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04-22-2009, 04:20 PM #16
Re: Disconnecting Squad Members
|TG-189th|PaintScratcher - 189th Infantry Brigade'It’s one of the characteristics of a leader that he not doubt for one moment the capacity of his men to realize whatever he’s dreaming'
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04-22-2009, 04:24 PM #17
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04-22-2009, 04:41 PM #18|TG-189th|PaintScratcher - 189th Infantry Brigade'It’s one of the characteristics of a leader that he not doubt for one moment the capacity of his men to realize whatever he’s dreaming'
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04-22-2009, 09:34 PM #19
Re: Disconnecting Squad Members
I always have to deal with this, due to the fact that my money situation doesn't allow me the luxury to spend it on something, compared to other things, unimportant as a SM deal.
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04-22-2009, 09:57 PM #20
Re: Disconnecting Squad Members
How dare you say SM is an unimportant luxury... :P
It's the best I've made in a very very long time. Enjoying every dollar's worth.








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04-22-2009, 11:06 PM #21
Re: Disconnecting Squad Members
Yes, I am all for it. Warn people that they are next in line for SM kick, or better yet put the top 3 up. THe gameplay is less disruptive with dissapearing helo pilots and what not, which means less frustration and more incentive to sign up.
With that said I never experienced anything critical due to kicks, but then I rarely play till past 8 pm New york time.

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04-22-2009, 11:44 PM #22
Re: Disconnecting Squad Members
If you're a Python guru and want to try and make a script that does all of these things, go for it. Otherwise there's nothing we can do.
lTG-6thl NardDawg
Kicked? Banned? Click here!!! | Everything you Need to Know About the PR Server | Need an admin? PM me | XFire
OK, runner ups get 3 months free SM and the winner gets a custom 2012 Dodge Charger with TG decals, built in dashboard laptop with TG as the homepage and an aquarium built into the steering wheel that's filled with japanese fighting fish. - Axis

04-23-2009, 08:35 PM #23

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Re: Disconnecting Squad Members
The below quote was posted in the PR SM Poll topic, however when I initially posted it in that topic, i then realized that it might further do more justice or invoke more conversation in this topic. The below statement does include references to Charity's poll, and I have decided to shorten the one I edited in the PR Poll topic and post my initial reply in its entirety here in this one. - I don't mean to confuse you all, but this is the appropriate discussion topic.
^That is kind of naive don't you think? Especially since you can't say the same for the other games which TG hosts. You should check out the WoW, and BF2142 servers and teamspeak servers for a start. If people only used TS in the tactical gamer server as much as they used it in the 2142 server on a daily basis (not including internal scrims, PW events, server scrims, special events etc, because as we all know everyone in their mother gets on TS for those).
Then I would I possibly entertain the idea that PR is the most popular server and has the most SM's, however even that might or might not hold water as an example of that is listed below.
Below statement is in regards to the above quote and the recent theme of this topic
Not to seem rash or mean, but charity is just conducting a poll to see who is a supporting member who plays PR and who isn't.
This is hardly the topic in my honest opinion to start talking about why there are not sufficient warnings letting players know who are not supporting members who play PR that they are going to be kicked next, or why there isn't a listing of the top 3 players who are next to be getting kicked, or why people who are squad leaders or commander's or flying helicopters, jets, driving armor assets etc shouldn't be kicked, or why there isn't a second server so the players who do get kicked can play with less of a chance of being kicked for a supporting member.
I am not trying to be mean towards non SM's, I was once a non-SM, it might be fair to say that all of us are or were non-SM's at some point or in the present at this time.
What I am trying to say is that this is just a public poll for some information that might be used to maybe see the percentage of players playing PR at any given time and then with that information dissect it to see which are SM's and which are not to further find out more information etc. Now possibly more polls might have to be conducted especially ones with game time hours of play, how many hours a week, etc, but it is a noble idea on Charity's part to start this type of Poll. As it was TMan's idea to start writing some articles about PR players @ TG and in general.
I have been in a squad with many players here at TG who are SM's and non-SM's, and I hold no favoritism between the two.
The Tactical Gamer Community gives the option to registered members to donate either a monthly or yearly payment which allows those registered members who donate a chance to cut the "line" and allow them first-class access to "ALL" servers which TG hosts.
Lets not take away from the original topic that this thread is about, it is just a yes or no poll to see who are supporting members who play PR and who are not, there is no reason why politics surrounding the idea notices and warnings of players being kicked or next in line, or why you shouldn't be kicked if you are flying or squad leading, should be included.
Once again I don't mean to come off as a p**ck or rash, but those topics are meant for another topic or if you really want a straight to the bone answer PM one of the high admins.
**TS usage, or mumble usage for that matter doesn't have to do anything in regards to supporting membership, however i was only trying to convey the point in regards to server population and the relation it has with registered users, though that can also have its own discrepancies because registered users in game are not always on TS or mumble.Randy = Ace ! - Warlab












