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Discussion: Project Reality / PR:BF2 - Total Fire superiority - Originally Posted by asch One of the biggest draw-backs to overall adoption is that some
  1. #16

    Rick_the_new_guy's Avatar

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    Re: Total Fire superiority

    Quote Originally Posted by asch View Post
    One of the biggest draw-backs to overall adoption is that some players are technically not able to run teamspeak and BF2 at the same time. One or the other ends up not working.
    Loyal guard wrote some stuff on this.

    The RTO. Radio Telephone Operator. A bit premitive but will do.


    I'll go to the archieves and fetch it.

    Hang tight...

    Edit

    /Ric walks back in covered with dust like Pigpen from Charlie Brown.

    hmmm, could not find it.

    Any way, the story is, a member of the squad acts as the radio guy for the fire-team leader or Squad leader.

    After the RTO listens to the message, they tell their Fire-team leader (who is not using TS) what the deal is via (VOiP). The Fire-team leader then tells the RTO what to teel the SL (not in the same squad of cource) via VOiP. RTO guy uses teamspeak to realy the message to the SL (not in the same squad).

    A little bit more complicated, but numerous players do not need to be in the same teamspeak channel for it to work. Indeed, even the SL him/herself does not. Granted, things would be slowed done more this way.
    Last edited by Rick_the_new_guy; 03-08-2007 at 10:46 PM.
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  3. #17

    Top Cat AJA's Avatar

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    Re: Total Fire superiority

    GOod idea but i think just too slow and any way, how the hell do alll the squad players here my beautifull voise drift across the airwaves, "duck you bldy plonker before i bloody well shuv one in yor ead before they do!".......ahhh........

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  5. #18

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    Re: Total Fire superiority

    Well I wish you the best of luck with the plan. I must say though I don't understand the TS bit.

    Personally I will not use teamspeak ever in bf2.

    1) It gives me huge lag or voices get cut off all the time due to bf2 being open too.

    2) It is generally a bad Idea to two different voip programs running at the same time.

    3) BF2 gives you all the voip tools you need. This includes a command structure, which you don't have (or with a lot of hassle and binding keys etc) in TS.

    4) Everyone on the server can join in on the voip, while finding a ts server, then channel is quite the hassle.

    3) Ts' lack of command structure makes it so hard to control chatter, once you get say 8 people on.

    5) Teamwork via ts? how will you cooperate with the CO adequately? What if he sends your squads in different directions?

    Voip truly is one of the prime things BF2 has done better then ANY other game. I'm just flabbergasted as to why ts, why make it so complicated?

    Imo all you really need is to put yourself or one of the people that you'd be with in ts, in the CO chair. SO that takes 3 people: 2 sl's and a co to start. You should be able to do exactly the same things, yet without all the complications. E.G. when I CO I will assign at least two squads to defend an area together. These squads know they are working together. They know what specific task is for them and not the other one. They can communicate important stuff instantly via the CO.

    I will have a look in your squad though, if you are using voip that day, I always like to play with someone who puts effort into SL-ing.


    PS I never thought of people as having certain posting styles. But rick and top cat here --- lol
    Last edited by BigGaayAl; 03-09-2007 at 05:40 AM.
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  7. #19


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    Re: Total Fire superiority

    Sorry this has prabale already been said but the general idea is to break up the fireteams into two four man squads with obviously one sl in charge. There is realy no need for all 8 ppl to be on or use teamspeak, just the ftls. This is the way it is in bf already as the rest of the squad can't here the commander and all orders are relayed through the squad leader.

    In regards to big als post your correct there is no need to do this when you have an active commander. Problem is 9 times out of 10 there is no commander.

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  9. #20

    tHa_KhAn's Avatar

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    Re: Total Fire superiority

    I agree with Tempus. This can work in a public setting, but would be best in a private. I play Armed Assault and see the vaule of being able to have direct communication within the squad, and at the fire team level. I also see the need/desire to have FTL have direct communication between each other to plan without having the peanut gallery chime in.
    |TG-12th| tHa_KhAn

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  11. #21

    Evo<^|SiNz|^>'s Avatar

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    Re: Total Fire superiority

    Sorry Top Cat, I guess I'm just having trouble understanding what you're trying to accomplish then. I'll have to re-read your posts.
    "No bastard ever won a war by dying for his country.
    He won it by making the other poor dumb bastard die for his country."

    - Attributed to General George Patton, Jr.

