Welcome to Tactical Gamer

+ Reply to Thread
Page 1 of 2 12 LastLast
Results 1 to 15 of 17
Discussion: Project Reality / PR:BF2 - Suggestions for Anti Armor? - Hi There! Wanted to say the PR server is a lot of fun! I was
  1. #1

    btrapp's Avatar

    Join Date
    Nov 2005
    Location
    Poughkeepsie, NY
    Posts
    4

    Question Suggestions for Anti Armor?

    Hi There! Wanted to say the PR server is a lot of fun! I was wondering if any of you that have a few more hours in PR than I could help out by offering some tips on how to best combat armor in this mod.

    The Quartermaster was asleep at the switch, so the best I could do was spawn as the AT Rifleman, but I found the new RPG weapon challenging to say the least.

    Have the 'sweet spots' on the armor changed at all? Are we still aiming for the rear of the tracks?
    Is the RPG a dumb fire, or is it guidable? Does the rocket drop over distance, like POE? (I didn't have time to notice, too busy getting killed and dodging incoming heat)
    Did anyone else notice that the RPG reload seems to take forever? I found that even with a rifleman following me around I was unable to get shots off fast enough to support my squad.

    Thanks for any hints, and looking forward to teaming back up with you all in PR soon! (Also - extra thanks for all the TG SLs out there, you guys keep me coming back.)

    -btrapp

  2.  
  3. #2

    Rick_the_new_guy's Avatar

    Join Date
    Apr 2006
    Location
    Virginia Beach
    Age
    32
    Posts
    1,788

    Re: Suggestions for Anti Armor?

    greetings,
    the Heavy AT kit (limited) will be allowable once the next patch gets the Q.M. off his butt. lol.
    (note in really small games the QM goes to work. )

    From what I understand it can be quite deadly.

    Giving out ammo is a full time job it seems. A lot of others have brought this up.
    (PO3) Marcinko_R. (BF2 PR .509) Squad Member
    (CPO) Marcinko_R. (BF2 PR .509) Squad Leader
    (LCDR) Marcinko_R. (BF2 PR .509) Commander

    Squad Member pledge to their SL:http://www.tacticalgamer.com/battlef...ad-leader.html
    Squad Leader pledge to their team:http://www.tacticalgamer.com/battlef...r-platoon.html
    Commander pledge to their SL:http://www.tacticalgamer.com/battlef...d-leaders.html

  4.  
  5. #3

    Calvin's Avatar

    Join Date
    Apr 2006
    Location
    Falls Church, VA
    Age
    25
    Posts
    551

    Re: Suggestions for Anti Armor?

    I don't think you can guide em....thing shoots like a laser beam!
    |TG-33rd|Calvin

  6.  

     
  7. #4

    PhoenixxFire's Avatar

    Join Date
    Jul 2005
    Location
    Moron Valley, Southern California
    Age
    25
    Posts
    509

    Re: Suggestions for Anti Armor?

    Quote Originally Posted by calvin View Post
    I don't think you can guide em....thing shoots like a laser beam!
    Exactly, and actually at close to medium range (less than about 75 yds), if anything, you have to aim a bit low (something like at the tracks), in order to hit center mass. However at a decent range just aim at the center and it will hit. They also travel very fast so you don't have to lead a shot on a moving target so much.

    As for the resupply, yes it does take a bit of time, something along the lines of about 30 seconds of sitting on an ammo pack. (I roughly equated it to the length taken to respawn) However its within reason, considering that it's assumably taking the place of the time it takes to reload the unit, since the fact that when you do reload the shot, it's already primed and ready to go.

    As for the tanks "sweet spots", essentially its: Back of tank (1st choice), Side of tank (2nd choice), Front of tank (3rd choice), in that order. You can't go wrong if you follow those guidelines.

    Hope that helps.
    Focused

  8.  
  9. #5


    Delta*RandyShugart*'s Avatar

    Join Date
    Dec 2007
    Location
    Good ol Suburbia in Southern Westchester County NY
    Posts
    6,091
    Blog Entries
    49

    Re: Suggestions for Anti Armor?

    Even with the New release you have to let the RPG deviation settle, same with LAT and HAT, I suggest finding a nice spot, especially as an insurgent with a RPG and have patience.
    Randy = Ace ! - Warlab






    Randy/Bob/Magnum
    RSS Feeds:Bamboo | |TG-31st| LR IHS Info | 9/11 - Never Forget |
    Apophis - "TG was created to cater to a VERY specific type of gamer rather than trying to appeal to the greater gaming population.
    Tactical Gamer is not mainstream.
    We are not trying to attract mainstream gamers."


