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03-18-2010, 05:30 AM #1
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- Aug 2004
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GDC: Mass Effect 2's Subjective Story (Mass Effect 2)

Offering a frank and open discourse on what did and didn't work in Bioware's attempt to create a true "interactive narrative" in Mass Effect 2, Armando Troisi, lead cinematic designer on the title, gave a presentation at GDC that was both hotly anticipated and oversubscribed.
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