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Discussion: Project Reality / PR:BF2 - Embassy Defense Event? - I remember Extraction, it was never really much fun for me, it required to much
  1. #31

    Paine's Avatar

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    Re: Embassy Defense Event?

    I remember Extraction, it was never really much fun for me, it required to much roleplay on the part of everyone in the server, which led to a majority of epic fails and only a couple of interesting games.

    The reason it failed was because it was a PUBLIC mode; this even would necessarily be private, and so the whole roleplay thing wouldn't be an issue. Hashing out the practical details will take some man hours but i believe it will turn out nicely.

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  3. #32


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    Re: Embassy Defense Event?

    Bit of a necropost, but:

    The solution to the problem of what map to use is pretty simple. Create a simple map specifically dedicated to the event.

    I'm playing around with the editor right now, actually; It's probably going to have to be a 1KM map. I can make three layers of it. 64 with a BH, 32 with maybe strikers, and then 16 with just trucks.

    Not sure how well the helo would work on a 1KM map though.

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  5. #33
    JWG
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    Re: Embassy Defense Event?

    Please be sure to keep us informed when the planning for a date and sign ups will be. I'd love to be involved in this event if I have nothing scheduled. Let me know if I can help in the planning process. Best of luck to this turning out.
    |TG-Irr| JWG

    Battlefield 2 - Project Reality


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  7. #34

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    Re: Embassy Defense Event?

    I'd like that a lot.
    |TG-69th|Berlancic2
    "Speed. Aggression. Surprise."



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  9. #35


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    Re: Embassy Defense Event?

    I'd like some suggestions

    The only way I can see the Embassy Defense Event being viable (unless it was just a one-time thing) is not as an 'Extraction' type gamemode, but rather a 'Defend the tiny flag-cap radiuses at all cost'. There'd be 4 or so of them that'd need to be captured around the Embassy to win. Perhaps a counter-attack game-mode?

    Suggestions!

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