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11-12-2006, 01:47 PM #46
Re: Project Reality Mod due out Nov 11th
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11-12-2006, 01:49 PM #47
Re: Project Reality Mod due out Nov 11th
utorrent help
Why is there an ETA / Remaining time when seeding?
µTorrent shows an ETA/Remaining time when seeding based off the ratio set in "Seeding Priority," so you can know about how long it'll take to reach the specified ratio.
I have downloaded 1.61 Gb and uploaded 1.31 Gb
Do I have to upload 1,61 to then have access to the file and execute it ?
What is this specified ratio business ?
I would find a solution to the bit torrent file then I could install and play tonight
Otherwise I will download from supporting members section and play tommorrow. I cant download now and play tonight as I have a slow broadband connection (half Mb)
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11-12-2006, 02:40 PM #48
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11-12-2006, 03:30 PM #49
Re: Project Reality Mod due out Nov 11th
As Beatnik mentioned, please welcome the new players and point them to our forums. One thing that PR players are looking for is teamwork, maybe more than any other mod. Many PR servers don't have the leadership that TG does to be CO and SL. We have an incredible opportunity to show new faces how to work as a team.
Doing this will not only help our PR server, but these players will spread to our other servers (PoE2, 2142, etc.) and only help to enhance our overall community.
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11-12-2006, 04:38 PM #50
Re: Project Reality Mod due out Nov 11th
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04-08-2009, 08:47 PM #51

- Join Date
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Re: Project Reality Mod due out Nov 11th
*Retro-BUMP*
Randy = Ace ! - Warlab












Randy/Bob/Magnum
RSS Feeds:Bamboo | |TG-31st| LR IHS Info | 9/11 - Never Forget |
Apophis - "TG was created to cater to a VERY specific type of gamer rather than trying to appeal to the greater gaming population.
Tactical Gamer is not mainstream.
We are not trying to attract mainstream gamers."
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04-08-2009, 09:18 PM #52
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04-08-2009, 09:22 PM #53
Re: Project Reality Mod due out Nov 11th
holy crap, i thought this thread was bout 0.9
damn, that was a long time ago!!
Life's too short to live it fast.






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04-08-2009, 09:54 PM #54
Re: Project Reality Mod due out Nov 11th
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04-08-2009, 11:25 PM #55
Re: Project Reality Mod due out Nov 11th
Urm, why did you bump this thread?
Googol








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04-08-2009, 11:41 PM #56
Re: Project Reality Mod due out Nov 11th
If the links in the original post worked, then it might merit this mega bump purely for nostalgic reasons....
|TG-XV| Waldo_II
Violence doesn't solve anything.
Exceptions for: Slavery, dictatorship, communism, genocide, oppression, evil/racist/hateful regimes bent on world domination...
"If you take a step towards freedom, it'll take two steps towards you." - Tom Morello




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04-08-2009, 11:42 PM #57
Re: Project Reality Mod due out Nov 11th
Interesting. I started playing BF2 2 months after this. I found PR just before .5 came out.
|TG-6th|Belhade
"I am actually looking forward to watching Jon and Kate plus 8." - Dirtboy






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04-09-2009, 12:20 AM #58
Re: Project Reality Mod due out Nov 11th
How did I know it would be Randy that bumped this thread?
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04-09-2009, 12:57 AM #59
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Re: Project Reality Mod due out Nov 11th
This was the first thread I could find in the PR forums before randy bumped it.
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04-09-2009, 01:41 AM #60
Re: Project Reality Mod due out Nov 11th
WOW so intense. I would never have thought of some of these things to happen
|TG-31st| WarPig1292


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