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Old 07-07-2008, 07:38 PM   #1 (permalink)
 
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de_dust2_unlimited

Just curious if people would prefer this map with the already existing three bombspots, or should we eliminate the C site and leave it with two bombspots only?
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Old 07-07-2008, 09:11 PM   #2 (permalink)
 
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Re: de_dust2_unlimited

While rarely used, I see no point in removing it. The only viable reasons I see in planting there is because you either snuck in there or got pushed there and decided to try it. I doubt many people actually plan on planting there, but it's an option, and sometimes a useful one. It's pretty easy to defend, too. Honestly, it's just easier to let it be, since removing does very little to the overall feel of the map.
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Old 07-08-2008, 12:57 AM   #3 (permalink)
 
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Re: de_dust2_unlimited

I think 3 bomb sites gives a map much more tactics if done right and they did this map right the sites are split even and the entrances are all linked so I say leave it its a great map I wish they would make more like it.
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Old 07-08-2008, 03:22 AM   #4 (permalink)
 
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Re: de_dust2_unlimited

There's a new map called de_cloak that has three sites too.
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Old 07-08-2008, 03:17 PM   #5 (permalink)

 
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Re: de_dust2_unlimited

i agree. i think that the more routes and the mroe bombsites the better.....it will encourage us to use our minds instead of the "oh well lets rush" type of attitude. i perosnally would love to find a map of decent size that has Numerous ways in. i know some of the maps that we play now would benifit from it and add another element to the server. i know it is a lot of work, but for an example of italy tactic, could you imagin the possibility of roof access or more ways to cellar and another entrance to long hall??? what i think is that we should just vote on one or two maps, ask people to take shares of the map and add little newances to them.
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Old 07-09-2008, 12:38 AM   #6 (permalink)
 
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Re: de_dust2_unlimited

I tested out De_cloak and it would be perfect for the server the sites are spead out nicely its a pretty big map and can be confusing but like most maps after a few rounds i started to get it. It has many layers to it its mostly sewers but it also has other above ground areas.

We need this map in asap!
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Old 07-09-2008, 11:18 AM   #7 (permalink)


 
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Re: de_dust2_unlimited

Quote:
Originally Posted by Plude220 View Post
I tested out De_cloak and it would be perfect for the server the sites are spead out nicely its a pretty big map and can be confusing but like most maps after a few rounds i started to get it. It has many layers to it its mostly sewers but it also has other above ground areas.

We need this map in asap!
what does that have to do with dust2?
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Old 07-10-2008, 02:55 AM   #8 (permalink)
 
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Re: de_dust2_unlimited

We started talking about maps with 3 bomb sites this map also has 3 sites.
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Old 08-16-2008, 04:52 PM   #9 (permalink)
 
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Re: de_dust2_unlimited

long A scout all day
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