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03-24-2006, 10:29 AM #1
- Join Date
- Feb 2006
- Location
- Oklahoma City, OK
- Age
- 32
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- 998
FadeToBlack mutator...
Couple of things to note from my work last night...
Should the screen be blacked out when players first join the game and our waiting to spawn? During this time they could still relay information to their team. It's also worth noting that this includes the time during 'PreRoundStart', but doesn't affect viewing the scoreboard or map while in this state (or even dead).
I extended the ROHud using a mutator. When I called the specific function when the state was PlayerWaiting the screen faded correctly. If I tried calling it when the state was Dead or DeadSpectating it didn't do anything. Then I tried setting the variable bFadeToBlack = True for the 'Dead' and 'DeadSpectating' states but it didn't 'fade' when you died, it immediately went black
Thoughts?Last edited by fldash; 03-24-2006 at 11:12 AM.
It is by grace you have been saved, through faith - and this not from yourselves, it is the gift of God - not by works, so that no one can boast. Ephesians 2:8-9/NIV
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03-24-2006, 12:18 PM #2
Re: FadeToBlack mutator...
As long as players can use the map and view the scoreboard, I would think blacking out the screen except when they're alive is preferable. So, a player's screen would be black during the pre-start countdown, but he could still view the map and scoreboard.
Originally Posted by Tzefanya
Going immediately black (without the fade) is fine with me.
Originally Posted by Tzefanya
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03-25-2006, 02:00 PM #3
Re: FadeToBlack mutator...
I'd like to see this very very much, on all of our servers.
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03-29-2006, 11:52 PM #4
Re: FadeToBlack mutator...
I think there's a bug with the FadetoBlack mutator.
When I die, my screen isn't blacking out, it's only fading a little bit. Here's some screenshots that show the bug.
First my normal view:

Here's my view after I've been killed:

Here's my view before the game starts:

RO graphic settings:
1280x1024
32bit
Full Screen
Options:
Texture Detail:Normal
Character Detail:Normal
World Detail:High
Scope Detail:Model(Low)
Physics Detail:Normal
Dynamic Mesh LOD:High
Decal Stay:High
Character Shadows:Blob
Motion Blur:on
HDR Bloom:off
Decals:on
Dynamic Lighting:on
Detail Textures:on
Coronas:off
Trilinear Filtering:off
Projectors:on
Foliage:off
Weather Effects:off
If you want more info or you'd like to do some testing, you can PM me.
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03-29-2006, 11:56 PM #5
- Join Date
- Feb 2006
- Location
- Oklahoma City, OK
- Age
- 32
- Posts
- 998
Re: FadeToBlack mutator...
Interesting... Thanks. Does it do that all the time? And this is on server 1 correct?
Well, not sure what's going on. Thought it might have to do with the brightness/gamma settings and/or monitor brightness but it's still going completely dark for me. What type of video card do you have? What drivers are you running?
Is your screen completely black when you are waiting to spawn at the beginning of a game?Last edited by fldash; 03-30-2006 at 12:27 AM.
It is by grace you have been saved, through faith - and this not from yourselves, it is the gift of God - not by works, so that no one can boast. Ephesians 2:8-9/NIV
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03-30-2006, 12:41 AM #6
Re: FadeToBlack mutator...
All the time and yes, those 3 shots were all shot today on server 1.
6600GT with Forceware 84.21 (latest official Nvidia drivers).
At the beginning of the game the screen is slightly faded as shown in the 3rd shot, just like when I die. The screen is faded a little bit but I can still see.
In game gamma,brightness and contrast are all at the default setting. Monitor brightness shouldn't show in a screenshot, but it's actually pretty low too.
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03-30-2006, 01:13 AM #7
- Join Date
- Feb 2006
- Location
- Oklahoma City, OK
- Age
- 32
- Posts
- 998
Re: FadeToBlack mutator...
I had to write my own function instead of using the FadeToBlack function included with the RO, but, by golly, I got it working! Thanks FriedFish!
It is by grace you have been saved, through faith - and this not from yourselves, it is the gift of God - not by works, so that no one can boast. Ephesians 2:8-9/NIV
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