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#1 (permalink) |
![]() ![]() Join Date: Jan 2007
Location: Louisiana
Posts: 2,129
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de_astute_dmw
Can we give their map a try?
Join Date: May 2003 Location: Sweden Age: 34 Posts: 21 Re: new map suggestions -------------------------------------------------------------------------------- Quote: Originally Posted by Sadako de_astute_b1. http://www.fpsbanana.com/maps/48263 This map is set in a nuclear submarine base. Bombsite A is the submarine itself (Astute). Bombsite B is a fuel container in the underground train depot used to supply the base. We would be happy if you could provide us with some feedback on it. We have made the layout with tactics in mind. Cheers, Dr Sadako and Whitey New beta version have been released which have improved both FPS and tactical play. As stated before we would appreciate if you would like to try it out and evaluate it. http://www.fpsbanana.com/maps/48263 Thanks Dr Sadako and Whitey __________________ -=[dMw]=-Sadako www.deadmen.co.uk Dead Men Walking - Tactical Counter-Strike
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FUN FUN |
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#2 (permalink) |
![]() ![]() ![]() Join Date: Jan 2005
Location: Montreal
Age: 30
Posts: 7,588
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re: de_astute_dmw
This map has been on the server in it's current version called de_astute_dmw.
I have to say it's a nice layout but it needs some lighting changes for Terrorist's. T's are lit up like christmas pretty everywhere they go except the one tunnel in which they are still in great silohuette from CT perspective. This makes for a really nasty experience on this map as a T. Let us be in the dark too! |
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