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Old 06-07-2006, 03:15 PM   #1 (permalink)
 
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v3 HSM enhancement mod out...

http://hot-swat-mods.com/index.php

Sweet, a very nicely done mod.
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Old 06-07-2006, 03:19 PM   #2 (permalink)
 
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Re: v3 HSM enhancement mod out...

read me

***A.I Changes***

. Decreased time before we stop trying to attack if we can't hit the suspect.
. Decreased time before suspect shoots at an opening door.
. Decreased time before trying a blocked door again.
. Decreased cuffing distance between players.
. Decreased the time it takes to fully Lean.
. Decreased Crouch Eye Height of player.
. Increased A.I's skill.
. Increased chance that a suspect will lock the door.
. Increased chance that a suspect will crouch when he reaches his flee point.
. Increased number of Pepper Balls used per suspect/hostage.
. Increased time before going through a door.
. Increased chance that a hostage will scream when there's a shot nearby.
. Increased distance at which the player can report AIs to TOC.
. Increased weapon bob.

***Misc Settings Changes***

. Added custom H.S.M.E data on to Multiple GUI Screens.
. Added city camo to single Player swat officers.
. Added player tags back that was removed on TSS.
. Added ATL Skin Pack v1.0
. A.I Swat Officers now use heavy Armour in Single Player.
. Made the effects of CS Gas & Pepper-Ball effect player in Single Player.
. Players in coop games can now receive more damage.
. Renamed Key weapons to real live names.
. Replaced suspects urban skin with a new Protec skin.
. Improved some of the Equipment & Skin GUI's.
. Increased the penalty for injuring a fellow officer.
. Increased the penalty for Incapacitating a fellow officer.
. Increased the penalty for Incapacitating a hostage.
. Increased the penalty for failing to report a downed officer.
. Removed Unauthorized Use of Force
· Removed Unauthorized Use of Deadly Force

***Equipment Changes***

. Added Gas Kevlar to SP & MP gives the user protection from gas & ballistics.
. Added Goggles to SP & MP gives little protection to the user.
. Added Kevlar Helmet to SP & MP also decreased damage protection.
. Added Protec Helmet to SP & MP also increased damage protection.
. Added Riot Helmet to SP & MP with First Person GUI Overlay.
. Added New Default Custom Skin [City Camo] for swat in Multiplayer.
. Added New Default Custom Skin [Russian Tropical] for suspect in Multiplayer.
. Added protection from flashbangs to Helmet With Goggles & Riot Helmet in Multiplayer.
. Added protection from pepper spray to goggles.
. Increased protection given by the gas kevlar.
. Made Gas Mask only available to Suspects.
. Made Gas Kevlar only available to swat.
. Retextured glass of Riot Helmet,Gas Kevlar,Goggles & Helmet With Goggles with a more realistic look.

Note: Gas Mask & Gas Kevlar Resists Pepper-Spray and Pepper-Gun.

***Weapon Changes***

. Added AK74su now with muzzle effects that was missing in H.S.M.E v2.0.
. Added HK53 now with muzzle effects that was missing in H.S.M.E v2.0.
. Added SR25 with a new Scope & muzzle effects that was missing in H.S.M.E v2.0.
. Added new weapon G3ka4 with scope. [New to H.S.M.E v3.0]
· Added Auto, Burst and Single Shot to All Sub Machine Guns.
. Added Correct ammo for ak74su,HK53 & SR25.
. Added Custom Information to the Opti-Wand Display Screen.
. Added Extra Clip/Mag to AK47.
. Added Extra Clip/Mag to Colt Accurized Rifle .
. Added Extra Clip/Mag to G36c.
. Added Extra Clip/Mag to M4A1.
. Added Extra Clip/Mag to P90.
. Added Extra Clip/Mag to Tec-9.
. Added New Weapon texture to the M4A1.
. Added New Weapon texture to the P90.
. Added AK47,Python Revolver & Uzi to single player.
. Added Flash Light back to Breaching Shotgun.
. Corrected A.I idle animation on the guns from H.S.M.E v2.0.
. Decreased the Time is takes to Switch Between Primary and Secondary Weapons.
. Decreased the sting Grenade duration for No armour & light armour.
. Increased ammo count of Breaching Shotgun.
. Increased ammo count of Pepper Spray.
. Increased damage done by Breaching Shotgun.
. Increased Recovery Rate speed of reticule Blooms for all weapon apart from HK69 & SAW and Hand Guns.
. Increased UMP45 Fire rate.
. Increased Refresh rate & FOV of the Opti-Wand.
. Increased zoom speed on all weapons.
. Breaching Shotgun can now be used as a lethal weapon.
. Replaced flashbang with Multi flashbang. [has longer effects to both player & A.I]

***{Experimental}***

. Replaced sound effects of the SR25.
. Reset Tasers Fire Rate, Range & Ammo count to default from H.S.M.E v2.0.
. Disabled Zoom on Taser Gun.
. Disabled Zoom on HK69 Grenade Launcher.
. Disabled Zoom on Pepper-ball Launcher.
. Made AK74su suspect only.
. Made HK53 Swat only.
. Made SR25 suspect only.
. Made G3ka4 available to both Swat & Suspects.
. Made Desert Eagle available to both Swat & Suspects.
. Made UMP45 available to both Swat & Suspects.
. Moved HK69 to Secondary Weapon slot. [Only available in Secondary slot]
. Moved Less Than Lethal Shotgun to Primary & Secondary Weapon slot.
. Moved Pepper-Ball gun to Primary & Secondary Weapon slot.
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that sounds like a good idea trooper.
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Old 06-07-2006, 04:52 PM   #3 (permalink)
 
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Re: v3 HSM enhancement mod out...

what is it with the three loud bangs after one flashbang is thrown in? weird.
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