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03-15-2006, 10:11 AM #1
RO Bug Report
Please use this thread only for bug reports. Be as specific and detailed as you can. Give the map name, location on the map etc.. I will compile all of these and get them submitted.
Be warned, if it is not a bug I will delete the post.Last edited by Bubba; 03-15-2006 at 10:54 AM.

TG_Mateo: "Forget freedom, democracy, the blues and New York Pizza: Our lasting contribution to human society is Bourbon."
18th SF Operational Detachment Delta
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03-16-2006, 04:53 AM #2
Re: RO Bug Report
Ingame VOIP will not work when you run a Listen server on your own computer.
I confirmed this one when we ran a few tests on the game last night with E-1st.
I don't believe this one is map specific.--
VI VI VI - the number of the beast

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03-18-2006, 06:28 PM #3
Re: RO Bug Report
Uninitialized: Log file open, 03/18/06 13:17:13
Uninitialized: STEAMAUTH : SteamStartup successful
Init: Name subsystem initialized
Init: Detected: Microsoft Windows XP 5.1 (Build: 2600)
Init: Version: 3339 (128.29)
Init: Compiled: Mar 13 2006 12:03:03
Init: Command line:
Init: Character set: Unicode
Init: Base directory: g:\program files\steam\steamapps\dssrapidfire\red orchestra\System\
Init: Ini:RedOrchestra.ini UserIni:User.ini
Init: Build label: Build RedOrchestra_Build_[2005-11-27_10.48]
Init: Object subsystem initialized
Localization: No localization: RedOrchestra.General.Start (int)
Log: Game class is 'GameInfo'
Log: Bringing Level Entry.myLevel up for play (0) appSeconds: 4.641000...
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Log: Browse: ROintro.rom?Name=Wolfseven?Class=Engine.Pawn?Chara cter=G_Heer4?team=1?Sex=M
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 26864->26864; refs: 264174
Log: Game class is 'CinematicGame'
Log: Bringing Level ROintro.myLevel up for play (0) appSeconds: 13.113000...
Log: (Karma): Autodetecting CPU for SSE
Log: (Karma): Using SSE Optimizations
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
ScriptLog: ROGUIController initialized
Log: ALAudio: Using DirectSound to record audio.
Warning: Failed to load 'NULL': Can't resolve package name
Warning: Failed to load 'Class None.': Can't resolve package name
Warning: Failed to load 'NULL': Can't resolve package name
Warning: Failed to load 'Class None.': Can't resolve package name
ScriptLog: New Player Wolfseven id=84159f68256957d3d67b35cb78cb770f
Localization: No localization: RedOrchestra.General.Product (int)
Localization: No localization: RedOrchestra.General.Product (int)
Localization: No localization: RedOrchestra.General.Product (int)
Localization: No localization: RedOrchestra.General.Product (int)
Log: Opened viewport
Log: Enter SetRes: 1024x768 Fullscreen 1
Log: Startup time: 20.933000 seconds
Localization: No localization: RedOrchestra.General.Run (int)
Log: Precaching: ROintro.LevelInfo0
Critical: FPixoRenderInterface::PopState
Critical: ULevel::BuildRenderData
Critical: UGameEngine:
raw
Critical: UWindowsViewport::Repaint
Critical: UWindowsClient::Tick
Critical: ClientTick
Critical: UGameEngine::Tick
Critical: Level Untitled
Critical: UpdateWorld
Critical: MainLoop
Critical: FMallocWindows::Free
Critical: FMallocWindows::Realloc
Critical: 4C576C61 0 FArray
Critical: FArray::Realloc
Critical: 0*2
Critical: FMallocWindows::Free
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing UWindowsClient::ShutdownAfterError
Log: Waiting for file streaming thread to finish...
Exit: OpenAL Audio subsystem shut down.
Localization: No localization: Window.IDDIALOG_CrashBox.IDC_CrashBox (int)
Exit: Exiting.
Log: FileManager: Reading 0 GByte 123 MByte 277 KByte 162 Bytes from HD took 14.634759 seconds (14.524759 reading, 0.110000 seeking).
Log: FileManager: 0.156000 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 03/18/06 13:17:52Asus P5WDHDeluxlatest bios2901|| E8600Intel Core2 duo3.33ghz || PC2-6400-800mhz 4gb ||EVGAGeForce GTX260 Cor216 896mbv190.62|| 850wAntectrqpower || CreativeX-F1 extrem5.1 latest || Vista64bit || latest TrackIr4Pro./irEnhancement || JoystickSaitekst290pro || SaitekRudderpedalsPro || X52ThrottleControler || G15Keyboard/RazerDiamondBackMouse || 28"Lcd HDMI iF281D I-INC
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03-26-2006, 02:27 PM #4
Re: RO Bug Report
I had a server browser problem where "back" would give a message that the "server is full".
Steps to recreate problem:
- Refresh browser list
- Select a full server
- Attempt to join full server
- Wait for the message that server is full
- Now the back button on the browser screen will give a message that the "server is full"
Workaround:
- Join a server with free slots and the server browser back button returns to normal
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03-27-2006, 04:45 AM #5
Re: RO Bug Report
That happens to me frequently. Just hit the 'Esc' a couple of time and it will take you back to the maini menu.
Originally Posted by =Sarc=
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