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03-15-2010, 04:50 PM #61
Re: Project Reality ArmA2
Arma2 is installed and ready to go!


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03-15-2010, 05:11 PM #62
Re: Project Reality ArmA2
As I recall Devastation it was a mission yes, but more like a framework for running TvT in a fashion similar to PR.
Help me out guys as my experienced is limited, but it covered the whole Chernarus map didnt it ?
Im not sure I understand your references to mission design as it pertains to this. PR will in and of itself be the mission won't it ??
Thanks.Tactical Gamer Content Development Manager








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03-15-2010, 05:29 PM #63
Re: Project Reality ArmA2
PR game mode will be a mission yes. Devastation covered parts of chenarus. the small version covered one city, the medium version covered the north west corner of the map and the largest covered most of southern chenarus.
|TG-18th|Socomseal
Former TG Irregular ArmA Platoon Leader| Former TG ArmA Admin XO| TG Pathfinder - Spartan 1 |TGU ArmA Instructor |TG-18th Member| |Former TG-1st Member|
"Tell command our squad died during a heroic charge through an open field"-MarineSeaKnight
Carver you will be cut off for a long time before reinforcements can reach you "I am the reinforcements the main force is only coming to bring me body bags and to clean up the mess Im about to make" - General Carver




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03-15-2010, 06:00 PM #64
Re: Project Reality ArmA2
Good news for the development of PR proper. Glad the DEVs are still on the road to their marketed release. Looking forward to the party invites

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03-15-2010, 09:43 PM #65
Re: Project Reality ArmA2
Used to be a massive arma player at TG but after Arma 2 came out and had the same issues as Arma 1 i quickly put it down and havent played since.
Also I hope there is no form of co op/Humans Vs AI. Since as far as i can remember TG has mostly hosted co op and rarely gave TVT a chance.
However when there was TVT the missions were overly complicated and or got boring very fast as you could sometimes not spawn in after being killed and waiting 45 min was no fun.
I'll have to wait for this to come out then i might pick up that dusty copy of arma 2 and install it again. Also Arma 2 is pretty cheap now. I picked it up for £25 new on release.PR ingame name - |TG-Irr| SilverJohn
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03-16-2010, 12:59 PM #66
- Join Date
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Re: Project Reality ArmA2
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03-18-2010, 11:02 AM #67
Re: Project Reality ArmA2
In an effort to keep you all hooked up about the PR:ArmA mod, I took this from their forums.........
And the list of Devs?
Originally Posted by R-DEV Gaz

# [R-DEV]UK_Force - Operations Lead
# StalkerGB
# Deanosbeano
# Dr_Eyeball
# trini_scourge
# norrin
# Mandoble
# fromz
# Cougar
# Palehorse1
Tell me that is not impressive?
If you have dabbled in the ArmA world, you will know these names, big time players for sure. Fromz is obviously the sound guy, DeanosBeanos (our very own DB)made the island, and StalkerGB made the Brit kits. Norrin we know here at TG, as well as Dr_Eyeball, and OBVIOUSLY Mando...











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03-18-2010, 11:20 AM #68
Re: Project Reality ArmA2
Thanks Jeepo.
Excited to say the least !
Tactical Gamer Content Development Manager








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03-22-2010, 02:15 AM #69
- Join Date
- Mar 2010
- Posts
- 20
Re: Project Reality ArmA2
Indeed, I can not wait to play this. I always felt the BF2 engine was a bit too limiting for PR.
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03-25-2010, 08:51 PM #70
Re: Project Reality ArmA2
The latest from the Dev's at Realitymod:
The full post with pics....
http://www.realitymod.com/forum/f380...ml#post1304573Tactical Gamer Content Development Manager








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03-26-2010, 11:30 AM #71
Re: Project Reality ArmA2
My only problem with ArmaII was that it took so long for the planning and then some more time. The option to be able to plan is very realistic, but I have some doubts if people want to be "idle" for 30 minutes until everything begins.
Get it to more acceptable limits and this could be very very interesting indeed
"Don't feel sorry for me I already feel sorry for you!."
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03-26-2010, 11:48 AM #72
Re: Project Reality ArmA2







Bastion: "I always enjoy it when the mentally questionable are given control of flying the aircraft"
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03-26-2010, 02:30 PM #73
Re: Project Reality ArmA2
so will everyone just switch to arma2 pr? or will there still be ppl playing bf2pr?
Apophis - "TG was created to cater to a VERY specific type of gamer rather than trying to appeal to the greater gaming population....Tactical Gamer is not mainstream. We are not trying to attract mainstream gamers"
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03-26-2010, 03:10 PM #74
Re: Project Reality ArmA2
Time will tell, but BF2PR is still being developed and will be with us for a long time.
Tactical Gamer Content Development Manager








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03-26-2010, 03:30 PM #75
Re: Project Reality ArmA2
Theres going to be a lot of us that dont jump ship for reasons we stated earlier in the thread. Dont worry kwalc, we'll be here with ya!
|TG-6th|Ferris Bueller
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