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#1 (permalink) |
![]() ![]() ![]() ![]() Join Date: Oct 2003
Location: Fort Mill, SC
Age: 33
Posts: 9,710
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State of the Union Address
Tactical Gamer has grown by leaps and bounds over the past few years. Throughout this period we have experienced our ups and downs. We've received and read a lot of questions and comments about our growth, direction, benefits, and issues. We wanted to try and address some of these questions and concerns community-wide and open up the communication channels throughout the community. So let us start with our first State of the Union Address. As some of you are aware, Tactical Gamer has surpassed the 20,000 registered user mark We are also approaching the 750,000 posts mark. It is great to see the growth and activity of our community. With this growth we have had the opportunity to reach out to a more diverse group of players. This has changed the dynamic of Tactical Gamer but it has not changed our focus. Recently we've had questions asked about what the niche of Tactical Gamer is. Some folks have even mentioned that they do not fit within a perceived niche. We'd like to help clarify this. Tactical Gamer's niche is mature, teamwork oriented gaming with a focus on the objectives. Many of you will question where "realism" fits into this niche. When Tactical Gamer was much smaller in size and supported fewer game servers, we traditionaly hosted games like Ghost Recon, America's Army, and Operation Frontlines. These games themselves contained more features focused on realism. This inherently led to folks believe that Tactical Gamer was only about "realism". This is not the case. While we do want to promote "realism", we want to promote it in games where it applies. This belief that Tactical Gamer was only about realism often led to questions about our support for game titles that definitely did not fall into this realm. We'd like to direct you back to the earlier statement of what our niche is. Mature, teamwork oriented gaming with a focus on the objectives. A while back we put together the Tactical Gamer primer to try and address this but there is still some confusion over the matter. We've adopted the term "simulation" so let me explain this further. Simulation does not equate only to realism. When we refer to simulation, we speak of playing the game within the confines of the world the game creates. Simulation in a game like Armed Assault relies heavily on the realism aspect. When we refer to a game like World of Warcraft, we're speaking of a world where elves and wizards and other fantasy elements exist. In both cases the players should immerse themselves in the world created by the game. In both cases our niche is still mature, teamwork oriented gaming with a focus on the objectives. The two games mentioned above offer two opposite ends of the spectrum. We have quite a few games that fall somewhere in between. These games include BF2, CoD4, Frontlines, etc. All of these games will cater to the mature, teamwork oriented gamers with a focus on the objectives. Some of these servers will incorporate game modifications that cater to those who enjoy a more realistic approach to gaming while others will retain an emphasis on the vanilla settings. And in some cases we will be able to support multiple servers that cater to both. There will be differences of opinion and preferences and that is perfectly ok. What we do expect out of our players is that they handle these differences in a mature and respectful manner. It is not wrong to differ in opinion but it is wrong to belittle each other for differing opinions. There should be a mutual understanding of these different preferences instead of a chasm between the varying groups of players. To facilitate this we are working to get all of our administrators on the same page. A round-table has been created for our administrators to participate in and discuss issues like this that are seen throughout Tactical Gamer. These administrators can then work with their players. This should help make the transition from one game to another and from one preference to another. We ask that the players discuss perceived issues and provide feedback to these administrative teams. We have recently created "Contact an Admin" sub-forums for most games to make this communication easier and more efficient. Utilize these communication channels and speak with your administrators. With this growth and the wide range of personalities we do understand that there are going to be issues. Issues with servers, with players, with administrators, and decisions. We can't guarantee that everything is going to be perfect right out of the gate. We can't guarantee that everything is going to be perfect down the road. What we can do is promise that we will listen to the feedback of our players and attempt to learn from the past. This means that we need the feedback from our players. There are a multitude of communication channels for our players to reach out. These include the "Contact an Admin" forums, teamspeak, PMs, emails, instant messenger, and so forth. Each individual should be able to be reached through one of these channels. Tactical Gamer has adopted a certain level of organizational structure to make this communication more efficient. When dealing with game specific issues or player issues within a specific game, a player may contact the game's administrators. The "Contact an Admin" sub-forums are a great way to do this. If there are issues with the game administrators the next contact point is the game officer. For issues with game officers or issues that are outside of a specific game, a player may contact the Tactical Gamer administration. We do want to open these communication channels with the community.