Randy/Bob/Magnum
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Apophis - "TG was created to cater to a VERY specific type of gamer rather than trying to appeal to the greater gaming population.
Tactical Gamer is not mainstream.
We are not trying to attract mainstream gamers."
04-24-2009, 12:20 AM #24Re: Disconnecting Squad Members
Personally, I am not so mad about the nonsupporting members getting kicked without good notice, but if I made it, would it get used? And where could I see the python code you use right now to do this (the kicking longest active nonsupporting member if a new supporting member comes in). Judging by how I think it's done (or how I would have wrote the script), I'm pretty sure I could edit the script to include the "next in line" feature.
04-24-2009, 03:31 AM #25
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Re: Disconnecting Squad Members
hey, I like the SM kick. I wouldn't be a SM without it. I realize there are many reasons why the server is better the nothers. But frankly I just like to get in when i want to.
I'm not at all advocating its removal or anything (nor do you imply that i'm implying as much however), just want that to be clear.
Python... Mmm, I've done some editing there (for Mount & Blade) so I may give it a look, though as boogy states, I wouldn't mind the basis of the code to work from.? is around the corner.
? did that come from.
? killed me.
? Who, What, Where. All the time.
The Question Mark.

04-24-2009, 05:55 AM #26Re: Disconnecting Squad Members
Well i gave my opinion from what i have personally seen, And for a start i am on teamspeak almost every day, and the most active teamspeak channels on a daily basis are PR, BF2142 and Armed Assault .
I was not saying that its a fact, that PR has the most SM, but i would definantly say its somewhere at the top of the list.
As for the whole DC issue to non SM, i think its a good idea as it promotes becoming a SM. A longer/clearer warning that your about to be kicked if your not SM would be much better, if its possible then why not do it.
Im not really sure what Charity's SM Poll has to do with this Thread, As this thread was to find out if there was another way to Warn players they are about to be kicked.
The little Green writing at the top of the screen that pops up for 15 seconds to warn you can easily get missed, Especially if your getting shot or doing some form of transport.PR ingame name - |TG-Irr| SilverJohn
04-24-2009, 07:11 AM #27Re: Disconnecting Squad Members
Right now the current message effectively is only to inform other people why their comrade suddenly dropped. It could have also been a CTD... same thing just no message. And of cause to fan fear for the SM kick.
I do like the idea of getting warned a bit earlier for reasons exater mentioned.
The reason why I approve of this is because the current warning does not suffice. Its not even a real warning since it does not actually warn but rather inform you and others, why you ARE being kicked. It does not provide enough time for people to act accordingly (get a squad mate to come to your position to grab the HAT). In situations where that information would be handy you will not see the message because you are busy dealing with the situation.
So when ever you are able to see the message it didn't really matter or it did not provide enough time.
04-24-2009, 03:15 PM #28Re: Disconnecting Squad Members
shouldnt be that hard to have the message cascade so it is more obvious to the non SM that he is about to be kicked. Is it really 30s? It always seems to me to be much quicker, 5-10s.
At any rate the best way to avoid this is to not let noobs in your squad and only play with your mates! **sigh**Last edited by Paine; 04-24-2009 at 04:29 PM.
04-24-2009, 05:19 PM #29Re: Disconnecting Squad Members
PR ingame name - |TG-Irr| SilverJohn
04-24-2009, 05:50 PM #30

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Re: Disconnecting Squad Members
not true, i'm an SM and from time to time my PR just crashes on me for no particular reason, just be careful when you have been on for a long period of time (probably 2+hours) when you decide to hop into a helo or something like that, you might be kicked........its life.....nothing you can do about it. Doesn't make you less of a TG player or member, doesn't make it so you have to be an SM.
Remember at the end of the day its just a video game.Randy = Ace ! - Warlab












Randy/Bob/Magnum
RSS Feeds:Bamboo | |TG-31st| LR IHS Info | 9/11 - Never Forget |
Apophis - "TG was created to cater to a VERY specific type of gamer rather than trying to appeal to the greater gaming population.
Tactical Gamer is not mainstream.
We are not trying to attract mainstream gamers."
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