Welcome to Tactical Gamer

+ Reply to Thread
Page 2 of 11 FirstFirst 1234567891011 LastLast
Results 16 to 30 of 152
Discussion: Project Reality / PR:BF2 - Working to realize the potential of PR - Originally Posted by Acid We could definalty use a PRM server, or mabey a few
  1. #16

    Shafik's Avatar

    Join Date
    Nov 2005
    Location
    Israel
    Age
    31
    Posts
    1,576

    Re: Working to realize the potential of PR

    Quote Originally Posted by Acid View Post
    We could definalty use a PRM server, or mabey a few nights a week for PR on the public server. With the new release, intrest is bound to rise with all of the new features.
    Dont we have a server? Or is this just temporary?




  2.  
  3. #17

    John CANavar's Avatar

    Join Date
    Jul 2005
    Age
    35
    Posts
    3,577
    Blog Entries
    3

    Re: Working to realize the potential of PR

    Quote Originally Posted by Shafik View Post
    Dont we have a server? Or is this just temporary?
    We have a PR server and it will most likely be a 24/7 server for the mod.

  4.  
  5. #18

    SmokingTarpan's Avatar

    Join Date
    Jun 2005
    Posts
    2,546

    Re: Working to realize the potential of PR

    I'm on my way back into the BF2 arena. I played POE2 on the server a few times this weekend, managed to hook up with a bunch of TG guys Saturday night. I wanted to try PR last night, but it took me forever to download the full mod. Hopefully I'll get a chance tonight or sometime soon.

    Only thing is that I'm encountering some issues playing (BF2/POE2 at least); I get a lot of skipping/lagging. It's either from my crappy internet that was supposed to be fixed a month ago, or issues with my video drivers. I updated my drivers, and things didn't seem any better (worse, actually), so I'm thinking it's the stupid network.

    [squadl]
    "I am the prettiest african-american, vietnamese..cong..person." -SugarNCamo

  6.  

     
  7. #19

    Beatnik's Avatar

    Join Date
    Jun 2005
    Location
    Austin, TX
    Age
    36
    Posts
    4,432

    Re: Working to realize the potential of PR

    Quote Originally Posted by SmokingTarpan View Post
    I'm on my way back into the BF2 arena. I played POE2 on the server a few times this weekend, managed to hook up with a bunch of TG guys Saturday night. I wanted to try PR last night, but it took me forever to download the full mod. Hopefully I'll get a chance tonight or sometime soon.

    Only thing is that I'm encountering some issues playing (BF2/POE2 at least); I get a lot of skipping/lagging. It's either from my crappy internet that was supposed to be fixed a month ago, or issues with my video drivers. I updated my drivers, and things didn't seem any better (worse, actually), so I'm thinking it's the stupid network.

    I had similar problems, and after upgrading everything short of my CPU, I still get lag issues in large games. Smaller pop games (~32 players) are much more playable, leading me to believe that it there were some sort of network issues involved, either with the server or the game itself.
    Beatnik

  8.  
  9. #20


    Tempus's Avatar

    Join Date
    May 2003
    Location
    Miami, FL
    Age
    41
    Posts
    8,684

    Re: Working to realize the potential of PR

    Quote Originally Posted by SmokingTarpan View Post
    I'm on my way back into the BF2 arena. I played POE2 on the server a few times this weekend, managed to hook up with a bunch of TG guys Saturday night. I wanted to try PR last night, but it took me forever to download the full mod. Hopefully I'll get a chance tonight or sometime soon.
    Tarpan.. I must confess that as I was playing this the other day, I thought of you. This really is an excellent mod for someone with your squadleading talents. Seriously.



    -- Suits are what you wear when doing things you shouldn’t want to do anyway.

    FROM THE TACTICAL GAMER PRIMER.
    3) Support game play in a near-simulation environment. Where the focus of play would not be solely on doing what it takes to win, but doing so utilizing real-world combat strategy and tactics rather than leveraging exploits provided to players by the design of the game engine.