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| My MapsGaming Videos by Tactical Gamers Fear the Frog! | Kill the Frog! | An Inconvenient Truth "Support game play in a near-simulation environment. Where the focus of play would not be solely on doing what it takes to win, but doing so utilizing real-world combat strategy and tactics rather than leveraging exploits provided to players by the design of the game engine, regardless of the level of advantage, if any, it gives over the opposing team." -- Tactical Gamer Primer Last edited by Apophis; 02-05-2008 at 11:06 PM. |
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#3 (permalink) |
![]() ![]() ![]() Join Date: Dec 2005
Location: Las Vegas!
Age: 24
Posts: 2,922
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Re: State of the Union Address
It's good to see this community grow the way it has been. I remember when I joined several years ago, we still had the baby-poop green scheme for the website. And to see new people joining everyday is a proud feeling to see.
Well done everyone!
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|TG-6th| Dirtboy Need an Admin? | Want to help TG? | The 6th Devil's Brigade ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() !Reporting Skud for one-manning himself! A.Wickens
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#4 (permalink) |
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Join Date: Jul 2005
Location: gent, belgium
Posts: 1,388
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Re: State of the Union Address
It is good to see a return to the question of what TG is. No doubt this will need to be done regularly as TG evolves. 20.000 registrations is a huge number. I hope TG never becomes a gaming community like all the others. The TG primer is like the contitution of the community, and it is one of the rare communities that has one. Other communities have rules, but not a guiding principle or goal as such.
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I wsih to agzoiollppie for tinpyg so mnay tpoys This is my "depressed stance." When you're depressed, it makes a lot of difference how you stand. The worst thing you can do is straighten up and hold your head high because then you'll start to feel better. If you're going to get any joy out of being depressed, you've got to stand like this. ~Charlie Brown |
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#5 (permalink) |
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Join Date: Aug 2004
Location: Naples, Florida USA
Age: 42
Posts: 3,638
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OK...so all the replies ain't all kissy kissy... lol
It is a good speech and a good position TG has taken, but it doesn't change the fact that our bigger membership number has brought in more, "what can TG do for me", instead of "what can I contribute to this group". Don't get me wrong, I love what TG is, and what they stand for... and even with what I call the new "breed" of gamers here, TG is still alot better then most other groups out there... but I am going to point out a few things that have really pissed me off lately, so it can be addressed, ignored, or deleted. 1. To me Tactical Gamer has become more Action Gamer then Tactical Gamer... hey, if thats what the majority wants then I'm fine with that, just don't like it... the BF (tactical action) game type servers seem to be the popular ones, while it's almost impossible to pull people into a more tactical game like America's Army, SWAT, GRAW, or ArmA (which has made a surprise turn around in the last month, but still nothing like the action games.) Point: All the new membership is here for the tactical action, but few are here for the old school tactical action. 2. Community involvement, now I'm not just talking about the work I've done and shared, I'm talking about anyone who's contributed information, screens, videos, AAR's, reviews, previews... etc etc to this community... That information takes alot of work and dedication from members of this community... but yet I always notice no replies, or thanks, or comments...and if so only one or two comments, while pictures or screens of off the wall stuff like death bunnies or whatever gets tons of views and more replies... Just look at the topics in the sandbox, crap like that get pages of replies, but a preview or a review, or a article gets maybe one or two replies. Not that I think that anything and everything someone shares here shouldn't be ran into a spot light or hailed to the chief, but words of appreciation should be noted, it tells the contributor that the work is appreciated and even if a negative comment, how to improve. IE: The Call of Duty review, after that review thats when I decided to leave the content group... the biggest game of the year, and besides 2 comments, I had to ask what people thought of it, what should of been included, and how to make my reviews better... and then also, a review of the biggest game of the year, and it sits in a forum, why was it never approved for the front page? Point: This community is more about what TG can do for them, instead of being apart of the community as a whole. 3. In house groups, IMO have ruined most games or servers here for regular members. Ya they will deny this, of course they want to defend there group. But I have seen it over and over, earlier with the BF2 crowd, and now with the ArmA and CoD4 crowd... they get together and work and play together, leaving anyone without there tag out... not all the time, just most of the time that I've connected and checked out a server or two... it's all about there group and there game, anyone not in the group is an outcast and left to be rear guard, or not included at all. I could understand in house squads for online competitions but I disagree with them being part of the TG online play. Either your TG or your not. But this won't change, or won't even be identified as a problem, why? Because 80% (guessing) of the admins and game officers belong to a in house group. Point: In house squads should be for outside completions, representing TG, not there own group within the TG servers. 