Welcome to Tactical Gamer

+ Reply to Thread
Results 1 to 6 of 6
Discussion: Counter-Strike - Map Discussion / Server Maps Review - de_contra - I have one small issue with this map (other than the missing texture files) and
  1. #1

    Spyder's Avatar

    Join Date
    Nov 2004
    Location
    MN (Middle of Nowhere, MN)
    Age
    28
    Posts
    1,307

    de_contra

    I have one small issue with this map (other than the missing texture files) and that is that the T entrance to the sewers (on the left) has a push effect on it, forcing T's to run in order to get into sewers, which gives up your position immediately to any CT guarding the left bombsite (b?).
    a.k.a. NinjaPirateAssassin
    Celibacy is not Hereditary.
    Everybody should believe in something - I believe I'll have another drink.
    Happiness is like wetting your pants, everyone can see it but only you can feel the warmth.
    Flying is easy, Just throw yourself at the ground and miss!


  2.  
  3. #2
    SG
    SG is offline

    SG's Avatar

    Join Date
    Jan 2006
    Location
    Minnesota
    Age
    22
    Posts
    348

    Re: de_contra

    Agreed. This leaves the seweres virtually unusable to t's trying to move covertly. Not a nice feature

  4.  
  5. #3

    Karkianman101's Avatar

    Join Date
    Jan 2005
    Location
    Austin, Texas
    Age
    23
    Posts
    1,554

    Re: de_contra

    Well, that and the water noise you have to make to get in and out of the water.

  6.  

     
  7. #4

    Pla`/er's Avatar

    Join Date
    Sep 2005
    Location
    Southern Cali
    Posts
    41

    Re: de_contra

    Quote Originally Posted by Karkianman101
    Well, that and the water noise you have to make to get in and out of the water.
    Unless you know the right things..

    Good map though. I don't have an issue with missing textures.

  8.  
  9. #5

    Root's Avatar

    Join Date
    Dec 2004
    Location
    South east england
    Posts
    8,835

    Re: de_contra

    Ok, so you have a difficult are of the map. Isn't the challenge to figure out how to negate that difficulty?
    BFCL TF2 league admin

  10.  
  11. #6



    Vulcan's Avatar

    Join Date
    Jan 2005
    Location
    Manhattan, New York, United States
    Age
    33
    Posts
    10,036

    Re: de_contra

    the noise can work to your advantage because it draws attention. With the map designed as it is, you can send a team to one bombsite which will typically bring the whole of CT's together since they are pretty far apart and open up another.

  12.  

     

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts


  
 

Back to top