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Discussion: Counter-Strike - Map Discussion / Server Maps Review - cs_parkhouse - Originally Posted by † Disciple † You can get on the roof of the picnic
  1. #46

    ouija's Avatar

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    Re: cs_parkhouse

    Quote Originally Posted by † Disciple † View Post
    You can get on the roof of the picnic area fine, ive done it before a couple of times just need a friend to boost you at the far rear corner and then you jump onto the very corner tip of the picnic roof and bingo you have a nice line of site around the t roof!
    Very true...I boosted Disciple up there, to watch his dead, limp body tumble right back to the ground. ;p A well positioned T sniper can neutralize that point quickly.
    If it isn't PCS, whats the point?
    PM me with any questions or concerns.
    Professional Counterstrike (PCS) FAQ | PCS Player Standards


    Aggressive Defense (an oxymoron): A naturally occurring situational event where a defender is caught in a role reversal anomaly. Usually associated with lack of practice, discipline or map awareness in a team based conflict.




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  3. #47

    Ghengiszu's Avatar

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    Re: cs_parkhouse

    ya this map is very fun

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  5. #48

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    Re: cs_parkhouse

    Ouija im sure that half of the story could have quite easily been forgotten :-p



    "A pessimist sees the difficulty in every opportunity; an optimist sees the opportunity in every difficulty."
    Winston Churchill

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  7. #49

    ouija's Avatar

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    Re: cs_parkhouse

    Quote Originally Posted by † Disciple † View Post
    Ouija im sure that half of the story could have quite easily been forgotten :-p

    I wasnt sure if you forgot about that or not... ;p
    If it isn't PCS, whats the point?
    PM me with any questions or concerns.
    Professional Counterstrike (PCS) FAQ | PCS Player Standards


    Aggressive Defense (an oxymoron): A naturally occurring situational event where a defender is caught in a role reversal anomaly. Usually associated with lack of practice, discipline or map awareness in a team based conflict.




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  9. #50

    Disciple's Avatar

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    Re: cs_parkhouse

    As it is i find this map very fun to play as both sides for the amount of tactical play it offers, so i hope it stays around some time.



    "A pessimist sees the difficulty in every opportunity; an optimist sees the opportunity in every difficulty."
    Winston Churchill

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  11. #51

    SloppyJoe's Avatar

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    Re: cs_parkhouse

    From T roof you can only see a tiny part of CT spawn, by the picnic structure thingamabob. I don't think T's actually have a LOS on spawnpoints.
    .



    [Game rules, announcements, and SOPs ][ Armed Assault ][ Counter-Strike Source ][ Call of Duty ]
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  13. #52


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    Re: cs_parkhouse

    I really enjoy this map from both sides. It seems more like a real situation than most,besides the fact its a horrible knockoff of Frank Lloyd Write's 'Falling Waters' building.

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  15. #53

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    Re: cs_parkhouse

    Frank Lloyd Write was a horrible knock-off of Frank Lloyd Wright, so that makes it okay.

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  17. #54

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    Re: cs_parkhouse

    Thats odd because i thought the level cs_fallingliquid would have been more of a rip off of Frank Lloyd Write's 'Falling Waters' building.


    http://www.fpsbanana.com/maps/22458



    "A pessimist sees the difficulty in every opportunity; an optimist sees the opportunity in every difficulty."
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  19. #55


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    Re: cs_parkhouse

    Quote Originally Posted by MagnaCentipede View Post
    Frank Lloyd Write was a horrible knock-off of Frank Lloyd Wright, so that makes it okay.
    Lol yes it IS Wright, no wonder I got a B in art history! SPELLING ERRORS!

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  21. #56


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    Re: cs_parkhouse

    Quote Originally Posted by † Disciple † View Post
    Thats odd because i thought the level cs_fallingliquid would have been more of a rip off of Frank Lloyd Write's 'Falling Waters' building.


    http://www.fpsbanana.com/maps/22458
    wow im pretty impressed by this map... looks just like the real deal.

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  23. #57

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    Re: cs_parkhouse

    Quote Originally Posted by minimalist View Post
    wow im pretty impressed by this map... looks just like the real deal.
    I suggested this map a while ago.... it didnt get much of a positive response. Mainly because the hostages are whacked... and the CTs have absolutly no cover in their spawn. Great looking map though. The water is a bit loud too.
    |TG-4th| Gogeta



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  25. #58

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    Re: cs_parkhouse

    The funny part about the water is that if I'm crouching and decide to stand up, it makes me jump.
    The trouble with the world is that the stupid are cocksure and the intelligent are full of doubt. ~ Bertrand Russell
    I have a tendency to key out three or four things and then let them battle for supremacy while I key, so there's a lot of backspacing as potential statements are slaughtered and eaten by the victors. ~ Magna Centipede
    Feel free to quote me. ~ Skylark

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  27. #59

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    Re: cs_parkhouse

    Which map we talking about? parkhouse or waterfall? Damn thread hijackers need to get...

    .



    [Game rules, announcements, and SOPs ][ Armed Assault ][ Counter-Strike Source ][ Call of Duty ]
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  29. #60

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    Re: cs_parkhouse

    There has been much debate on the far right bridge (from ct side). In what is the ruling on how far if at all the T's can cross that bridge.

    My argument is that bridge is a good dividing point. Besides, how are the terrorists protecting the hosties if they are wandering beyond that point. The only reason I could see to cross that bridge or any for that matter as a terrorist is for kills. As we all know kill hunting is not an acceptable strategy in our server.

    Sp on that note, could I please get a ruling on this? Many say an admin said this another admin said that. Since this hasn't been addressed in this post already we can now get it in writing from admin as to what the ruling no kidding is.

    Thanks

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