4. Same game admins... Exactly how many games can you effectively admin? I mean, even if you gamed every night, how are you admining game servers when your a game admin for 3,4, sometimes 5 games... you can't, not effectively...and if you did you would probably go insane and quit eventually... but yet the same handful of members seem to be appointed to game/server admins for every game. And then quite a few of these server admins are out of control with the power, I've never been banned or kicked from a game server, because I play the game when i connect to a server, but these holier then tho server admins have attacked, locked or deleted post in the forum bringing up legit complaints and problems, then hide behind there position as not to have to answer or address the situation. It's pathetic... locking or deleting threads should be a last resort, thats what forums are for to discuss and addresses problems and situations, but yet they want no unhappiness, or decent to be shown in the forums, making sure everything LOOKS Rosie. And why would anyone be allowed to admin more then 2 game servers? I mean, you said it yourself, there is a crap load of members here, enough members for a group of 5 to admin one game server, that way the can concentrate and admin the server they love and work for. but then they got to remember that the game admins work for the interest of the supporting membership, the server should be ran in the interest of TG as a whole, NOT for there own group of friends or in house squad. Point: Some of TG's game admins, and even some of these "Tactical Officers", think they run everything the way they want to without taking into consideration the good of the whole group, or the supporting members. The game officer or admin that says... "I don't care what the majority wants, I run the server my way" (actual statement by an admin), has got it all wrong... sure if the majority of the people want the server ran a certain way and it sticks to the guidelines of TG then that should be the direction, even if you don't like it, otherwise quit the position. Conclusion: Like I said, I have loved being a member of TG for a number of years now, when I first joined it was truly a great experience with hardcore players willing to be apart of a community that practiced tactics and teamwork. A group that worked together to play the game like it was designed, and with the objective in mind... today, IMO, it seems to be what will being a member of TG do for me, why can't I have the server my way, why can't just my in-house group play, what does my membership fee get me, why should I waste my time and contribute screenshots, videos, or AAR's. I don't have time to read or comment on things in the community forum, unless it's the sandbox then, I'll make time for that. Tactical Gamer, still a better place then most others, but not the tactical powerhouse it was years ago, it's now the premiere actionhouse web group. Good luck folks, thats the direction TG wants to go...then more power to you, as for me, I think the action gamer isn't for me anymore, time to move on...was a blast while it lasted. And I'll still be around, just not as dedicated as i was before to this group, it's servers etc etc.... (not meant to sound like a "take your toys and leave", but a heartfelt thank you and good night. ![]() OK, I ranted enough, got to go to the gym, got my blood pressure up again. lol |
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#6 (permalink) | ||||
![]() Join Date: Jan 2007
Location: Purgatory
Age: 32
Posts: 1,903
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Re: State of the Union Address
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[Due to the State of IN v. Catman Case #IND04 65413-5468 001 I must disclose the following:] Catman is batsh*t insane and all of his posts should be read with extreme scrutiny and disdain. If at any time you become compelled to relate or agree with any post by Catman, you should seek immediate, professional, psychiatric counseling. His rare form of psychosis is highly contagious and can be caught even through the intertubes. Catman recommends 1-800-OMGIMNUTS, he swears by (at) them. Remember to burn before you pillage. [3/17/2008 6:15:31 PM] Jason Cann says: I'm out like Catman's homosexuality [7/8/2008 4:49:34 PM] fredgwynne says: Shini and Catman. Sitting in a tree. C Y B R ING! 7/16/2008 Eroak said: Banning Catman for.. ah... creepy tacitcs. |
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#7 (permalink) |
![]() ![]() ![]() Join Date: Feb 2007
Location: Schenectady NY
Age: 36
Posts: 4,201
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Re: State of the Union Address
TG players need to have a deep understanding of the content of the original post to continue fostering the growth and success of TG. I am not surprising anyone by saying that this has been a thorny issue for quite some time. A good deal of undesirable conflict arose during the launch of a few recent games as a direct result of people not really understanding clearly what TG is all about. Some seem to wish for a return to the good old days when TG seemed focused on realism while others thought TG was just about teamwork, immersion in the game world be damned. The post by asch really clears things up. Thanks. Hopefully this post comes just in time to make the launch of FFoW a drama free process.
