View Poll Results: Should a CO have the right to ask an admin to kick if a chopper is up without orders?
- Voters
- 63. You may not vote on this poll
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Yes
53 84.13% -
No
6 9.52% -
I have a better idea.....
4 6.35%
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08-14-2009, 03:48 PM #16
Re: Pilot decorum
Just because everyone does something does not mean that it is right to do.
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08-14-2009, 03:48 PM #17
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08-14-2009, 03:54 PM #18

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Re: Pilot decorum
If the player wants to do something and if the CO doesn't want helicopters in the air, get a SL kit, get riflemen kits, medic, saw, + a LAT or something like that (the new standard kit layout, actually allow squads like these to be able to allocate kits and get into the ground battle) and go cap/defend/a flag.
If the pilot just wants to fly around, there are several training servers that allow that to take place. Yes its just a game, but feeling entitled to fly because you are a transport helicopter squad isn't what playing at TG is all about.
If a SL isn't taking my word or other CO's words as absolute then amdak i'd re-read the rules and the primer.
Or suggest a route for the CO, but flying around needlessly in the end will only cost tickets + pilot, or infantry tickets.Randy = Ace ! - Warlab












Randy/Bob/Magnum
RSS Feeds:Bamboo | |TG-31st| LR IHS Info | 9/11 - Never Forget |
Apophis - "TG was created to cater to a VERY specific type of gamer rather than trying to appeal to the greater gaming population.
Tactical Gamer is not mainstream.
We are not trying to attract mainstream gamers."
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08-14-2009, 03:56 PM #19
Re: Pilot decorum
There should be a thread that, whenever someone makes a thread like this one where they don't mention names but say "those people know who they are", they then go to that other thread and list all those names. Kinda like a key, or name bank. That way, I won't wet myself wondering if I'm who they were thinking of and never mentioned.
Only people who make a thread that gets over a page are allowed to make one post in this other thread. We'll name it "Ooooh SNAP! NO HE DINEN'!"
This would reduce drama and calm everyone down, having removed all speculation.|TG-Irr| Dreadnought


If the radiance of a thousand suns were to burst at once into the sky, that would be like the splendor of the Mighty One --
I am become Death, the shatterer of Worlds.
-J. Robert Oppenheimer, lead scientist of Manhattan Project quoting Bhagavad Gita
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08-14-2009, 04:00 PM #20

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Re: Pilot decorum
It is fair, but also keep in mind that jeepo is just using this poll as an example for transport pilots in this case.
instead of pilots and helicopters insert crewman and apc's/tanks. and its the same thread.
Not to go completely off topic, but the SL who is doing something like that will easily be noticed by the CO and enforcing a "don't give up policy/spawn" and changing his route usually does the trick.
Now back to the topic.Randy = Ace ! - Warlab












Randy/Bob/Magnum
RSS Feeds:Bamboo | |TG-31st| LR IHS Info | 9/11 - Never Forget |
Apophis - "TG was created to cater to a VERY specific type of gamer rather than trying to appeal to the greater gaming population.
Tactical Gamer is not mainstream.
We are not trying to attract mainstream gamers."
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08-14-2009, 05:00 PM #21
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Re: Pilot decorum
Ignoring your expectations for a single player to use 5 kits at the same time...
Heres the thing that it seems like everyone ignores in this thread, sometimes the players in the helicopters want to help the team and they dont think that sitting at the main achieves much. Instead of explaining or trying to reach some sort of a compromise whoever in the commander seat just shoots down anything they might say.
Im not saying they should ignore the commander, thats why i said that the commander should and can have the right to ask an admin to boot said player(s). Im just saying that people should keep their manners even when playing as the commander, remember that its just a game, maybe take a deep breath if its that bad and simply try to give somewhat impatient players something almost risk-free to do instead of making them even more impatient once theyre told to something by telling them to sit around and stare at the virtual ground/wall/etc.
Impatient players using helicopters/jets/etc is an entirely different subject. Im presuming that this entire discussion is for when you need to work with who you have rather than who you wish you had.
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08-14-2009, 05:12 PM #22

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Re: Pilot decorum
I haven't come across a one man transport squad ever on a pr server.
So I will clarify my original point.
Example: 4 players in a transport helo squad. Helo's are grounded per the CO orders.
1. SL of the squad obtains the SL kit
2. Player 2 obtains the medic kit
3 Player 3 obtains the AR Kit
4. Player 4 obtains a lat, grenadier, riflemen ammo, specialist, etc.
5. Player 5 does the same as Player 4. - if there are 5 players in a transport helo squad.
Now you have an infantry squad, that can a) be transporting via APC, or spawn at a FB. B) take a boat to a location if on the USS ESSEX, or a vehicle if you are at the main.
If you are a helo pilot and are impatient that you cannot fly if it isn't needed then by all means stare at a wall, i've witnessed players do just that, i've witnessed players spawn at the carrier and demand to be transported to their squad, and after the impatient helo SL tells me this I say, "well his SL told him not to spawn at the carrier he can swim or take a boat."
I play competitively for fun, and I don't like being talked down to as much as the next player, and i rarely talk down to players, when I am CO, most of the regular CO's rarely talk down to players as well, if you try and push the CO's buttons yes u will get a negative response, same thing if you are in class and don't raise your hand or if you are in a meeting and just decide to blurt out your opinion instead of waiting for someone to stop talking.
It's life.
*You* - Isn't directed at one person, its being used as everyone in general.
If you wish to be a transport helicopter pilot in a helo squad than you have to understand that when there is a CO he most likely will not give you free range of the map, you might be asked to stay at the carrier, and A) man up and become a small infantry squad until supplies are needed or b) vacate the helo's and stand still on the carrier.
I'm not trying to be rude to u amdak, and please if I am CO suggest in a polite manner any suggestions you have to me or another CO but don't get your feathers ruffled/take it as a put down if it is taken into consideration but you are not allowed to implement them.Randy = Ace ! - Warlab












