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Discussion: Project Reality / PR:BF2 - Sigs? - For the borders, i guess play with them, different things look better for diff situations,
  1. #991

    SamO's Avatar

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    Re: Sigs?



    For the borders, i guess play with them, different things look better for diff situations, i dunno how you did the widescreen either way.

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  3. #992

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    Re: Sigs?

    Holy analysis. I spent like two minutes thinking about my sig before I made it (also took like two minutes)

    My thought process:

    Background color: What would be a good background. Hmm, black is an awesome color. Lets make it black.
    Main attraction: I like that image of the middle finger explosion. Lets put that way over to the left. Awesome.
    Main attraction 2: Gotta be a gun. What kit do I like? Grenadier. Lets put a M16 w/ M203 in the center. (puts it there) Ooo, thats kinda bad. It blends in with the black. Lets put a border around it (tries a white boarder). Hmm, thats crap, Lets put a guarassion blur on that. That looks nice.
    Name: I like dark red, and names look good in the lower left. (tries) that stands out too much. I'll blur that a bit.

    Second draft: Eh, the middle finger might be considered offensive. What can I do.. hmm... Oh! Lets cover it up with the 15th logo. Thats what everyone else has in their sig in the wiki page.

    Done.

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  5. #993

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    Re: Sigs?

    Thanks for the input

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  7. #994

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    Re: Sigs?

    You know what i'm talking about with the flow right?

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  9. #995

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    Re: Sigs?

    Quote Originally Posted by Waldo_II View Post
    Holy analysis. I spent like two minutes thinking about my sig before I made it (also took like two minutes)

    My thought process:

    Background color: What would be a good background. Hmm, black is an awesome color. Lets make it black.
    Main attraction: I like that image of the middle finger explosion. Lets put that way over to the left. Awesome.
    Main attraction 2: Gotta be a gun. What kit do I like? Grenadier. Lets put a M16 w/ M203 in the center. (puts it there) Ooo, thats kinda bad. It blends in with the black. Lets put a border around it (tries a white boarder). Hmm, thats crap, Lets put a guarassion blur on that. That looks nice.
    Name: I like dark red, and names look good in the lower left. (tries) that stands out too much. I'll blur that a bit.

    Second draft: Eh, the middle finger might be considered offensive. What can I do.. hmm... Oh! Lets cover it up with the 15th logo. Thats what everyone else has in their sig in the wiki page.

    Done.
    that is exactly what i do.
    mine is kinda like
    Background - well, what movie am i trying to plug in my sig? let's put a screenshot from the movie!
    Text- put title and where its at, mess around with glow and other stuffs
    main attraction - blah! we don't need just 1! lets see how many we can stuff on there!
    second draft - crap i just uploaded that as a PNG! *uploads jpeg and is done*



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  11. #996

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    Re: Sigs?

    Yes the backround must have lines that flow together toward the focal point. So your sig has a single direction, usually pointing towars the main interest.

    Take 3:



    Take 4 (Added more Flow):


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  13. #997

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    Re: Sigs?

    Quote Originally Posted by =Sonic_Striker= View Post
    Yes the backround must have lines that flow together toward the focal point. So your sig has a single direction, usually pointing towars the main interest.

    Take 3:

    kind of sorta, it's more about determining the main direction the render is going...if you know what i mean...i'll draw it out.

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  15. #998

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    Re: Sigs?

    ... Draw it out

    How so?

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  17. #999

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    Re: Sigs?



    this is the flow i'm getting from this guy. I would i make my c4d's go in this kind of direction.Your first attempt did this by accident i think, that one c4d made it curl up into the arm, and gave it a cool flow.

    I'll do it on the sig i have right now so you see what i'm talkin about more.

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  19. #1000

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    Re: Sigs?

    I see no curling in this one?


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  21. #1001

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    Re: Sigs?



    I didn't follow the flow on the right side exactly, but you can see that my C4d's are all going towards the flow.

    @ your post...look at the critique i gave comparing the two images...i mapped it out with the "flow" line...check it again.

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  23. #1002

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    Re: Sigs?



    i missed one possible place to put your flow in the arm, that's all i changed.

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  25. #1003


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    Re: Sigs?

    But, how did you figure out how the flow should go, based on the render?

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  27. #1004

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    Re: Sigs?

    yup, you hit it straight on the mark.

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  29. #1005

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    Re: Sigs?

    ... wasn't brain asking a question?

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