  10.  
  11. #21

    BigGaayAl's Avatar

    Join Date
    Jul 2005
    Location
    gent, belgium
    Posts
    2,684
    Blog Entries
    2

    Re: Working to realize the potential of PR

    Quote Originally Posted by Shafik View Post
    Yes, we most surely have to raise the ticket count. 15 minute battles are no fun. And I believe Kit Requests don't work in conquest mode. And thumbs up on that, BTW. AAS is a huge Karkand river standoff (remember those?) every time.
    I requested and received a kit on the TG server yesterday. Maybe not on all maps though, but it sure works on some.
    What it's like to play online games as a grown-up:http://s3.amazonaws.com/theoatmeal-i...e_gaming/1.jpg

    "Heroism on command, senseless violence, and all the loathsome nonsense that goes by the name of patriotism -how passionately I hate them!"
    "Nationalism is an infantile disease. It is the measles of mankind."
    (Einstein, both)

    ***I will be in India 14 dec till end of januari***

  12.  

     
  13. #22

    SmokingTarpan's Avatar

    Join Date
    Jun 2005
    Posts
    2,546

    Re: Working to realize the potential of PR

    Quote Originally Posted by Tempus View Post
    Tarpan.. I must confess that as I was playing this the other day, I thought of you. This really is an excellent mod for someone with your squadleading talents. Seriously.
    Heh, I did quite poorly tonight. I'd chalk it up to learning the new mod, but I'm just plain rusty. Very rusty.

    [squadl]
    "I am the prettiest african-american, vietnamese..cong..person." -SugarNCamo

  14.  
  15. #23

    Rick_the_new_guy's Avatar

    Join Date
    Apr 2006
    Location
    Virginia Beach
    Age
    32
    Posts
    1,788

    Re: Working to realize the potential of PR

    The Quatermaster only works when there are less than 10 players on the server. Anything more than this and they refuse to handle the work load.

    Me thinks they will do their job with the next patch.
    (PO3) Marcinko_R. (BF2 PR .509) Squad Member
    (CPO) Marcinko_R. (BF2 PR .509) Squad Leader
    (LCDR) Marcinko_R. (BF2 PR .509) Commander

    Squad Member pledge to their SL:http://www.tacticalgamer.com/battlef...ad-leader.html
    Squad Leader pledge to their team:http://www.tacticalgamer.com/battlef...r-platoon.html
    Commander pledge to their SL:http://www.tacticalgamer.com/battlef...d-leaders.html

  16.  
  17. #24

    Rick_the_new_guy's Avatar

    Join Date
    Apr 2006
    Location
    Virginia Beach
    Age
    32
    Posts
    1,788

    Re: Working to realize the potential of PR

    Seeing how a lot of people are having RAM issues, perhaps having two 48 player servers is in order?

    Would this require less RAM stuff for the player's computers to deal with?

    However, this would cost more money.

    The servers could have differnt map rotations and such.

    One server more on infantry, the other more on tanks and choppers and jets.

    Just an idea to through out there.
    (PO3) Marcinko_R. (BF2 PR .509) Squad Member
    (CPO) Marcinko_R. (BF2 PR .509) Squad Leader
    (LCDR) Marcinko_R. (BF2 PR .509) Commander

    Squad Member pledge to their SL:http://www.tacticalgamer.com/battlef...ad-leader.html
    Squad Leader pledge to their team:http://www.tacticalgamer.com/battlef...r-platoon.html
    Commander pledge to their SL:http://www.tacticalgamer.com/battlef...d-leaders.html

  18.  

     
  19. #25


    Join Date
    Apr 2005
    Location
    MA
    Posts
    3,571

    Re: Working to realize the potential of PR

    RAM is all the models and maps and geometry. The GPU moves it all around. The RAM problems comes directly from how high the settings are for models and such. The higher those are, the more RAM you need. I guess having an infantry only map would help a little, but not enough to make it worth 2 servers.

