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Thread: FallOut 3 TALK

  1. #31

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    Re: FallOut 3 TALK

    OK...

    I turned off AA completely, went from HDR to bloom, went to windowed mode, and found a fix somewhere about ffdshow audio decoder and how that needs to be off for fallout3.exe

    I just played (gotta go to work) for 30 min, no crashes, vats worked where it didn't before.

    When I get home tonight I'm going to try to add stuff back and see how it goes.

    PS: Also for peeps interested in this game. Be advised it is packed with SecuROM.
    .



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  3. #32

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    Re: FallOut 3 TALK

    Game rocks. They have managed to keep it Fallout (I loved the first two, and tactics wasn't too bad...)

    I'm playing on PS3, fun so far.


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  5. #33

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    Re: FallOut 3 TALK

    I've been playing so much and sleeping so little that my eyes can barely see straight.

    I get entralled with exploring. In the beginning, I was wandering the wasteland trying to explore and find places. Now I'm getting into the gritty rubble of DC. I've been in the subway area and it's creepy. Above ground, it's more rubble and almost impossible to get around. There are plenty of different weapons to play around with.

    Walking still sucks. If you haven't been to the place, it can take a while to figure out how to get there or just to walk there. After that, it's not so bad. You just have to do the walk once in a while.

    I don't know what else to really say without talking about quests. Overall, it's a pretty good RPG. Bethesda has made a great transition from the old turn-based Fallout to a FPS Fallout.
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  7. #34
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    Re: FallOut 3 TALK

    Just killed my first super mutant. Actually, I think he was called a mega super mutant. He was hiding out in the back of a trailer near a drive in movie theater, and busted out a rocket launcher when he saw me! I used nearly every bullet in my arsenal, and even whacked him a few good times with the baseball bat, but he finally went down. I only had but a sliver of health, and a concussion that was causing my vision to go bad, but I got the SOB. Also pillaged a nice cache of supplies he was sitting on, and got his rocket launcher and two rockets.

    I was only level 2, so I'm pretty proud of myself.

    Be careful around those guys!
    "No bastard ever won a war by dying for his country.
    He won it by making the other poor dumb bastard die for his country."

    - Attributed to General George Patton, Jr.

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  9. #35
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    Re: FallOut 3 TALK

    Quote Originally Posted by Evo<^|SiNz|^> View Post
    Just killed my first super mutant. Actually, I think he was called a mega super mutant. He was hiding out in the back of a trailer near a drive in movie theater, and busted out a rocket launcher when he saw me! I used nearly every bullet in my arsenal, and even whacked him a few good times with the baseball bat, but he finally went down. I only had but a sliver of health, and a concussion that was causing my vision to go bad, but I got the SOB. Also pillaged a nice cache of supplies he was sitting on, and got his rocket launcher and two rockets.

    I was only level 2, so I'm pretty proud of myself.

    Be careful around those guys!
    I ran into two of those there, the first one had a nailboard, when I zoomed in on VATS I had a high percentage on the leg, so I shot at it got a critical hit and he couldn't run after me. I just staggered backwards and kept shooting till he fell
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  11. #36
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    Re: FallOut 3 TALK

    Hmm. Okay, So I hated Oblivion for a couple of reasons. 1. Voice dialogue meant everyone had the same dialogue and all the characters blurred together 2. The scaled critter level system meant that you were fighting the same goblins at level 1 and at level 50, but at level fifty they took two hours to kill.

    Also, I am very much a fan of the previous fallout games, and I'm extremely leary of an FPS version with one gameplay area. Also, given that a lot of the cool factor of the previous fallout games was how much freedom you had to talk your way out of fights, fight your way out of talks, be a total bastard, come up with completely ridiculous solutions to all of your problems, hack things, repair stuff, blow things up, lie, cheat, steal, and sell your spouse into sex slavery... well, I honestly just don't think Bethesda has the caps to live up to that.

