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12-11-2006, 12:38 AM #1
night map kicks?
Ok I posted about getting kicked (CTD) whenever a night map loads and was told it was because I didn't have BF2SF, it seems that PRM uses the SF shaders for these maps. Is this going to be addressed in the next patch?
edit: I went back and read some of the posts about this and they all point towards the .41 patch fixing this but didn't that patch just get installed? Or did I once again miss something? I'm sorry if this has been aswered already but I'm having a hard time finding it.
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12-11-2006, 12:51 AM #2
Re: night map kicks?
The PR 0.41 patch has not been released yet.
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12-11-2006, 12:54 AM #3
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12-11-2006, 04:28 AM #4
Re: night map kicks?
Silly Backlash
Finestyle
It matters not what letters or numbers come before my name, I'll always be 1stMIP.

"It is all about being a teamplayer. Give a kitchen sink to a teamplayer and he'll find a way to support his squad with it."
- John_CANavar (Founder of the 1st Mechanized Infantry Platoon)
Thanks for the memories
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12-11-2006, 12:54 PM #5
Re: night map kicks?
from the chatter I heard at PR H.G., the .41 should be around come Christmas if we are lucky.
P.S.
Die thread, die.(PO3) Marcinko_R. (BF2 PR .509) Squad Member
(CPO) Marcinko_R. (BF2 PR .509) Squad Leader
(LCDR) Marcinko_R. (BF2 PR .509) Commander
Squad Member pledge to their SL:http://www.tacticalgamer.com/battlef...ad-leader.html
Squad Leader pledge to their team:http://www.tacticalgamer.com/battlef...r-platoon.html
Commander pledge to their SL:http://www.tacticalgamer.com/battlef...d-leaders.html
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12-17-2006, 07:27 PM #6
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