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06-25-2006, 08:36 PM #1
de_contra
I have one small issue with this map (other than the missing texture files) and that is that the T entrance to the sewers (on the left) has a push effect on it, forcing T's to run in order to get into sewers, which gives up your position immediately to any CT guarding the left bombsite (b?).
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06-25-2006, 09:39 PM #2
Re: de_contra
Agreed. This leaves the seweres virtually unusable to t's trying to move covertly. Not a nice feature
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06-25-2006, 09:43 PM #3
Re: de_contra
Well, that and the water noise you have to make to get in and out of the water.
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06-26-2006, 02:03 AM #4
Re: de_contra
Unless you know the right things..
Originally Posted by Karkianman101

Good map though. I don't have an issue with missing textures.
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06-26-2006, 02:28 PM #5
Re: de_contra
Ok, so you have a difficult are of the map. Isn't the challenge to figure out how to negate that difficulty?
BFCL TF2 league admin

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06-26-2006, 03:06 PM #6
Re: de_contra
the noise can work to your advantage because it draws attention. With the map designed as it is, you can send a team to one bombsite which will typically bring the whole of CT's together since they are pretty far apart and open up another.
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