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    Re: FallOut 3 TALK

    Mods, my friend. All good things in due time, so long as it will be easy to develop mods for. Check out some of the latest mods available for Oblivion to see what I mean.


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  15. #38

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    Re: FallOut 3 TALK

    pc version has a mem leak

    I can't play it for more than 15 minutes without it crashing... i can tell when the crash is coming because performance/fps begin to drop. Alot of other reports online of similar behavior for others.

    How has it been for you guys on pc.
    |TG|Switch

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  17. #39

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    Re: FallOut 3 TALK

    Quote Originally Posted by FrankManik View Post
    Also, I am very much a fan of the previous fallout games, and I'm extremely leary of an FPS version with one gameplay area. Also, given that a lot of the cool factor of the previous fallout games was how much freedom you had to talk your way out of fights, fight your way out of talks, be a total bastard, come up with completely ridiculous solutions to all of your problems, hack things, repair stuff, blow things up, lie, cheat, steal, and sell your spouse into sex slavery... well, I honestly just don't think Bethesda has the caps to live up to that.
    There are instances when you have options to lie to complete a quest. Leaving the vault is possible in different ways through killing, stealing, or through the method presented. One of the spoiler trailers shows you one way of completing a quest but tells you that there is an alternative choice, which I think there a couple ways of completing. I think Bethesda has done a very good job in preserving the style of quests and methods of completing them.
    Quote Originally Posted by Switch View Post
    pc version has a mem leak

    I can't play it for more than 15 minutes without it crashing... i can tell when the crash is coming because performance/fps begin to drop. Alot of other reports online of similar behavior for others.

    How has it been for you guys on pc.
    I've crashed once after an hour or so of playing but I was alt-tabbing a lot to chat on msn. Other than that, my previous play sessions had no problems with 8 hour stints.
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  19. #40
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    Re: FallOut 3 TALK

    I started to get scared last night. I had was near the bus with the super mutant and when I started to explore, I kept locking up at the SAME EXACT SPOT. The first time I rebooted, and was continually quicksaving, after about 3-4 times of crashing at the same spot, I back tracked and took a different route and played for another 2 hours without a crash. Just a thought if you are crashing in the same spot every time.
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  21. #41
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    Re: FallOut 3 TALK

    Well I was thinking of picking this title up but then after seeing all the reviews I am not sure, alot of fans seem to be very dissapointed. I thought I would come here and ask your opinions.

    I love fallout 2 I still play it to this date along with BG tutu these are my all time favorites. However I was very dissapointed with Beths last game (oblivion) I wanted to enjoy it like I did morrowind however alot of the game was made overly simple for my tastes.

    What due think of my chances, what I loved about fallout 2 was the pace more than anything, I loved taking my time mosing around places and checking out the huge variety of things to do. There was also a huge range of weapons and ammo and you had to specialise to make it (I like that, none of that be anything and everything crap, I personaly find restrictions good). Of course I am drawing my opinions at this date from beths previous titles only natural, but they seemed to cut down alot of weapons and grouped alot of weapon classes together in oblivion from their previous titles, have they made the same mistakes here ?


    Basically my questions come down to:

    1. How fast is the pace of the game?
    2. Are the choices you make in quests logical (lots of people complaining about this)?
    3. What are the weapon classes, and how many weapons are there (real weapons not put together sci-fi crap), I mean smg's, revolvers and such?
    4. Is there much to visit and do that is not obvious at first glance?

    Just would like some gamers opinions and not the mass cry of teenagers shooting this game is wack on the beth forums really.



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  23. #42
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    Re: FallOut 3 TALK

    Quote Originally Posted by FrankManik View Post
    Hmm. Okay, So I hated Oblivion for a couple of reasons. 1. Voice dialogue meant everyone had the same dialogue and all the characters blurred together 2. The scaled critter level system meant that you were fighting the same goblins at level 1 and at level 50, but at level fifty they took two hours to kill.

