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Discussion: Project Reality / PR:BF2 - Ok we need to pick one - Originally Posted by snooggums We are saying TG members shouldn't insulate themselves from the rest
  1. #31

    |TG|Bandit's Avatar

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    Re: Ok we need to pick one

    Quote Originally Posted by snooggums View Post
    We are saying TG members shouldn't insulate themselves from the rest of the team by not using the TG advertised communication program and then act like everyone who doesn't use their beta software is sub par because they might have technical issues or a previous poor experience with it.
    *Cough* Because this doesn't happen to the pubbies on the TG server. Mumble would do exactly the opposite, but the payoff would be better. I can assure you that there would be a lot of more people on Mumble then there would be on Teamspeak, even with the few people who have technical issues with Mumble.

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  3. #32

    caffeine's Avatar

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    Re: Ok we need to pick one

    I like both so:

    PIKACHU I CHOOSE YOU!!!!


    Haikus are easy.
    But sometimes they don't make sense.
    Refrigerator.

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  5. #33

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    Re: Ok we need to pick one

    Quote Originally Posted by caffeine View Post
    I like both so:

    PIKACHU I CHOOSE YOU!!!!
    Lame dude, pick me instead....
    |TG-X|Turkish


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  7. #34

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    Re: Ok we need to pick one

    Quote Originally Posted by TurkishDelight View Post
    Lame dude, pick me instead....
    Wai.. what?

    How did you get out?!

    Back in your Pokeball Turkasaur!


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  9. #35

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    Re: Ok we need to pick one

    Quote Originally Posted by TurkishDelight View Post
    Just use the damn program.
    I try at least once a week. Always fiddling with settings and different options everywhere from windows registry tweaks to new drivers, endless attempts, mumble still hates me.

    Always keep in mind there are those that are willing but not able.
    BF3 is a good game, and when they finish it, it may even be a great game.


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  11. #36


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    Re: Ok we need to pick one

    Since noone has addressed my question from my last post, can someone please explain the benefits and why tg needs our own mumble server and why we can't use the public one?

    As for TG switching I would want mumble just to be for PR coordination on the public server and no longer have coord channels in TS just admin ones and the public one.
    |TG-69th|chrisweb89


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  13. #37

    Berlancic's Avatar

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    Re: Ok we need to pick one

    Well that's a good question. Maybe nobody answered because nobody knew?
    Maybe it's to keep things a little simpler? Idk.
    |TG-69th|Berlancic2
    "Speed. Aggression. Surprise."



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  15. #38

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    Re: Ok we need to pick one

    Quote Originally Posted by d1sp0sabl3H3r0 View Post
    Admins can still be on TS for admin purposes and we can still use TS in conjunction with mumble and VOIP. However, once the game gets rolling, TS is too much spam when you've got to listen to every squad leader or squad member calling out contacts or coordinating CAS when you're nowhere near them and then you cannot hear your squad or the CO via standard VOIP. This is where Mumble shines and TS falls apart.
    So I'm reading up on it and it seems there is the broadcast channel and the SL channel. Doesn't this mean that the SL channel is like the team leadership channel (which the CAS squads will use to communicate) in TS and the general is the team coordination (which would be improved with less spam). Wouldn't everyone switching just bring the same spam issue over?

    Wouldn't someone in the back of the APC talking with positional to his buddy get in the way of the driver and gunner communicating? Is it just easier to mute than TS? Maybe it seems more awesome because the only people who are using it now are using it the way you want?

    If you can make your own CAS channel etc, that would be pretty cool.
    Just because everyone does something does not mean that it is right to do.

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  17. #39


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    Re: Ok we need to pick one

    That's the bit I don't get, how is the mumble SL channel any better than the leadership channel on TS, surely if we all switched it would be the same. The only difference is that you would have the positional voip for team mates close by, which I admit is cool if it's not filled with spam.

    I don't see how it helps the leadership at the moment other than the benefits of positional voip for cross squad comms, limited to the immediate area. Not decrying it in anyway, just trying to work out the pros and cons.

    To my mind the major advantages seem to be the lack of everyone in the TS Co-ordination channel talking at once, if close by the positional audio is used. Does this mean that ordinary SM's can't talk to all team mates as they would only have access to positional voip. IMO this is ideal and more realistic, individual unit members would not have radio contact with members of other units, and in game it would cut down on needless comms. SM's are there to pass info to the SL who then determines what should be passed up the chain or shared with other SL's. Is this how it works now or will work in the future. If so this would be an improvement on the amount of people talking in the TS co-ordination channel and a step towards realistic comms discipline and control.

    From a personal point of view I already dislike SM's being in TS co-ordination channels and carrying on their own conversations. I prefer a more structured approach to comms. IMO on TS if we have 6 squads going then there only need to be approx 6 + people in TS, the SL's + CAS or spotters if necessary. Squad voip should be sufficient for squad members. IMO the conversations between SL's are no business of the SM's. They should be focussed on doing their assigned jobs and using concise in game squad comms.

    I am going to install the latest mumble version tonight and experiment with it.
    TG PR Admins: Fighting for YOU on the frontlines in the War on Stupidity.
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    Being Ninja and Lone Wolfing FOB's is what PR:BF is all about, right?....