Randy/Bob/Magnum
RSS Feeds:Bamboo | |TG-31st| LR IHS Info | 9/11 - Never Forget |
Apophis - "TG was created to cater to a VERY specific type of gamer rather than trying to appeal to the greater gaming population.
Tactical Gamer is not mainstream.
We are not trying to attract mainstream gamers."
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08-14-2009, 05:23 PM #23
Re: Pilot decorum
A CO can reign in these ineffective elements as well. "Ground" the armor by keeping the tanks in base to prevent losing them. Assign the myopic infantry squad to defend a position (K/D ratios don't always reflect a squad's usefulness). If these orders are ignored, then it's cause for admin action.
|TG-6th|Belhade
"I am actually looking forward to watching Jon and Kate plus 8." - Dirtboy






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08-14-2009, 05:32 PM #24
Re: Pilot decorum
Err there is no compromise in the chain of command, it's that simple.
Co doesn't tell you when to reload etc you don't argue with the CO about the deployment of his assets. If somebody has gone to the trouble of stepping up as Co you follow their orders or you don't stay at TG. I realise that doesn't cover situations where there is no CO but it does cover situations where there is. If we have a Co you do as you're damn well told, end of argument. You can make a polite suggestion if you have an idea but that's it, if the CO reiterates the order you follow it. None of this, oh well if they want to fly blah blah blah. Any CO order, is just that, an order.TG PR Admins: Fighting for YOU on the frontlines in the War on Stupidity.
|TG-6th|Wickens


Being Ninja and Lone Wolfing FOB's is what PR:BF is all about, right?....
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08-14-2009, 05:38 PM #25
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Re: Pilot decorum
CO issues orders, orders not followed should be reported to the admins and dealt with accordingly.













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08-14-2009, 05:40 PM #26
Re: Pilot decorum
We have plenty of rules about asset wastage, following CO orders, team-work, realism etc. What doesn't suprise me and is most disappointing about our airborne community is that it seems to need or want a seperate set of rules/game mechanics etc to the rest of the server.
Is there a more damning indictment of how self centered your play style is, how out of touch you are with the rest of the server, than the fact that you are actually asking/appear to need special treatment.
'shaking head in disbelief'TG PR Admins: Fighting for YOU on the frontlines in the War on Stupidity.
|TG-6th|Wickens


Being Ninja and Lone Wolfing FOB's is what PR:BF is all about, right?....
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08-14-2009, 06:34 PM #27
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Re: Pilot decorum
I say yes, hell we already have a rule that states you must obey CO orders. If someone does not obey a CO's orders of keeping the choppers out of the air, then that person deserves 1 warning to rtb. After that 1 warning, its immediate kick, if they're stupid enough to retun and still fly, then a ban for 24 hours.




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08-14-2009, 07:03 PM #28
Re: Pilot decorum
I don't know why should we even try to make things interesting for them ( provinding with missions). Although I do admit I was/am piloting I say after you dropped inf/crates, go infanatry! If I'm CO I'm ordering just that. Don't worry, infantry will make a FB on mainland and you become useless ( you will be called to fly again if that gets destroyed (very unlikley)). Instead of flying around loosing tickets, try to help the team. Only two transport choppers are needed at the start of the round, once troopes are deployed only 1 is needed. You'll find that conastat action with INF is alot more fun that waiting on the carrier for a crate drop, then flying straight into unreported AA and picking your nose untill the next chopper spawns. No one ever told me that, but once I realized that I've got a whole different perspective.
Take my advice.
P.S. :I do know that this will never work since newcomers always spawn back in main instead on actual battlefield.But we'll leave that for another time.
*I've voted yes even if I disagree with waiting in main thing
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08-14-2009, 10:57 PM #29
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08-14-2009, 11:01 PM #30
Re: Pilot decorum
This is a game!!!!
But, the rules are to be followed so if you are not obeying the commander, then there should be some repercussions.
But, a commander also has to have respect for the people under him too, it is a game. You have to give respect to gain respect and also realize not all players are of the same caliber. So if you need to take a breath or blow up every once in a while that's OK as commander but don't berate or call names. I've heard it, enough said.
Pilots have to be a little more patient with their game play and they should also be allowed to question commander and SL, even refuse if they are not given a sitrep for a drop. The commander should also be telling his SL's that if no sitrep is given then no supplies or reinforcements.
This is pretty clear, just follow the rules and expect repercussions if you do not.
OLD GUYS RULE!!!!
Humor is something that thrives between man's aspirations and his limitations. There is more logic in humor than in anything else. Because, you see, humor is truth. Victor Borge





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