    Also, I am very much a fan of the previous fallout games, and I'm extremely leary of an FPS version with one gameplay area. Also, given that a lot of the cool factor of the previous fallout games was how much freedom you had to talk your way out of fights, fight your way out of talks, be a total bastard, come up with completely ridiculous solutions to all of your problems, hack things, repair stuff, blow things up, lie, cheat, steal, and sell your spouse into sex slavery... well, I honestly just don't think Bethesda has the caps to live up to that.
    First, I wouldn't call this an FPS. There's shooting, and you can play from a first-person perspective, but the gunplay is so heavily based on statistical dice rolls that I would say it plays nothing like an FPS such has Half Life. Additionally, the VATS system allows you to do pretty much 90% of your combat in time-freeze mode.

    To respond to your other concerns: Bethesda seemed to try to remedy the forgettable character syndrome of Oblivion by making NPCs who aren't essential to the game not have dialogue trees. You can interact with them, but they'll just blab something at you and walk away without engaging you in a conversation. The voice acting is MUCH more varied, so you're not running into the problem where every redguard has the same voice throughout the world. The NPCs all seem unique.

    The downside of all this is that the dialogue tree system is ripped directly from Oblivion. It's tedious, but I suppose such a thing is a staple of RPGs. The conversation choices in the dialogue trees are a bit better than in Oblivion, usually with an option to be nice, neutral, or a complete dick to the person you're talking to, with the results in many cases affecting how they'll interact with you. Your "karma" rating also greatly affects this.

    Depending on certain statistics or perks, you can also get special responses. For example, if your speech skill is high enough, you can greatly alter how a quest plays out by successfully trying a "dice roll" conversation option. It will show up as a response, preceded by [SPEECH 53%], which means you have a 53% chance of the response being successful to placating the NPC's concern. Your speech skill also usually dictates whether an NPC will believe a lie (lies are tagged with <lie> at the end of the conversation option). Also, other attributes play into this as well, such as strength.

    You have great latitude in how you handle situations as well. I can't be specific without spoiling, so I'll just say that the local sheriff in my town tried to arrest a quest giver, and he was shot dead. I turned around and shot the quest giver dead. I lost the ability to complete two quests right there, but I got revenge for the sheriff. I reloaded and handled it completely differently, and was able to play in a way where the sheriff didn't even confront my quest giver, and I was still able to stymie the quest giver if I wanted in a different way, or I could have taken his quest.

    Other quests, there aren't so many options or outcomes, but it seems there are usually at least a couple outcomes to every quest you find. Makes it very interesting, and I will definitely give this another playthrough. I thought I'd be a "bad" guy from the start, but I am too much of a wussie, so I find myself taking the noble path most times. Of course, it's caused me to gain karma, and miss out on some opportunities, like acquiring a sidekick who wouldn't team up with me because he thought I was too much of a goodie two shoes.

    On level scaling, I can't tell yet. I'm about 6 hours into the game, and I'm level 3. Everything is kicking my ass right now, so I'm hoping it gets easier. as I gain levels. I still haven't ventured into DC, which all the NPCs tell me is tough.

    Quote Originally Posted by Switch View Post
    pc version has a mem leak

    I can't play it for more than 15 minutes without it crashing... i can tell when the crash is coming because performance/fps begin to drop. Alot of other reports online of similar behavior for others.

    How has it been for you guys on pc.
    Welcome to my world.

    Quote Originally Posted by † Disciple †
    1. How fast is the pace of the game?
    Seems pretty slow to me, but I haven't been playing for all that long. About 6 hours in, I still haven't touched the main quest, and I've picked up about 4 or 5 side quests, completing one. I'm trying to do some exploring, but I keep running into quests, it seems like, so I keep getting sidetracked because I am sort of a completionist.