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  13. #22

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    Re: Total Fire superiority

    LOL< i have to say, i think i have covered every point made on this page.

    If you have not read every thing i have posted, i ask you to give it a read.

    Every responce to those decent points made above you have made, would mean i would be repeating my self, and i dislike that prefusely.

    Big Gay all - good points, but i have commented on just above every one, but i do agnolage what you have said, but i hope my previous commnets (this page and the 1st) are enough of a reponse.




    I believe i have already stated:

    - The problems with TS
    - THe certain misconseptions people have with TS and what i think to be the truth (i do achnologe it has some un-solveable prolbems but the advantages out way the dis - damn repeat but just read 1st page fully0!)
    - Ways to solve the problems with TS
    - THE FACT THIS IDEA IS ABOUT 8 man squad - please realise the connection between this and everything, 8 man or nothing, seee?
    - The whole damn point in having 8 - READ VERY FIRST POST
    - My confidence in how to use tactics based around 8 men
    - HOw to ensure communicating on 1 TS channle with another 8 men can work.
    - TRUST......!



    If you believe, that any one or more of the above points has not already been covered, to what i hope, is a decent extent, PLEASe identify that exact point, and say why.

    I AM SORRY, if a new point has been raised that i have not picked up one, will have another look, but please point it out again, thanks!

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    Top Cat AJA's Avatar

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    Re: Total Fire superiority

    Tonight was an appaling show, and you should all be deaply ashamed (semi jke) . I however have 2 loyal suppporters, named Jarven and Brazil.

    I will try again tommorrow, and like always i will be ready. ALthough, i will be only taking TS users on, and all non TS users, i will recomend they join any other squad for a more enjoyable experience.

    However 1 unlucky sole, joined the squad, had no TS and left within 4 secs but i re-invited him, explained clearly why he should re-download (hadit) TS and my crzy plan. He was impressed and said he might and looked forwed to meeting again.

    Perswading 3 players over the space of 2 hours, was not my orginal idea. BUT I WILL PERSIST.

    I do realize, it would not be entiely appropriate to leave a squad in mid battle, well i dont think it is, respect for SL and team mates and such, you all rely on one another and really need a proper decent reason to leave. Those that agree with me, i am totaly fine with waiting till the round is over before YOU JOIN.
    Those that have no quarms about coming adn going froms squad *evil glare*, well then you have no excuse other than you dont like me as SL or me atall OR the idea (Not mine, a combination of many previous ideas, an amalgomation)!

    So again, i ask for players willing to participate to post here, otherwise this idea will rot and burn like so many other from history that came from Britain, and this time, the UK GOV is not to blame............!

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  17. #24


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    Re: Total Fire superiority

    Quote Originally Posted by Top Cat AJA View Post
    I however have 2 loyal suppporters, named Jarven and Brazil.

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    Top Cat AJA's Avatar

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    Re: Total Fire superiority

    Well after, considerable consideration and certian peices of information comming to light, i have decided to no longer use the TS server i mentioned above, but the Tactical Gamer TS. LOL "comes crawling back, silly bugger" *they mumble*!

    Some of you, will re-mark that, i should have done this from the start. However at that time, i did not realize how many people are actualy members of TG and the large numbers of TG players that use TS. Therefore a strong base of players already on 1 TS to take advantage of.
    My orginal thought, as you know, was to ensure as many players would able to access TS and i thought the use of the TG server would exclude to many players, however it appears the opposite is true.

    I have also be informed that there there a number of random channels at the bottom of the TG TS server channel list, that can be used by any group of players.
    I intend to use one of these channels, named "Party (no.)", please could any TG player, confirm again, that this is allowed/possible.

    UPDATE of plan:

    Squad name: "TG TEAM-S"

    I will accept only those who can access the server but i will inform those who cannot about, Teamspeak and the Tactical Gamer forum.

    Inform all squad members of the "Party" channel to join.

    into the unknown we will travel..................not entirely but *chuckles*!


    My hope is that, this will encourage TG players to join in. I totaly understand that the previous use of a different TS server, was far from appealing, and almost certainly offputting. MERELY A PROCESS OF DEVELOPEMENT AND LEARNING!

    I WILL EDIT THIS IMDIETELY if the use of the part channels is not possible!

    TG-E1st TacticalGamer European Division | Team up with us today!

