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How points work
In MP COOP mode, at the end of each round, you are awarded points. You get maximum points for no fatalities on either side, with no unauthorised use of force.
The key here is "Unauthorised us of (deadly) force".
Deadly force means killing tango's, normal force means shooting soemone in the leg who isn't threatening.
In SWAT 4, this can get a little tricky. Don't be surprised to find out that the guy you killed who was shooting at your team mate has lost you points because he wasn't threatening you directly.
Basically if a guy is shooting at you, you can shoot him. But sometimes a tango runs at you, gun in hand, but he's not threatening you. However, he will stop on a sixpence and shoot you in the face before you can do anything - because of this, and scenarios like it, you may find that you are deducted points unfairly.
The only way to beat this is to make sure you all take non-leathel weapons.
You must also make sure you pick up ALL weapons and REPORT ALL suspects, hostages, injured civillians and downed officers or the game will not end. Press 'B' to see how many weapons and TOC reports remain.
The difference between threatening and none threatening can really be so slight that you cannot see it, or are unwilling to take a chance with your virtual life. The more you play however, the more you'll start to learn what you can get away with.
It is an annoying part of the game though. You do well and save all the hostages, only to find you scored poorly because the guy shooting you didn't surrender until the last second, but at the same time him and his buddies where all shooting back at you making it next to impossible to a) see who's surrendering and b) why take the chance when shots are still coming your way.
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Jex.
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