Quote:
Originally Posted by Ainselie
Gambit, hows is the game?
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It's way more than I thought it'd be... kinda blew me away. In reality, it's an
MMO (hence why I started an RPG thread).
So, it's basically an MMORTSTCG; that's "massively multiplayer online real-time strategy trading card game." phew
You can play 1v1, 2v2, 4v4 pvp... as well as complete PvE lore-driven campaigns with up to 12 coop players (basically raid-level play on an RTS scale). There's a ladder system, tourneys (closed and open deck), an unlockable lore system (ala WAR), a full on integrated stat-tracking system (they have a stat for EVERYTHING), a fully integrated and VERY slick community/marketplace (the whole UI is actually one of the best I've seen). You can play the game (campaigns) completely by yourself if you'd like. You can even test your decks against yourself (using any unit in the game).
The AI can scale depending on how experienced you are and how much of the map you've done. You can upgrade your cards via earned loot from battles (either pve or pvp), or purchases. There's siege battle, arenas, dungeon crawls, huge bosses... EXTREME variations in tactics. All of this is presented in a very easy-going MMO format complete with robust chat system. Makes you really feel inside the game, moreso than any online TCG or RTS I've played.
The music is good enough to blast in the car (I almost like it BETTER than AoC's, if you can believe that):
http://www.emusic.com/album/EA-Games.../11335626.html
The game is basically digital crack. I intend on wasting lots of money on it.
And before you ask: yes,
TG should field a Guild for this game. It'd be the 1st guild where real tangible assets are at stake (no, there's no death penalty and you dont lose cards). That is, if you lose battles the enemy gets stronger. If you win, your deck gets stronger. It's all in the end making your character stronger (there's xp, levels, etc.). Note: this game is NOT easymode - it took me multiple tries to get through even the beginning stages (on standard difficulty). The potential for epic coop raid-level battles is there for sure. The 'ol "simple to learn, difficult to master" type game. Similar to MtG, only better.
Since it's an MMO it has the advantage of larger levels of support and deeper gameplay and replayability. They look to put out about 3-4 expansions per year. The "twilight" deck will come with 200 cards (of varying rarity). You can buy cards online, trade em, or buy em in stores and input them into your account. All this is done using in-game gold and "battlepoints." Both of which can be bought or earned in battle.
I can go on and on.
I urge anyone to give it a try... it's an open beta if you've got an FP subscription or pre-order the game. Honestly, just pre-order it if you dont have FP. You wont regret the purchase, even if you dont intend to buy cards. Heck, there are those with the uncanny ability to take a simple starter deck and turn it into a tourney winner w/o spending a dime.