  10.  
  11. #6

    Waldo_II's Avatar

    Join Date
    Dec 2007
    Location
    /home/minnesota
    Posts
    1,000

    Re: Suggestions for Anti Armor?

    Randy, this thread is three years old...

  12.  

     
  13. #7

    Belhade's Avatar

    Join Date
    Apr 2005
    Location
    New York (no, not the city)
    Age
    34
    Posts
    2,512

    Re: Suggestions for Anti Armor?

    DO NOT fire the HAT (Anti-Tank kit) from a prone position. You will blow yourself and your ammo rifleman (and any other nearby infantry) to smithereens. I keep forgetting that bit.
    |TG-6th|Belhade
    "I am actually looking forward to watching Jon and Kate plus 8." - Dirtboy





  14.  
  15. #8

    CR8Z's Avatar

    Join Date
    Sep 2008
    Location
    southern california
    Age
    36
    Posts
    747

    Re: Suggestions for Anti Armor?

    3 years old and getting older.

    I like to find a nice hiding spot and let the armor pass me so I can shoot it from behind and skedaddle.

    LAT settle time is about 4 seconds, I think...

    HAT is good to go as soon as the brackets reach the center. I aim a little high with the HAT.

    I fire em' both crouched. Never prone. Sometimes standing.

  16.  
  17. #9


    d1sp0sabl3H3r0's Avatar

    Join Date
    Jun 2007
    Location
    Suburban Chicago
    Age
    46
    Posts
    5,491

    Re: Suggestions for Anti Armor?

    How bored are you that you would resurrect a 3-year old thread??

  18.  

     
  19. #10

    Eavy Gunner's Avatar

    Join Date
    Feb 2008
    Location
    North East Lincolnshire, England.
    Age
    19
    Posts
    817

    Re: Suggestions for Anti Armor?

    Suggestions for Anti Armor
    Lets the assets do it.

    Shouldn't old threads like this be deleted over a certain amount of time? Seems like a waste of internet space.

  20.  
  21. #11


    Delta*RandyShugart*'s Avatar

    Join Date
    Dec 2007
    Location
    Good ol Suburbia in Southern Westchester County NY
    Posts
    6,091
    Blog Entries
    49

    Re: Suggestions for Anti Armor?

    Even though It is a very old thread, it is actually kind of relevant, that's is initially why I replied to it, especially with the new deviation aspects of anti-armor kits in .86.
    Randy = Ace ! - Warlab






    Randy/Bob/Magnum
    RSS Feeds:Bamboo | |TG-31st| LR IHS Info | 9/11 - Never Forget |
    Apophis - "TG was created to cater to a VERY specific type of gamer rather than trying to appeal to the greater gaming population.
    Tactical Gamer is not mainstream.
    We are not trying to attract mainstream gamers."


  22.  
  23. #12

    Belhade's Avatar

    Join Date
    Apr 2005
    Location
    New York (no, not the city)
    Age
    34
    Posts
    2,512

    Re: Suggestions for Anti Armor?

    Yeah, I was wondering why they were saying the L-AT "shoots liker a laser". It shoots more like a bowling ball out of an airgun.
    |TG-6th|Belhade
    "I am actually looking forward to watching Jon and Kate plus 8." - Dirtboy





  24.  

     
  25. #13

    MEFBRAVO's Avatar

    Join Date
    Jun 2007
    Location
    Houston
    Age
    36
    Posts
    221

    Re: Suggestions for Anti Armor?

    Quote Originally Posted by Waldo_II View Post
    Randy, this thread is three years old...
    that just cracks me up.

  26.  
  27. #14

    Alpha_s9's Avatar

    Join Date
    Aug 2007
    Location
    Groove Champion of Funkytown.
    Age
    35
    Posts
    507

    Re: Suggestions for Anti Armor?

    Quote Originally Posted by MEFBRAVO View Post
    that just cracks me up.
    Same traffic.

    I was reading the OP and thinking "spawned as rifleman AT??? on what planet?" Then I noticed the dates.

  28.  
  29. #15


    Join Date
    Mar 2007
    Location
    Edmonton, Canada
    Posts
    191

    Re: Suggestions for Anti Armor?

    Quote Originally Posted by Belhade View Post
    Yeah, I was wondering why they were saying the L-AT "shoots liker a laser". It shoots more like a bowling ball out of an airgun.
    Ahah. Man, is that ever accurate.

  30.  

     

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts


  
 

Back to top