View Poll Results: What should TG do with the Al Basrah (64p)?
- Voters
- 49. You may not vote on this poll
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Keep the current version (see link in thread)
15 30.61% -
Revert back to the original
4 8.16% -
Try something new
20 40.82% -
I'm not a fan of this map in any form
10 20.41%
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05-13-2007, 04:56 PM #16
Re: What to do with Al Basrah (64p)
Can the server mod the map to only have one A10, one attack chopper and one Blackhawk? With the current capping order I think that would really even up the fight since there would be a few more troops on the ground and less reliance only on air assets.
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05-13-2007, 05:24 PM #17
Re: What to do with Al Basrah (64p)
I would suggest keeping two Blackhawks, and one or two Cobras, and eliminating the A10s entirely.
The trouble with the world is that the stupid are cocksure and the intelligent are full of doubt. ~ Bertrand Russell
I have a tendency to key out three or four things and then let them battle for supremacy while I key, so there's a lot of backspacing as potential statements are slaughtered and eaten by the victors. ~ Magna Centipede
Feel free to quote me. ~ Skylark
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05-13-2007, 06:18 PM #18
Re: What to do with Al Basrah (64p)
Just getting rid of the A10s would vastly improve this map.
BFCL TF2 league admin

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05-13-2007, 06:38 PM #19
Re: What to do with Al Basrah (64p)
Yeah, I tried to CO one round, and I grounded the A-10s for the map. I informed all squad leaders at the beginning and new ones as squads were created. There were two A-10s in the air the entire time...
The trouble with the world is that the stupid are cocksure and the intelligent are full of doubt. ~ Bertrand Russell
I have a tendency to key out three or four things and then let them battle for supremacy while I key, so there's a lot of backspacing as potential statements are slaughtered and eaten by the victors. ~ Magna Centipede
Feel free to quote me. ~ Skylark
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05-13-2007, 06:59 PM #20
Re: What to do with Al Basrah (64p)
I agree with root on this that the admins should get rid of the annoying team-switch at the end of each round. it is really a PITA! and very annoying.
other wise I like the map minus the A-10, then again I like city maps more then rual ones.
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05-13-2007, 08:50 PM #21
- Join Date
- Mar 2007
- Posts
- 141
Re: What to do with Al Basrah (64p)
the team switch relieves the boredom of constantly playing the "good guys" or the "bad guys", balances things a bit as long as half the team doesn't switch at the beginning. Of course, they inevitably do.
"It's nothing to do with Stalker, really"
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05-18-2007, 08:54 AM #22
Re: What to do with Al Basrah (64p)
Ok, so we had 20 (try something new) and 15 (stay the same) the the remaining spread out across the other options.
Based on this I'll be making modifications to the map but I will try to keep the same feel or flow. I hope to have changes made this weekend and ready to try out for Sunday's password event.
Stay tuned...
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