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Old 08-08-2006, 04:50 AM   #16 (permalink)
 
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Re: Soldner - Secret Wars

All i can I can say is great game, great community, have been playing it scince sept 2003, has a still growing community, a team that still patch it with new weapons and reported bugs. Best of all, when you patch it up you dont need a cd to run it
I think it have 70% of the worlds weapons, vehicles and jets. The realtime damage to houses and lanscape is also a good feture which i miss in other games. more info juts goto secretwars.net and visit the forum
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Old 08-08-2006, 09:58 AM   #17 (permalink)



 
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Re: Soldner - Secret Wars

Here are some screen shots.
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Old 08-08-2006, 11:40 AM   #18 (permalink)
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Re: Soldner - Secret Wars

An interesting post from secretwars.net

Quote:
Originally Posted by Sasa "Asterix" Pocek

Do rushed and buggy games deserve a second chance? - 2006-06-26

Do you believe every word that you read in initial game reviews? Can developers and fans work together to polish a not- so-great release into a beautiful gem of a game that reflects both depth and value? The answer to all of these questions is a definite yes.

Soldner was a game that was suppose to redefine the multi player genre dominated previously by the Battlefield series of games. Developed by Wings Simulations and hastily released in November of 2004 by JoWooD, Soldner was on track to bridge a gap between seriously realistic combat sims such as Operation Flashpoint and the forgiving world of the Battlefield series of games. Due to an unrealistic production deadline, unoptimized graphics engine and a bag full of bugs, Soldner was slaughtered by PC Gamer and Gamespot in their initial reviews. Many gamers, including myself were not impressed by the way the game played. This was further reinforced by the negative game reviews that were circulating at the time. There was so much undeveloped potential in Soldner and it was truly sad to see the JointOps series of games take away the crown that belonged to Soldner.

Two years later, while shopping at Big Lots (my favorite discount store), I noticed Soldner for a dirt cheap price of $3.99. I immediately decided to give Soldner another try. After a 600 mb patch, I was catapulted into a world which, with its game play, depth, and audio-visual quality, stands shoulder to shoulder with Battlefield 2. I immediately joined the on-line forum on Soldner’s web site and quickly learned that another development team (Project Zero), with help of the Soldner gaming community, went to extreme lengths to fix all of Soldner’s technical flaws while keeping the game concept intact. The game was re-released under a new name in May of 2006. Its new title, Semper Fidelis – Marine Corps, avoids the stigma of the previous game while providing gamers with the genuine Soldner experience.

What makes Soldner unique? What makes it a direct competitor of Battlefield 2 and comparable games? Why is there such a cult following behind it?

Soldner offers the following exclusive game content:

- There is a huge selection of weapons that you can purchase as a mercenary soldier
- Advanced destruction system (ADS): Players can destroy buildings, terrain and vegetation
- There are many land, sea and air vehicles that you can use
- Advanced gestures system (AGS): Players can use it as a form of communication
- Unit customization system (UCS): Players can choose from different uniforms, camouflage patterns, boots, helmets and caps.
- All maps are embedded in a seamless and endless world with enormous dimensions of 6500 x 3500 km - think Oblivion in size
- Commander mode: Players elect one commander who sees the battlefield from top view, gives orders and manages the team account for buying heavy tanks and other heavy weapons.
- Mobile Respawn Vehicles: convert into spawn points if parked
- Chopper: Some helicopters (for example: Chinook, Blackhawk) can lift vehicles

All of these features, combined with a mature gamer community, guarantee unprecedented fun. The game is visually stunning and it runs smoothly on even mid range computers. Its learning curve is not steep but it is a good idea to quickly go through the training tutorials in order to get familiar with everything. The multi player portion of the game includes some main stream as well as unique game modes:

- Capture The Flag (CTF)
- Capture The Vehicle (CTV): Similar to CTF, but using a vehicle instead of a flag.
- Conquest (CQ)
- Super Conquest (SCQ): Similar to CQ. The only difference is that capturing the enemy's headquarters is only possible if all other enemy checkpoints are conquered
- Deathmatch (DM)
- Team-Deathmatch (TDM)