@ mag 1. Most of the newer peeps to TG are here for the tactical action. The same is true across the internet. hardcore tactical shooters are no where near as popular as action shooters with some tactical elements. I like that TG has this hardcore tactical element. It is not something I often prefer, but it is nice as a change of pace. Even if hardcore tactical shooters are in the minority here at TG, there is no reason you can not be a strong minority. 2. I have not seen a change in the number of people willing to foster the growth of the community. I would expect this number to grow as a function of our player base. But it has been pretty stagnant over the past year. 3. The topic of IHS and their place at TG I think is a great one worthy of discussion in another thread. I see both sides of this issue and it is one that I have thought deeply about. 4.I think multi admins can be quite helpful. Trustworthy people are good for any game.They may be less active as admins, but when they act, it is beneficial to the community. no harm in admining for the games you play if you can help each of them.
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Last edited by sc1ence; 02-06-2008 at 12:52 PM. |
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#8 (permalink) |
![]() Join Date: Dec 2005
Location: Wonder Woman's wardrobe
Posts: 4,092
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Re: State of the Union Address
kissy kissy
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![]() TG-E1st TacticalGamer European Division | Team up with us today! Little known facts about the mating habits of BigEyes, sometimes they flood the apartment to call in attractive bigeye females, then build hives from pies where their queen will lay eggs |
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#9 (permalink) | ||||
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Join Date: Mar 2005
Location: Michigan
Age: 31
Posts: 3,899
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Re: State of the Union Address
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We do this one night a week. One night. It isn't all the time by any stretch of the imagination. And currently we're trying to pull more IHS's into our ArmA nights in an attempt to promote interest of the game. Also, we do this on a private server. The public server is still running. Anybody is free to play there during this time. I don't think IHS's have ruined TG or the games here. In fact, in the leadership forums we discuss what IHS's can do for TG to help promote growth in the community and how we can bring players closer to the TG philosophy through our respective IHS's. Quote:
Conclusion and Point: There's going to be players who are here for the games and what TG can do for them. Then there are going to be those who love TG and want to know what they can do to help it grow and thrive. Both of those people are welcomed here so long as they come in the spirit of Teamwork, Maturity, Respect. Admins aren't conspirators trying to build their own gaming empires. IHS's aren't out to isolate themselves from the community. Your assumptions are purely that and lack perspective into what actually is being done behind the scenes in regards to all your concerns.
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#10 (permalink) |
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Join Date: Jan 2008
Location: Texas
Posts: 42
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Re: State of the Union Address
I am new to TG and won't be shy. I have enjoyed it so far and it is due in large part to the people here. I have mainly played on the CoD4 servers and not once have I ever felt like I was not welcome. I did not become a supporting member for the first couple of weeks and that never made me feel like an outsider. The guys on those servers have been a blast to play with and seem like a great group. Some are members of IH squads and act no different IMO. Most all of them try to uphold the server rules by interpreting the spirit of that rule and not by calling people out by the letter of the rule.
While playing BF2PR it felt a little more cliquish, but I assume that is because the game is more established. I never felt unwelcome at all, in-fact just the opposite. A couple of guys went out of their way to invite me to their squads when they were leading because they knew that I was a new guy. I am not discounting the above posters complaints because I am old enough to know that in any community this size you are going to have varying opinions. I just wanted to share my experiences as a new community member. |
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#11 (permalink) | |
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Join Date: Jun 2005
Location: Austin, TX
Age: 33
Posts: 4,264
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Re: State of the Union Address
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Perhaps if you entered a server without a prejudice against a number in a tag you and others would have a better experience. Because the IHS members are among the most committed team players on the servers, and in my experience have NEVER put the squad above the team. Also, "their" is the possessive you're looking for. "There" is a location.
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-F-Beatnik
Last edited by Beatnik; 02-06-2008 at 04:47 PM. |
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