Welcome to Tactical Gamer

+ Reply to Thread
Page 3 of 3 FirstFirst 123
Results 31 to 33 of 33
Discussion: Project Reality / PR:BF2 - Kill Messages Options - Originally Posted by tHa_KhAn I don't really see a compromise. The "you were killed by
  1. #31
    Ale
    Ale is offline

    Ale's Avatar

    Join Date
    Oct 2006
    Location
    London, UK
    Posts
    28

    Re: Kill Messages Options

    Quote Originally Posted by tHa_KhAn View Post
    I don't really see a compromise. The "you were killed by xxx" is nice, but it does take away some of the ambiguity of wondering who and where you were killed from and allows you to return with some Meta-knowledge you would not have.
    Yes, it would take away ambiguity in that you know who got you. However, by compromise, I didn't mean that this proposal would keep the hard-core sim fans completely happy- I meant it is a sacrifice of some realism in exchange for a stronger sense of community. (also, I don't see how it would tell you where you were killed from.)

    As others have pointed out, this discussion is meaningless without the power to change things to what we all would consent to, so I'll get round to registering and posting/PM over at the PRM forums.

    All this is part of getting the server consistently populated with TGers, which i think is going to take some time.
    Last edited by Ale; 12-06-2006 at 12:45 PM. Reason: clarity
    -nick 'Ale06'

  2.  
  3. #32

    tHa_KhAn's Avatar

    Join Date
    Sep 2006
    Location
    The Gunshine State
    Posts
    3,139

    Re: Kill Messages Options

    Quote Originally Posted by Ale View Post
    (also, I don't see how it would tell you where you were killed from.)
    Just that if you know certain players tendencies(which is mentioned before as a reason for the messages) then you would have a better idea where they were and going to be.

    Also I didn't mean to knock the compromise idea. It's a good idea, but I just think it might be more of an all or nothing situation.
    |TG-12th| tHa_KhAn

    XBL GT: Khan58


  4.  
  5. #33

    demyansk's Avatar

    Join Date
    Oct 2006
    Posts
    179

    Re: Kill Messages Options

    I like the kill messages since this is a computer game and I can only ascertain so much from a video screen and speakers.

  6.  

     

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts


  
 

Back to top