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06-20-2009, 11:05 AM #16
- Join Date
- Sep 2008
- Location
- sweden
- Posts
- 595
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06-20-2009, 04:55 PM #17
Re: .86 Tips and Tricks
get a fast vehicle with a passenger, drive around, overrun enemy rp and fb.
and yes, the overrun system is bs in my opinion.
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06-20-2009, 05:10 PM #18
Re: .86 Tips and Tricks
new civilian animations? cool
[media]http://media.realitymod.com/news/pr086/release/civilian_animations.jpg[/media]
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06-20-2009, 05:33 PM #19
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06-20-2009, 10:09 PM #20
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06-20-2009, 10:36 PM #21
Re: .86 Tips and Tricks
1337) Don't be aggressive with your TOW HMMWV on Qwai River. It's your team's only mobile defense against the mass horde of Chinese APCs. Lose the TOW and your team will have a much tougher time doing anything.
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06-20-2009, 11:58 PM #22
- Join Date
- Jul 2008
- Age
- 17
- Posts
- 1,496
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06-21-2009, 12:26 AM #23
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06-21-2009, 03:32 AM #24
Re: .86 Tips and Tricks
I need to learn how to tell the difference between the two types of vehicles, because right now I can't.
|TG-6th|Belhade
"I am actually looking forward to watching Jon and Kate plus 8." - Dirtboy






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06-21-2009, 09:10 AM #25
Re: .86 Tips and Tricks
The simplest way to split it is that everything with a 20mm canon or above (not tanks) is an IFV and anything below is an APC (excluding recce vehicles and HMMWV). SO you have the following
IFV: Bradley, LAV-25, BTR-90 (not in anymore), Vanilla Chinese, Warrior and BMP-3
APC: Stryker, BTR-60, BTR-80 (when its added) and new Chinese.
In PR the main difference is the gun since they seem to be armed to an equal level (Bradley and BMP-3 excluded).If people are becoming so bored when playing that they have to resort to this immature behaviour I will give them something to do, call it a project. The project is "appeal a ban". - Wicks









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06-21-2009, 09:23 PM #26
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06-21-2009, 09:44 PM #27
Re: .86 Tips and Tricks
One is an Armored Personnel Carrier designed to be a carrier of personnel, while the the other is an Infantry Fighting Vehicle, designed to fight with the infantry.
|TG-XV| Waldo_II
Violence doesn't solve anything.
Exceptions for: Slavery, dictatorship, communism, genocide, oppression, evil/racist/hateful regimes bent on world domination...
"If you take a step towards freedom, it'll take two steps towards you." - Tom Morello




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06-22-2009, 12:00 AM #28
Re: .86 Tips and Tricks
Yeah, I understand. It's the visuals I have a problem with.
Apparently one type has a small chaingun on the top, the other type has a bigass set of rocket launchers.
|TG-6th|Belhade
"I am actually looking forward to watching Jon and Kate plus 8." - Dirtboy






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06-22-2009, 03:14 AM #29
Re: .86 Tips and Tricks
I think you're right about using these for their proper purposes. Because if you use it for what it was made for, you'll probably survive.
I really want to use the Chinese APC, hope I can catch a night on Qwai.|TG-69th|Berlancic2"Speed. Aggression. Surprise."



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06-22-2009, 08:44 PM #30
Re: .86 Tips and Tricks
I have this problem too. I haven't figured out yet the names of everything, or what goes with what map, so I say 'APC' when it's an IFV or an APC, and so on. And then someone on Teamspeak starts talking about some vehicle name I've never heard of and I have no clue what kind of vehicle it is.
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