  20.  
  21. #26

    Rick_the_new_guy's Avatar

    Join Date
    Apr 2006
    Location
    Virginia Beach
    Age
    32
    Posts
    1,788

    Re: Working to realize the potential of PR

    The PR wikki has one mission briefing up now.

    Feel free to read in order to see if this is somethings we want to do.

    http://prguide.realitymod.com/index....sion_briefings

    Edit
    Just read Al Basrah SUV Escort
    wow, lol. That looks fun.

    It is like a G.T.A. mission. I am sure their are plenty of ways to get the job done for both sides, but only one tactic that has the best results.

    Love the picture of the tango getting pwnd, lol.
    (PO3) Marcinko_R. (BF2 PR .509) Squad Member
    (CPO) Marcinko_R. (BF2 PR .509) Squad Leader
    (LCDR) Marcinko_R. (BF2 PR .509) Commander

    Squad Member pledge to their SL:http://www.tacticalgamer.com/battlef...ad-leader.html
    Squad Leader pledge to their team:http://www.tacticalgamer.com/battlef...r-platoon.html
    Commander pledge to their SL:http://www.tacticalgamer.com/battlef...d-leaders.html

  22.  
  23. #27

    SmokingTarpan's Avatar

    Join Date
    Jun 2005
    Posts
    2,546

    Re: Working to realize the potential of PR

    Sweet, goal-oriented mission gameplay. That's one of the things I've felt that BF2 has always lacked. Conquest is all fun for a while, but having to destroy a specific target or escort someone really makes things exciting.

    [squadl]
    "I am the prettiest african-american, vietnamese..cong..person." -SugarNCamo

  24.  

     
  25. #28

    Rick_the_new_guy's Avatar

    Join Date
    Apr 2006
    Location
    Virginia Beach
    Age
    32
    Posts
    1,788

    Re: Working to realize the potential of PR

    I hear you. I'll need to call up Tommy Vercetti to get the job done if i am on the tango's side.

    He wrote many a chapter on car ambushes, lol.

    However, I doubt we will be able to do this here unless a second server is bought.
    (PO3) Marcinko_R. (BF2 PR .509) Squad Member
    (CPO) Marcinko_R. (BF2 PR .509) Squad Leader
    (LCDR) Marcinko_R. (BF2 PR .509) Commander

    Squad Member pledge to their SL:http://www.tacticalgamer.com/battlef...ad-leader.html
    Squad Leader pledge to their team:http://www.tacticalgamer.com/battlef...r-platoon.html
    Commander pledge to their SL:http://www.tacticalgamer.com/battlef...d-leaders.html

  26.  
  27. #29

    Shafik's Avatar

    Join Date
    Nov 2005
    Location
    Israel
    Age
    31
    Posts
    1,576

    Re: Working to realize the potential of PR

    The next scrim should be on Extraction. This is THE game mode to play on TG. Putting in on the server will just mean chaos at this point. But a scrim, with it's 1.5+ weeks of planning, will be a prefect enviornment to try ultimate teamwork and communcation. This mode is unforgiving in that you WILL lose if you don't communicate with ALL of your team. I'd be the first to sign up or help in such a PR scrim.




  28.  
  29. #30

    Dick Blonov's Avatar

    Join Date
    Feb 2006
    Location
    |xargs -r rm
    Age
    54
    Posts
    4,642
    Blog Entries
    6

    Re: Working to realize the potential of PR

    Quote Originally Posted by Shafik View Post
    The next scrim should be on Extraction. This is THE game mode to play on TG. Putting in on the server will just mean chaos at this point. But a scrim, with it's 1.5+ weeks of planning, will be a prefect enviornment to try ultimate teamwork and communcation. This mode is unforgiving in that you WILL lose if you don't communicate with ALL of your team. I'd be the first to sign up or help in such a PR scrim.
    Agreed. This would ROCK!

    DB
    |TG-6th|Blonov

    «That looks like a really nice house except for that horrible bathroom.» Donrhos

    PR:How to get started | Teamspeak | Banned ? Kicked ? | The 6th Devils Brigade







  30.  

     

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts


  
 

Back to top