    2. Are the choices you make in quests logical (lots of people complaining about this)?
    What do you mean by that? Do you mean, would the conversation options make sense to a rational person? I don't think all options are logical, but part of the fun for me is to choose illogical responses to see how people react. There seems to be much more variety in the dialogue than there was in Oblivion.

    3. What are the weapon classes, and how many weapons are there (real weapons not put together sci-fi crap), I mean smg's, revolvers and such?
    There is a huge variety of melee weapons, it seems. I've found all sorts of stuff I could use, from tire irons to lead pipes, to baseball bats. I've found three different types of pistols so far... well, 4 if you count the laser pistol. I found an SMG, a shotgun, rocket launcher, "mini-nuke" launcher ammo, rail spike launcher ammo, two different assault rifles... and that's only in my first 6 hours of play, like I said.

    4. Is there much to visit and do that is not obvious at first glance?
    I keep finding neat little asides. I was walking around in the wasteland near what would probably be Arlington, and there were these Brotherhood soldiers raiding a big house full of raiders, which I helped clear. It was completely non-quest, just a seemingly random happening out in the waste. There seems to be many, many "dungeon" areas which you can enter and find some baddies to shoot at or containers to loot. Of course, the waste is pretty sparse in some places, but I am surprised at the number of little settlements and enterable buildings I'm finding. There are just a lot of really neat locations to see if you wander off the beaten path.
    "No bastard ever won a war by dying for his country.
    He won it by making the other poor dumb bastard die for his country."

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  25. #43

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    Re: FallOut 3 TALK

    Quote Originally Posted by † Disciple † View Post
    1. How fast is the pace of the game?
    Its not to fast paced, especially at the start when you haven't visited areas yet and can't fast travel. I guess as fast paced as Morrowind and then later Oblivion (fast traveling).
    Quote Originally Posted by † Disciple † View Post
    2. Are the choices you make in quests logical (lots of people complaining about this)?
    Most quests have logical choices. Almost all the quests have an option where you can tell the person to '**** off', but theres usually a good evil/good choice and sometimes others that are not as easy to see. Also with high Speech skill you can sometimes lie or persuade to finish the quest without having to do anything.
    Quote Originally Posted by † Disciple † View Post
    3. What are the weapon classes, and how many weapons are there (real weapons not put together sci-fi crap), I mean smg's, revolvers and such?
    The weapons are seperated into categories that you level up: Small arms, Big Guns, Energy Weapons, Explosives, Melee, Unarmed.

    The variety per class is good.

    For Small Arms you get: 10mm pistol, a Revolver, an Luger looking gun, a Sawed off Shotgun, a Combat Shotgun, a Sniper rifle, a Hunting Rifle, a SMG, AK47 (called a Chinese gun), an M4 looking gun, and more.

    For Big Guns you get: Flame thrower, Missile Launcher, a mini-nuke launcher, Energy chaingun, etc

    And a lot more stuff I can't possibly list.

    Quote Originally Posted by † Disciple † View Post
    4. Is there much to visit and do that is not obvious at first glance?
    Sure....

    Quote Originally Posted by † Disciple † View Post
    Just would like some gamers opinions and not the mass cry of teenagers shooting this game is wack on the beth forums really.
    This game is great (IMO), lots of stuff to do, lots of character builds to try, lots of land to explore, lots of guns to blow peoples heads a part with. This game feels like a cross between Morrowind and Oblivion in terms of how it plays, but its a great RPG.

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  27. #44
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    Re: FallOut 3 TALK

    Thank you guys just the sort of answers I was looking for, I will defonately take a closer look again. Try and find some good user videos.



    "A pessimist sees the difficulty in every opportunity; an optimist sees the opportunity in every difficulty."
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  29. #45
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    Re: FallOut 3 TALK

    Quote Originally Posted by Disciple View Post
    Thank you guys just the sort of answers I was looking for, I will defonately take a closer look again. Try and find some good user videos.
    This is a no brainer purchase. Go buy the game. You will not be disappointed.
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