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| XBox 360 - Rainbow Six Vegas Discuss the XBox 360 version of Rainbow Six Vegas. |
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#1 (permalink) | ||
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Join Date: Nov 2006
Posts: 1,946
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Ubisoft has published a newsletter for R6V2 this month. It includes information about the Scavenger Hunt, an opportunity to play with one of the game’s developers, and the HELP website. If you missed it, here are a few highlights:
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#2 (permalink) |
![]() Join Date: Aug 2004
Location: Naples, Florida USA
Age: 42
Posts: 4,023
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Re: Newsletter - August 2008
good info... but i want to know if and when were going to get some damn new maps... I've played the heck out of all the current ones, getting boring now.
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#3 (permalink) |
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Join Date: Nov 2006
Posts: 1,946
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Re: Newsletter - August 2008
I haven’t found anything official about new maps and have to wonder what Ubisoft is thinking by not releasing at least the Red and Black Packs from the original for R6V2. While still in the top ten on Xbox LIVE, they could release a map or two each week and build some more momentum for the game. Their forums are full of complaints about the PC version, but the Xbox 360 edition is a solid installment, albeit not the tactical title many of us would have liked to see from the series.
However, they did recently release three maps with the Fan Pack. Two are simply nighttime versions, but Calypso Casino is a nice addition to the rotation. It’s funny, but because of the horrible enemy AI before the recent patch, I don’t think many of us have seen much of the existing maps. I know Clodhopper was amazed to discover the patio area on Villa and I’ve been exploring new parts of Presidio that I hadn’t seen before. Adversarial matches are a whole different ballgame and I’m still lost sometimes. I don’t doubt that enthusiasm for Terrorist Hunt might eventually die. If we could every get enough members together for some Versus matches, hoever, R6V2 might have quite a long shelf life within the community. Perhaps a small challenge with SimHQ or another tactically-minded community would stir some interest. |
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