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  19. #40


    d1sp0sabl3H3r0's Avatar

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    Re: Ok we need to pick one

    Quote Originally Posted by snooggums View Post
    So I'm reading up on it and it seems there is the broadcast channel and the SL channel. Doesn't this mean that the SL channel is like the team leadership channel (which the CAS squads will use to communicate) in TS and the general is the team coordination (which would be improved with less spam). Wouldn't everyone switching just bring the same spam issue over?
    Not necessarily. Mumble has two forms of communication available regardless of channel: one is normal coms which is the positional audio (restricted to those near you but not just to your channel) and the other is force center, which broadcasts to everyone in the channel and allows them to hear you regardless of their proximity to you. This is the advantage of mumble over TS - you can still communicate with everyone on your team in close proximity without it being "spammy". If you need to relay information to other SLs not nearby, this is when you use the force center option.

    Quote Originally Posted by snooggums View Post
    Wouldn't someone in the back of the APC talking with positional to his buddy get in the way of the driver and gunner communicating? Is it just easier to mute than TS? Maybe it seems more awesome because the only people who are using it now are using it the way you want?
    Good question and you would think that this would be the case but in reality it is not. The engine noise in vehicles really reduces the ability to hear those not near you in the vehicle. I haven't experienced a problem with this at all, and it makes it nice to communicate targets to the crew if you see something out your view port they might have missed as well as a lot of other types of coms between crew and passengers. A personal favorite is being able to listen to music on a chopper ride that is restricted to just those in the chopper (Hendrix, anyone?)

    One example of how the immersion factor of mumble is so great: Last night on Qwai river I had just joined the game in progress and was separated from my squad. While enroute I discovered and killed some enemy soldiers trying to destroy our fire ase near Fishing Village. During this exchange I was wounded. I was able to ask the squad leader of another squad for his medic for assistance (I know - Q-Rose works here, too). After that they were repairing the assets at the fire base and I went on my way to my squad when I saw more enemy contacts nearby. Instead of trying to type to them or see if they were in TS, I ran back toward them until I was within earshot and spoke to them about the contacts, giving detailed locations, movement and weapons in a matter of seconds. They were able to mobilize their squad against the threats and engage them successfully. Yes, this could have been accomplished on TS, but it sure felt a lot more "real" to me using mumble.

    Again, it might not be for everyone. I was resistant to it at first, too. Now that I've used it and am used to it I refuse to game without it. I'm still on TS as well, but my preferred coms is mumble.


    Quote Originally Posted by chrisweb89 View Post
    Since noone has addressed my question from my last post, can someone please explain the benefits and why tg needs our own mumble server and why we can't use the public one?

    As for TG switching I would want mumble just to be for PR coordination on the public server and no longer have coord channels in TS just admin ones and the public one.

    We were exploring the option previously when mumble first started and we did not have admin rights to the PR mumble server. We got that taken care of (admin rights), but then the PR mumble server was down and we saw an opportunity to start our own and have it really take off. We missed our window though, and now there probably isn't a reason to have a TG mumble server unless we use it for the other titles we host here.

    Lastly, I don't think anyone is saying TS should go away - it is an vital communications tool here at TG and we do offer it as a benefit for anyone who registers on our forums as an additional means of communications with other TG members and admins. Mumble simply provides the opportunity to expand on your communications with other players and allows for more immersion into the game than TS would allow.

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  21. #41

    snooggums's Avatar

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    Re: Ok we need to pick one

    Quote Originally Posted by d1sp0sabl3H3r0 View Post
    The engine noise in vehicles really reduces the ability to hear those not near you in the vehicle. I haven't experienced a problem with this at all, and it makes it nice to communicate targets to the crew if you see something out your view port they might have missed as well as a lot of other types of coms between crew and passengers.
    I take it the crew positions are close enough to have clear comms to each other? The lack of delay would be a large benefit in that case.
    Just because everyone does something does not mean that it is right to do.

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  23. #42


    d1sp0sabl3H3r0's Avatar

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    Re: Ok we need to pick one

    Quote Originally Posted by snooggums View Post
    I take it the crew positions are close enough to have clear comms to each other? The lack of delay would be a large benefit in that case.
    I think so, but I don't know for sure. I can tell you that while riding in the back of a transport truck it is really hard to hear the driver over the engine. With an apc (any type) it is a little easier but not much. I've never had a problem inside a tank or apc talking to my gunner, though, so it must take into account (somehow) position within the vehicle. Not sure, but it works.

    [Edit]After some further thought, I think PR has more to do with it than mumble. Engine noise for the crew is reduced in PR to facilitate coms, but if you're not in the crew positions engine noise is the same. Therefore it would make sense that passengers have a hard time communicating with the crew via mumble because PR is making the engine noise amplified outside the crew positions.[/EDIT]

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  25. #43

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    Re: Ok we need to pick one

    personaly I choose mumble

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  27. #44

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    Re: Ok we need to pick one

    Confirmed. Me and Xsoldier use mumble over ingame voip when crewing ground vehicles. The only problem with choppers is that the speed of the chopper sets the voice behind the helo, so you have to talk in Sq leader radio when in a fast moving chopper.

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  29. #45

    snooggums's Avatar

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    Re: Ok we need to pick one

    Quote Originally Posted by Eavy Gunner View Post
    Confirmed. Me and Xsoldier use mumble over ingame voip when crewing ground vehicles. The only problem with choppers is that the speed of the chopper sets the voice behind the helo, so you have to talk in Sq leader radio when in a fast moving chopper.
    That'll annoy the rest of the team.
    Just because everyone does something does not mean that it is right to do.

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