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  21. #26

    Foxoq's Avatar

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    Re: Total Fire superiority

    Bear in mind that unless a special event (ie: a scrim) is going on, it is generally frowned upon for using TS for anything that does not involve an admin issue or in some cases, small snippets of information regarding the game. It's just to hard to hear everything at once, and often the other team will have just as many members in the TS channel as you do.

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  23. #27

    Top Cat AJA's Avatar

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    Re: Total Fire superiority

    Foxoq, i am sorry if i have not fully explained myself then. I thought i had mentioned above clearly (well it appears i have not, becuase it be rude of me to suggest it was your reading skills LOL....), that i hope to use a different channel from the ProjectReality one, most players go on, this being one of the "Party" channels at the bottom of the list.
    PLease read orginal post (2 post above form this one) for further issues, comments connected with this.



    p.s random note on why the use of total TS: The use of TS and VOip, creates an eco, this eco make communication quite difficult, however almost semi TS usaged is required for this to work properly, so it should be a issue, but it is, HAY.

    TG-E1st TacticalGamer European Division | Team up with us today!

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  25. #28

    WhiskeySix's Avatar

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    Re: Total Fire superiority

    other thing to note: Top_Cat doesn't use PTT - he uses voice-activated TS... thus VOIP = echo if you're using both.

    |TG-12th|WhiskeySix

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  27. #29

    Foxoq's Avatar

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    Re: Total Fire superiority

    Quote Originally Posted by Top Cat AJA View Post
    Foxoq, i am sorry if i have not fully explained myself then. I thought i had mentioned above clearly (well it appears i have not, becuase it be rude of me to suggest it was your reading skills LOL....), that i hope to use a different channel from the ProjectReality one, most players go on, this being one of the "Party" channels at the bottom of the list.
    PLease read orginal post (2 post above form this one) for further issues, comments connected with this.



    p.s random note on why the use of total TS: The use of TS and VOip, creates an eco, this eco make communication quite difficult, however almost semi TS usaged is required for this to work properly, so it should be a issue, but it is, HAY.


    Ah, well it was my reading skills then!

    I think those might be WoW channels they use for their game, but they could be fair game? Let me know how it goes, sounds like it could work. Personally I think having a CO is enough to let squads communicate with each other, but I suppose having a "platoon-like" structure would require a little bit more micro-management. Good luck.

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  29. #30

    Top Cat AJA's Avatar

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    Re: Total Fire superiority

    I glad to hear you are interest BUT what i need is people willing to JOIN IN! (hope use of TG TS will resolve any previous unwillingness, totaly understandable, but now TG TS - no excuses *TC sad face*)





    THOSE STILL ALITTLE CONFUSED PLEASE READ ALL OF THE BELOW, hope it helps.



    A KEY IDEA: is to have 2 powerfull fireteams!

    Presently the 3 man fireteams, are good but overall, they are weak due to the low number of players. The the use of 4 man fireteams does reduce significantly any problems caused the low no. of men.
    Ontop of this, the 4 man squad, can also have a Leader who can issue waypoints. Thus making the organization of each fireteams, a million times better and easier than the 3 man fireteams with in normal 6 man squads.

    To cap the whole damn thing off, the Fireteamleader can get on officer kit and thus the fireteam has 2 spwn points. This means, even if the entire 4 men are killed, they can re-spwn and re-group near to their objective (can be different the other fireteam)

    So there you have, you ALL UNDERSTAND how to setup it up and the problems with getting the numbers of TS BUT i hope you all know also understand the imense power that comes with this idea and FLEXABLITY and ADAPTABLITY of it.

    EXTRA: each fireteam can specialize in 1 particular area, for example FA could
    specialize in Anti Vehicle, by equiping it self with 1 H-AT. Combined with the medic - health, rifleman - ammo, FTL - re-spwn, they are TOTALY SELFSUFFICIANT.

    ONTOP of this, the other Fireteam, could specialize in a totaly different area, for example firesuport with the use of a support gun.
    This clearly demostrates the flexability of 8 man squad and 2 - 4 man fireteams but extreme potency it can offer.

    I am repeating my self but i am sorry there still appears to be a little confusion over the purpose, hope this clears it up though.

    THANK YOU FOR "reading" (lol, my ass) the above!

    ANY MORE QUESTIONs, please just turn up on the TG server and TG TS server around 8:30pm GMT - 10:30pm GMT tonight and through next week.

    TG-E1st TacticalGamer European Division | Team up with us today!

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