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#1 (permalink) |
![]() Join Date: Aug 2004
Location: Naples, Florida USA
Age: 42
Posts: 4,021
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10-david (www.10-david.com) has two interesting pieces of SWAT4 news...
1.) a new SWAT4 trailer for the upcoming add-on... http://www.10-david.com/?p=news_item&id=896 2.) a mission/mod making contest... http://www.10-david.com/?p=news_item&id=893 |
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#2 (permalink) |
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Join Date: May 2003
Location: Ottawa, Canada
Posts: 4,635
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Re: 2 SWAT4 news events...
I was excited about the expansion before seeing the trailer. After the trailer, I'm less excited. It's completely catered to the mainstream gamers. Oooooo, new weapons! Oooooo, people shooting! They didn't really emphasize how much coop game play would be changed with the expansion. I don't remember them saying anything about the VOIP support.
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#3 (permalink) |
![]() Join Date: Aug 2004
Location: Naples, Florida USA
Age: 42
Posts: 4,021
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Re: 2 SWAT4 news events...
I agree to a point... they are making the game more to mainstream with some weapons and stuff like sniper rifles etc etc...
and that dumb terrorist story (SWAT don't have a "story", they respond to HOT, random, police calls.) but there will be more tools to control a game/server, you'll be able to limit people from certain weapons ect ect... basically SWAT4 is a great game.. I simply want more toys like chem lights, etc ect... and more maps, so more missions can be made. I won't play this game with the public anyway, I only play tactical games with people that know and play to the tactics.... so I'm still looking forward to it still. |
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#4 (permalink) |
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Join Date: May 2003
Location: Ottawa, Canada
Posts: 4,635
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Re: 2 SWAT4 news events...
I'm really looking forward for improved coop support and new missions. The stock ones got really stale, really fast. There are a couple of good custom missions out there but good missions take a long time to make.
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#6 (permalink) | |
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Join Date: Jun 2005
Location: Germany
Posts: 77
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Re: 2 SWAT4 news events...
Quote:
http://home.arcor.de/Landorin/swat4.html Hope to see some TGers there sometime. In any case, most maps are worth to take a look at, especially the various hotel maps.Last edited by Landorin; 12-05-2005 at 07:11 PM. |
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#7 (permalink) | |
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Join Date: May 2003
Location: Ottawa, Canada
Posts: 4,635
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Re: 2 SWAT4 news events...
Quote:
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#8 (permalink) |
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Join Date: Jun 2005
Location: Germany
Posts: 77
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Re: 2 SWAT4 news events...
I guess it's not really the maps only, it's probably the game, too. I mean, people keep playing Battlefield 2 all the time although it's more or less old now. So I wondered why is that, what is different about Swat 4? Well I figure it's because you have more or less the same game all the time. The only difference is the hostages/suspects being in a different spot but the rest stays the same while BF 2 and co. produce different situations all the time. Too bad in a way, I do like this game. :/
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#9 (permalink) | |
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Join Date: May 2003
Location: Ottawa, Canada
Posts: 4,635
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Re: 2 SWAT4 news events...
Quote:
I hope some of the expansion maps are huge. The research facility map was pretty good in terms of size and layout. A good custom map like it is Warehouse 5th Street. It's huge and has some really interesting areas to clear. |
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