with nades finishing off downed soldiers. It's frustrating when you throw nades at the body expecting a medic, none come, so you move on. 2.5 minutes later, a medic comes by and revives the downed bad guy. FRUSTRATING!!!!!

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  13. #37

    TurkishDelight's Avatar

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    Re: Should headshot be fatal?

    You get shot in the face, you die. What do you think a field medic is going to do? Put the guy on a vent and perform all kinds of gnarly brain surgery with an OR team on bakalakadaka street? Nay.

    Also, all Epi is is Adrenaline. There are NO UbEr-MaJiKaL properties to it, and it does not stop bleeding on contact or heal splattered brain matter.


    Quote Originally Posted by Craz3y|Assasin View Post
    Are head-shots already fatal half-the time? Anyway I think they should be about 5 out of 6 times it should be fatal. I have heard of people surviving bullets to the head.
    LOL The odds of you surviving are a lot worse than "1 in 6". Take in consideration a high powered rifle round and I doubt any thing else will happen besides you getting a Craniotomy.


    /Thread


    Quote Originally Posted by Scarface6174 View Post
    For balance sake, I would want sniper rounds to the face and any large explosive (greater than a grenade) to insta-kill
    And BTW, 4(I.E. MOST of them) of the "Sniper" rifles aren't in reality anymore powerful than a G3.....
    |TG-X|Turkish


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  15. #38

    Sabre_Tooth_Tigger's Avatar

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    Re: Should headshot be fatal?

    epinephrine could reduce bleeding I think, depends where the injury is and if its an artery. Should probably have people return to base after a revive really but I guess it equates to troop rotation in the field


    If you find yourself in a fair fight, then you have obviously failed to plan properly.

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  17. #39

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    Re: Should headshot be fatal?

    Quote Originally Posted by Sabre_Tooth_Tigger View Post
    epinephrine could reduce bleeding I think, depends where the injury is and if its an artery. Should probably have people return to base after a revive really but I guess it equates to troop rotation in the field
    I think it would increase bleeding. Epinephrine dilates arterioles in skeletal muscles, and it also increases the stroke volume of the heart.

    Anyways, I think that HS should definitely be instakill. Aside from the realism it adds, I think it will change the gameplay for the better. Less medic revive spam and more use of cover and suppressive fire.



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  19. #40

    Sabre_Tooth_Tigger's Avatar

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    Re: Should headshot be fatal?

    Yea I guess would increase blood flow to vital organs, not sure about the effects elsewhere I just know the body can divert blood flow from non vital parts when needed

    Epinephrine is widely used as an additive in local anesthetics (typically in concentrations of 1:100,000) to improve the depth and duration of the anesthesia, as well as to reduce bleeding in the operative field.


    The epinephrine also constricts the blood supply to adjacent tissue, thereby permitting the impression to be secured without contamination by bleeding.
    http://www.ahrq.gov/clinic/epcsums/ephypsum.htm


    If you find yourself in a fair fight, then you have obviously failed to plan properly.

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  21. #41

    csxgamerz's Avatar

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    Re: Should headshot be fatal?

    how does a epipen save someone that had a 50 caliber bullet go through the head.....

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  23. #42

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    Re: Should headshot be fatal?

    It doesn't, and I am glad we have so many Physicians on this board
    |TG-X|Turkish


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  25. #43


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    Re: Should headshot be fatal?

    OMG, right for a start a 50 cal headshot is fatal in 'game' anyway lol. The epipen is metaphor for treatment that is all, get over it if you can't understand it. It's a combat/military game with simulation leanings, complaining the epi pen is not realistic is a bit like saying that 'Operation' is not a good trainer for surgeons, it's fairly flaming obvious. This is not Project General Hospital or the game of MASH the movie for pete's sake. The rally point for example is representative of something else etc it is a metaphor. Perhaps one of you complaining about the metaphorical use of the epi pen could design an add on where you are casevacced off the field and then undergo possibly weeks of surgery before months of painful rehab etc. Sounds like a lot of fun lol!
    TG PR Admins: Fighting for YOU on the frontlines in the War on Stupidity.
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  27. #44

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    Re: Should headshot be fatal?

    To be honest I didn't even notice the change, I am just too busy enjoying playing the few chances I get.

    For the record adrenaline can start a stopped heart (you've all seen Pulp fiction right?) so thats why it is a satisfactory symbol.

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  29. #45

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    Re: Should headshot be fatal?

    adrenaline can't really start a stopped earth by itself... it will greatly help but you still need the CPR to re-activate it

    "He who wants peace, prepares WAR


    "Support TG, become a supporting member" *Proud to have been in the 11th AIR*Proud to have been in the 31st lightning recon*

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