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09-06-2009, 07:34 PM #16
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09-06-2009, 08:05 PM #17
Re: Forgotten Hope 2 buddies
Played a few rounds. What I saw was pretty good. Unfortunately only ONE guy seemed to want to use voip. We took a tiger tank out and had some fun.
I think an FH2 game night is in order.
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09-06-2009, 08:11 PM #18
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09-06-2009, 10:13 PM #19
Re: Forgotten Hope 2 buddies
I am waiting for ppl to show up in game.
I am in the Wolfgaming.net server
Msg me if you want to play!Last edited by |TG-Irr|Nixon; 09-06-2009 at 10:34 PM.




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09-06-2009, 10:44 PM #20
Re: Forgotten Hope 2 buddies
I just never find any teamwork in the mod.

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09-09-2009, 10:54 AM #21
Re: Forgotten Hope 2 buddies
Hey, when you guys play using the mortars, do the sights seem jumpy to you?







"Great spirits have always encountered violent opposition from mediocre minds. " - Albert Einstein
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09-09-2009, 11:13 AM #22
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09-09-2009, 11:32 AM #23
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09-09-2009, 01:54 PM #24
Re: Forgotten Hope 2 buddies
PR ingame name - |TG-Irr| SilverJohn
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09-10-2009, 07:25 AM #25
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09-10-2009, 11:25 AM #26
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09-10-2009, 01:40 PM #27
Re: Forgotten Hope 2 buddies
Im gonna play now aswell, would be great if we could get our own channel, for FH2. Who shall I speak to, about that ?








TG-6th|Almightylion
"It's feedom for everybody or freedom for nobody"" - Malcolm X
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09-10-2009, 01:59 PM #28
Re: Forgotten Hope 2 buddies
I played a few rounds yesterday. I wish you could fire the MG from a crouched position, like from a window or over a knee high wall.
I do like the accuracy of the weapons though. One shot, one kill.
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09-10-2009, 06:14 PM #29
Re: Forgotten Hope 2 buddies
Where the weapons are accurate and relitively realistic, It breaks gameplay by insta-kill and not being able to revive or heal your buddy's thus taking away some of the teamwork element. It would be nice if it took at most two shots to kill some one with insta-death headshot, but currently this game needs alot of work in that department.
Graphicly, it looks amaizing even the sounds and maps are simply brilliant, but currently this needs alot of work for it to not die out from Rage quit/uninstall.PR ingame name - |TG-Irr| SilverJohn
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09-10-2009, 07:34 PM #30
Re: Forgotten Hope 2 buddies
Guys, having a game night is nothing new here at TG. For a long time we had the Private Server loaded up with a new mod every monday night. Monday Night Madness I believe. It was sponsored by the 5th JTF (Now disbanded...).
Demand is a totally different animal.
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