Soldner or its re-release (Semper Fidelis – Marine Corps) can be purchased for under $20, which is a major bargain. I highly recommend this game to anyone who loves Battlefield 2 and is craving for a similar game with more depth, fun and realism.
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Old 08-08-2006, 12:27 PM   #19 (permalink)
 
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Re: Soldner - Secret Wars

Doesn't actually look half bad. Think of all the bugs BF2 had when it came out, and it still has horrible collision and clipping issues we deal with.
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Old 08-08-2006, 12:29 PM   #20 (permalink)
 
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Re: Soldner - Secret Wars

For $20 it may just be worth a try.

edit: For $20 or less I WILL give it a try.
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Old 08-08-2006, 12:31 PM   #21 (permalink)



 
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Re: Soldner - Secret Wars

I really liked Soldner. It had a number of bugs when it came out, but when it worked it was a great game. I still have it installed, and oddly enough, TG has a dedicated server all set up that hasn't been started in ages. I'd be willing to fire it up if we've got some folks that want to give it a shot!
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Old 08-08-2006, 12:34 PM   #22 (permalink)



 
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Re: Soldner - Secret Wars

I guess I can pick up another game.
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Old 08-08-2006, 12:49 PM   #23 (permalink)
 
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Re: Soldner - Secret Wars

Hmm sounds like I need to run to Big lots to see if they still have it....
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Old 08-08-2006, 01:47 PM   #24 (permalink)
 
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Re: Soldner - Secret Wars

Just purchased off buy.com for $17.99 (didn't include shipping or taxes) so in a few days I'll know how it plays
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Old 08-08-2006, 03:48 PM   #25 (permalink)
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Re: Soldner - Secret Wars

Quote:
Originally Posted by Faultline
Just purchased off buy.com for $17.99 (didn't include shipping or taxes) so in a few days I'll know how it plays
You couldnt resist that voice inside your head... "ZOLDNER !", could you

I may join you Fault...The wait for Armed Assault turned into a long one.
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Old 08-08-2006, 05:01 PM   #26 (permalink)
 
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Re: Soldner - Secret Wars

For $20 I figure it's worth it as long as I get 4-5 hours of gameplay out of it, which is about how long it will take me to decide if I want to play it any more. With the environments as big as they are, I'm sure I won't have any trouble getting my money's worth.
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Old 08-08-2006, 05:07 PM   #27 (permalink)



 
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Re: Soldner - Secret Wars

I just got my Soldner install all patched up, as well as the server. I'm going to hop on the server momentarily and make sure everything is all set. But so far, it looks like we're ready to rock.
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Old 08-08-2006, 05:25 PM   #28 (permalink)


 
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Re: Soldner - Secret Wars

Quote:
Originally Posted by John CANavar
An interesting post from secretwars.net
Excellent info. Thanks for posting this update, Can.

I'm also waiting impatiently for ArmA, so if you guys are thinking about playing this, I'd be willing to buy a copy and try it out.
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Old 08-08-2006, 06:42 PM   #29 (permalink)
 
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Re: Soldner - Secret Wars

Quote:
Originally Posted by Apophis
I just got my Soldner install all patched up, as well as the server. I'm going to hop on the server momentarily and make sure everything is all set. But so far, it looks like we're ready to rock.

Excellent! Thanks Apo. As soon as I get my copy I'll hop in and test it out.
From browsing the secretwars.net forums it seems there's an exceptionally low amount of North American servers (no surprise) so if we get a small audience at TG playing together I imagine we could fill it up pretty quickly. Of course, I may be getting ahead of myself here
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Old 08-08-2006, 11:21 PM   #30 (permalink)
 
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Re: Soldner - Secret Wars

Crap, another reinstall. Zoldner ROCKS. Now that they have most of the bugs ironed out...this could actually be big for us. It's in this sweet spot between OFP, BF2, and JO, with it's own vector thrown in as well. Well worth a benjy if you have one to spare.
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