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12-07-2009, 06:28 PM #16
Re: seeder map
Ya, CnC in normal rotation? Bad idea.
As for seeder maps? The fasted and earliest I have ever seen the server seed was when we were running Muttrah as our seeder during the .874b part of the beta test. Admittedly some of that was likely due to people just showing up for the Beta. If asset spamming on low populations is the problem, we can always use the 16 players versions of Kashan and Muttrah. Most people won't know the difference until they're already loading up, and by that time they might just decide to stay.
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12-07-2009, 09:04 PM #17
Re: seeder map
leaving out the new maps, which we will hopefully be able to play soon
I'd say a skirmish map is a good seeder.|TGXV|STeaLthBananaaa



We snipe the TG way





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12-07-2009, 10:39 PM #18
Re: seeder map
Seeder...I gotta say that some of the INS maps (not Tali) and the fairly small number of AAS maps that work well with a widely varying number of players are the best (well, duh).
I think those maps are stuff like Ramiel or Koz 16 or the like where there are limited numbers of toys but still enough to make things interesting with limited numbers of people, both for just messing around (under maybe 20, seeding) and actually playing once we get enough for 2 or 3 squads per team. On the other hand, stuff with serious transport requirements or heavy assets (Cuda/Jabal/Muttrah or Kashan/Quin), while it might be good for pulling in random people who just want to play with assets, is not so much help with getting good quality people or good quality games, as if someone comes along and crashes all your choppers into the sea in 5 minutes on Cuda, or runs tanks into each other in main on Kashan, that team is in trouble.
Somewhat unrelatedly, Road To Kyongan'Ni is IMO both a decent seeder and a great break between "real" maps - i.e. Kashan 64, Kyongan'Ni, Basra, Jabal kind of deal. I personally think it's one of the best 1km AAS maps, and as far as I've seen woefully underplayed.
Even more unrelatedly, BRDMs are awesome. I want one for Christmas."It's called a randomizer, and it's fitted to the guidance systems and operates under a very complex scientific principle called pot luck."
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12-08-2009, 12:52 AM #19
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12-08-2009, 02:30 AM #20
Re: seeder map
Personally, I never even look at the map while joining, because I know you guys will always give me a great experience.

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12-08-2009, 09:32 AM #21
Re: seeder map
i think the toy maps works best (kashan 32/4).
at prime eurotime i am almost always on xfire to tell me what you want.
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12-08-2009, 09:47 AM #22
Re: seeder map
Put Kashan 32/64 to start filling the server, then to punish the guys that only joined for the assets - put Asad Khal right after kashan, lol
Last edited by AlmightyLion; 12-08-2009 at 10:35 AM.








TG-6th|Almightylion
"It's feedom for everybody or freedom for nobody"" - Malcolm X
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12-08-2009, 10:10 AM #23
Re: seeder map
lol.... i like asad khal......
you guys doesnt seems to understand the people that like assets...... I like assets when the map have assets. but my favorites maps are INF maps.....like asad khal, tad sae, ejod, fools road and ect...
edit: when i mean assets i mean aircraft cause youll rarely see my in an armor anymore..


Any problem on Earth can be solved with the careful application of high explosives.
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12-08-2009, 10:56 AM #24
Re: seeder map
Is there anyway to adjust the player count with the game's values? Like when there is no one on the server kits only need 1 person in the squad, respawn times are halfed...Then once it reaches 30 peeps or so it goes to normal mode?









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12-08-2009, 11:20 AM #25
Re: seeder map
bullseye , kashan 64 is currently on and its not helping much, ive joined then goreziad joined and we had some fun for 20-30 min doing truck races, but then 2 more joined and ive been an took a shower for 5 min, when i come back, i see orpall mad because hes been tk by some jets and then OSOlkiller or something like this went base rape on orpall again in the a10 and the server didnt filled up at all.
Kashan 64 bad idea for seedin.....
yes i agree its gonna attract player, but it obviously doesnt attract the "regular"......... its attracts players who doesnt care about the rules or the others players and just go and base rape because they are bored..


Any problem on Earth can be solved with the careful application of high explosives.
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12-08-2009, 11:45 AM #26
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12-08-2009, 11:48 AM #27
Re: seeder map
Seeding isn't so much the map as it is day of the week and time of day as well as the fact that some of our morning players have simply moved on to other servers, other game titles, or just moved on. There isn't a magical formula to attract new players unless we all start wearing Marine's Twilight cologne.
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12-08-2009, 11:48 AM #28
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12-10-2009, 12:48 PM #29
Re: seeder map
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12-10-2009, 12:49 PM #30
Re: seeder map
NO, you need flame - fire meets desire. Is that you Dispo in the ad?
http://www.bk.com/en/us/campaigns/fi...ts-desire.html
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