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Discussion: Project Reality / PR:BF2 - Map Building - I don't see armor maps being that fun past the first wave considering it takes
  1. #16

    Kilrogg's Avatar

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    Jun 2005
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    Re: Map Building

    I don't see armor maps being that fun past the first wave considering it takes what, 5 minutes for the tanks to respawn?

    The only game I've played that had good armor battles was Red Orchestra, because the tanks were so complicated to use and you actually had to aim and compensate for a lot of factors. Granted the modern day setting kind of removes a lot of those WW2 technology factors but still.

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  3. #17


    Join Date
    Apr 2007
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    13

    Re: Map Building

    Very valid point and being considered.... personally im not much of a vehicle player anyhow aside from the trustee 50cal on the hummer...

    looking at a wave spawning effect...so that vehicles would spawn in groups (not player spawns) and hopefully vehicles could then be used in convoys...

    also the bf2 engine can allow multiple vehicles to be spawned on a siongle location so that if you keep your vehicle alive your team will get a respawn on that location and gain an additional vehicle...



    Quote Originally Posted by Kilrogg View Post
    I don't see armor maps being that fun past the first wave considering it takes what, 5 minutes for the tanks to respawn?

    The only game I've played that had good armor battles was Red Orchestra, because the tanks were so complicated to use and you actually had to aim and compensate for a lot of factors. Granted the modern day setting kind of removes a lot of those WW2 technology factors but still.

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