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Discussion: Red Orchestra: Ostfront / Red Orchestra - Technical Support & FAQ - RO Bug Report - Please use this thread only for bug reports. Be as specific and detailed as you
  1. #1


    Bubba's Avatar

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    RO Bug Report

    Please use this thread only for bug reports. Be as specific and detailed as you can. Give the map name, location on the map etc.. I will compile all of these and get them submitted.

    Be warned, if it is not a bug I will delete the post.
    Last edited by Bubba; 03-15-2006 at 10:54 AM.


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  3. #2

    PanzerHans's Avatar

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    Re: RO Bug Report

    Ingame VOIP will not work when you run a Listen server on your own computer.
    I confirmed this one when we ran a few tests on the game last night with E-1st.

    I don't believe this one is map specific.
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  5. #3

    Wolfseven's Avatar

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    Re: RO Bug Report

    Uninitialized: Log file open, 03/18/06 13:17:13
    Uninitialized: STEAMAUTH : SteamStartup successful
    Init: Name subsystem initialized
    Init: Detected: Microsoft Windows XP 5.1 (Build: 2600)
    Init: Version: 3339 (128.29)
    Init: Compiled: Mar 13 2006 12:03:03
    Init: Command line:
    Init: Character set: Unicode
    Init: Base directory: g:\program files\steam\steamapps\dssrapidfire\red orchestra\System\
    Init: Ini:RedOrchestra.ini UserIni:User.ini
    Init: Build label: Build RedOrchestra_Build_[2005-11-27_10.48]
    Init: Object subsystem initialized
    Localization: No localization: RedOrchestra.General.Start (int)
    Log: Game class is 'GameInfo'
    Log: Bringing Level Entry.myLevel up for play (0) appSeconds: 4.641000...
    ScriptLog: GameInfo::InitGame : bEnableStatLogging False
    Log: Browse: ROintro.rom?Name=Wolfseven?Class=Engine.Pawn?Chara cter=G_Heer4?team=1?Sex=M
    Log: Collecting garbage
    Log: Purging garbage
    Log: Garbage: objects: 26864->26864; refs: 264174
    Log: Game class is 'CinematicGame'
    Log: Bringing Level ROintro.myLevel up for play (0) appSeconds: 13.113000...
    Log: (Karma): Autodetecting CPU for SSE
    Log: (Karma): Using SSE Optimizations
    ScriptLog: GameInfo::InitGame : bEnableStatLogging False
    ScriptLog: ROGUIController initialized
    Log: ALAudio: Using DirectSound to record audio.
    Warning: Failed to load 'NULL': Can't resolve package name
    Warning: Failed to load 'Class None.': Can't resolve package name
    Warning: Failed to load 'NULL': Can't resolve package name
    Warning: Failed to load 'Class None.': Can't resolve package name
    ScriptLog: New Player Wolfseven id=84159f68256957d3d67b35cb78cb770f
    Localization: No localization: RedOrchestra.General.Product (int)
    Localization: No localization: RedOrchestra.General.Product (int)
    Localization: No localization: RedOrchestra.General.Product (int)
    Localization: No localization: RedOrchestra.General.Product (int)
    Log: Opened viewport
    Log: Enter SetRes: 1024x768 Fullscreen 1
    Log: Startup time: 20.933000 seconds
    Localization: No localization: RedOrchestra.General.Run (int)
    Log: Precaching: ROintro.LevelInfo0
    Critical: FPixoRenderInterface::PopState
    Critical: ULevel::BuildRenderData
    Critical: UGameEngine:raw
    Critical: UWindowsViewport::Repaint
    Critical: UWindowsClient::Tick
    Critical: ClientTick
    Critical: UGameEngine::Tick
    Critical: Level Untitled
    Critical: UpdateWorld
    Critical: MainLoop
    Critical: FMallocWindows::Free
    Critical: FMallocWindows::Realloc
    Critical: 4C576C61 0 FArray
    Critical: FArray::Realloc
    Critical: 0*2
    Critical: FMallocWindows::Free
    Exit: Executing UObject::StaticShutdownAfterError
    Exit: Executing UWindowsClient::ShutdownAfterError
    Log: Waiting for file streaming thread to finish...
    Exit: OpenAL Audio subsystem shut down.
    Localization: No localization: Window.IDDIALOG_CrashBox.IDC_CrashBox (int)
    Exit: Exiting.
    Log: FileManager: Reading 0 GByte 123 MByte 277 KByte 162 Bytes from HD took 14.634759 seconds (14.524759 reading, 0.110000 seeking).
    Log: FileManager: 0.156000 seconds spent with misc. duties
    Uninitialized: Name subsystem shut down
    Uninitialized: Log file closed, 03/18/06 13:17:52
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  7. #4

    =Sarc='s Avatar

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    Re: RO Bug Report

    I had a server browser problem where "back" would give a message that the "server is full".

    Steps to recreate problem:
    - Refresh browser list
    - Select a full server
    - Attempt to join full server
    - Wait for the message that server is full
    - Now the back button on the browser screen will give a message that the "server is full"

    Workaround:
    - Join a server with free slots and the server browser back button returns to normal
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  9. #5
    Obi
    Obi is offline

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    Re: RO Bug Report

    Quote Originally Posted by =Sarc=
    I had a server browser problem where "back" would give a message that the "server is full".

    Steps to recreate problem:
    - Refresh browser list
    - Select a full server
    - Attempt to join full server
    - Wait for the message that server is full
    - Now the back button on the browser screen will give a message that the "server is full"

    Workaround:
    - Join a server with free slots and the server browser back button returns to normal
    That happens to me frequently. Just hit the 'Esc' a couple of time and it will take you back to the maini menu.

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