Welcome to Tactical Gamer

+ Reply to Thread
Page 1 of 2 12 LastLast
Results 1 to 15 of 19
Discussion: Project Reality / PR:BF2 - general things to know - -if a guy's not catching a revive on a shock, drop something on his corpse
  1. #1
    dys
    dys is offline


    Join Date
    Mar 2007
    Posts
    50

    general things to know

    -if a guy's not catching a revive on a shock, drop something on his corpse to drag him out and try again
    -resupply is available from light mobility type vehicles, including apc's, and rally points, not to include isurgent spawn cars
    -you can resupply a field dressing
    -you can reload shock paddles (supplies)
    -2 clips will knock down an enemy rp (which are denoted by spotting a boat, as commonly accepted)
    -slams are not effective vs tanks, especially those with full hp
    -static tanks can be eliminated easily by placing a mine at either end and c4 on the other (my favorite armor destroying technique)
    -engineer and h-at are on par with sniper when solo if played correctly. engineer is underused.
    -you can drop up to 8 mines. any more will despawn
    -arty is available more often than you may be used to. call it like it's the end of days.
    -supplies and apcs, along with home bases, enable h-at and aa kit request.
    -m-16 is most effective at medium range on single shot in two-three round burst, and in close on burst if aimed in lower-mid torso. beyond medium range there's a damn good chance the enemy is at an advantage. g3 > all currently, in terms of pure stopping power and longer range accuracy (excluding mm and sniper, or rifleman scoped kits.)
    -you may spawn on any friendly rally so long as your sq lead has placed his own.
    -crewman helmet is obscure, and makes falling in with enemies to knfe easier.
    -you can zoom with tank/apc turret using default x.
    -tall grass is not cover at long range
    -if you really need to scale the impossible, try proning and side crawling upwards. slow, but effective in places.
    -people instinctively prone in cq. aim for the floor and strafe.
    -as a courtesy, don't camp spawns. destroy, only engaging if needed.

    please correct or enlighten if you like
    -dy.21

  2.  
  3. #2

    stickyjeans69's Avatar

    Join Date
    Mar 2007
    Location
    Conifer, Colorado
    Posts
    883

    Re: general things to know

    hey dy, how goes it. alot of these things i was aware of but im sure this will be a help to others

  4.  
  5. #3

    Perry_Keet's Avatar

    Join Date
    Mar 2007
    Location
    Delaware
    Age
    36
    Posts
    11

    Re: general things to know

    "if a guy's not catching a revive on a shock, drop something on his corpse to drag him out and try again"

    What do you mean "drop something on his corpse to drag him out and try again"?

    Good tips though.

  6.  

     
  7. #4


    Join Date
    Jan 2006
    Posts
    322

    Re: general things to know

    Dropping an object like a dressing or ammo pack effectively resets the person's corpse - if they're below the ground it brings them back up, if they're clipping a wall it moves them out of it.

  8.  
  9. #5

    gerardnm's Avatar

    Join Date
    Mar 2007
    Location
    Ireland
    Posts
    212

    Re: general things to know

    very good tips....might add

    press c when in .50 cals to change views

  10.  
  11. #6

    Fovos's Avatar

    Join Date
    Mar 2007
    Location
    NYC
    Posts
    44

    Re: general things to know

    c on 50's can change view?? that i didnt know....visibility on insurgent cars is almost none!

  12.  

     
  13. #7

    7ShadesOSin's Avatar

    Join Date
    Mar 2007
    Location
    Scotland
    Age
    33
    Posts
    186

    Re: general things to know

    c on 50's can change view?? that i didnt know....visibility on insurgent cars is almost none!
    Yep, but in the default view, the iron sights actually work on the .50 cal's. If you use c to change view, they don't line up correctly.

    Also, whichever view you are in, you can use RMB to zoom in/out.
    7Shades

    How sweet, thought lifeless, yet with life to lie,
    And, without dying, O how sweet to die!
    - from Thomas Warton's "Ode to Sleep"

  14.  
  15. #8

    orion808's Avatar

    Join Date
    Nov 2004
    Location
    Florida, US
    Age
    31
    Posts
    1,140

    Re: general things to know

    I'll definitely need to try that. I feel like I get car sick when non that .50 cal on the insurgents.


  16.  
  17. #9

    msdz's Avatar

    Join Date
    Nov 2006
    Location
    WV
    Age
    39
    Posts
    1,206

    Re: general things to know

    I have taken out a enemy tank with 7 slams, lol. Person must have been AFK and thought they were safe from being destroyed, fooled him. My squaddie was a rifleman and we decided to see how many it would take.

  18.  

     
  19. #10

    Sabre_Tooth_Tigger's Avatar

    Join Date
    Mar 2007
    Location
    eurasia
    Posts
    3,588
    Blog Entries
    2

    Re: general things to know

    I didnt realise it would be as much as 7, I thought 2 on the tracks might stop it moving at least?

    C4 isnt great either, mines really are best. Crawl under the tank and plant

    Does an IED (same graphics used as c4) have any more power to it




    Some good tips there, they should be in the helpfiles if not allready


    grenade or grenade launcher is the quickest way to destroy a rally point and any people who've just spawned. In 0.6 you will be able to destroy with two knife stabs I believe


    -supplies and apcs, along with home bases, enable h-at and aa kit request.
    Only the home flag and crates can give these. Not APC afaik



    - 3 ammo bags are faster then 1.

    - A crate or APC too close to a flag will refuse to give a kit


    If you find yourself in a fair fight, then you have obviously failed to plan properly.

  20.  
  21. #11

    snooggums's Avatar

    Join Date
    Sep 2006
    Location
    Kansas - armpit of the USA
    Age
    34
    Posts
    4,801

    Re: general things to know

    APC does give HAT and AA.

  22.  
  23. #12


    Join Date
    Jan 2006
    Posts
    322

    Re: general things to know

    Sorry, but it doesn't. Only way to get it apart from the main flag is a supply crate.

  24.  

     
  25. #13

    Sabre_Tooth_Tigger's Avatar

    Join Date
    Mar 2007
    Location
    eurasia
    Posts
    3,588
    Blog Entries
    2

    Re: general things to know

    Is used to but after 0.5 there was a minor server side only update that changed this rule I believe.
    Now you generally have to trudge all the way home to get one or if your lucky you have a nice commander and good sl to request supplies ahead of time


    If you find yourself in a fair fight, then you have obviously failed to plan properly.

  26.  
  27. #14

    stickyjeans69's Avatar

    Join Date
    Mar 2007
    Location
    Conifer, Colorado
    Posts
    883

    Re: general things to know

    you CAN get HAT from an APC, AA me thinks not.

  28.  
  29. #15

    dawolf's Avatar

    Join Date
    Aug 2005
    Location
    Vienna, Austria
    Age
    33
    Posts
    1,373

    Re: general things to know

    if i recall correctly the apc needs to be within a few (hundred?) meters from a friendly flag or supply crate to give you a HAT kit.
    TG-E1st TacticalGamer European Division | Watch this (pretty old) video to find out what TG is all about



    A Tactical Gamer since 2005

  30.  

     

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts


  
 

Back to top