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02-13-2008, 03:01 AM
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#16 (permalink)
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Join Date: May 2003
Location: Dallas/Ft. Worth area of Texas, USA
Age: 34
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Re: SPORE to be released September 7!
Quote:
Originally Posted by Rali3gH
Poop...I was hoping for a Wii version.
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Ah, I've heard that the info I quoted are the definite releases, and that the dev team are working to get it out for all three consoles, as well!
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02-13-2008, 05:04 AM
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#17 (permalink)
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Join Date: Jul 2005
Location: gent, belgium
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Re: SPORE to be released September 7!
Nice work, this is the first scoop I read on the frontpage first!
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If a cluttered desk is the sign of a cluttered mind, what is the significance of a clean desk?
Laurence J. Peter (1919 - 1988)
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02-13-2008, 02:54 PM
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#18 (permalink)
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Join Date: Apr 2007
Location: UK-England
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Re: SPORE to be released September 7!
this is a seriously awesome game, it has come such a long way since the 2005 presentation.
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02-13-2008, 03:26 PM
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#19 (permalink)
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Join Date: Oct 2007
Location: Omicron Persei 8
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Re: SPORE to be released September 7!
Bout' damn time! woohoo!
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02-13-2008, 04:01 PM
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#20 (permalink)
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Join Date: Jul 2006
Location: Orange County
Age: 20
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Re: SPORE to be released September 7!
Will Wright is my hero, ever since that fateful GDC conference where he showed up in a pink tiara and magic wand
I'm glad it's coming to the Mac
I hope multiplayer has you not only competing against each other but able to both micromanage one civilization if you want
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02-13-2008, 05:33 PM
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#21 (permalink)
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Join Date: May 2003
Location: Dallas/Ft. Worth area of Texas, USA
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Re: SPORE to be released September 7!
Quote:
Originally Posted by Sirusblk
I hope multiplayer has you not only competing against each other but able to both micromanage one civilization if you want 
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Actually, from what I've heard, there isn't going to be any direct multiplayer action. You'll run into creatures/civs created by other people, but they'll actually be controlled by the AI.
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02-13-2008, 06:44 PM
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#22 (permalink)
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Join Date: Apr 2007
Location: UK-England
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Re: SPORE to be released September 7!
yeah in the latest vid I think he stated that it was a single player game, but with an online database it has, other players creations such as creatures, vehicles and even planets can be automatically transferred into your environment.
not making sense?
"say if I see your planet in my galaxy and decide to blow it up, even though it's destroyed on my PC, for you and everyone else it still exists."
so technically it's not online play.
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02-14-2008, 03:03 AM
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#23 (permalink)
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Join Date: Jul 2005
Location: gent, belgium
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Re: SPORE to be released September 7!
Does anyone know why the game was delayed so much? My guess is they were paid-off by the console producers so they could get a simultaneous release.
*edit* Hands on preview:
http://www.bit-tech.net/gaming/2008/...s-on_preview/1
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If a cluttered desk is the sign of a cluttered mind, what is the significance of a clean desk?
Laurence J. Peter (1919 - 1988)
Last edited by BigGaayAl; 02-14-2008 at 03:50 AM.
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02-14-2008, 04:50 AM
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#24 (permalink)
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Join Date: May 2007
Location: Wisconsin, USA
Age: 28
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Re: SPORE to be released September 7!
Awesome...I found an article on that website that confirms that spore will most definitely be coming to the Wii.
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02-15-2008, 12:08 AM
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#25 (permalink)
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Re: SPORE to be released September 7!
As soon as X-play show it at E3 I had it on pre-order, I have been look forward for this game for so long.
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02-15-2008, 06:31 PM
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#26 (permalink)
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Join Date: Jul 2005
Location: Half Moon Bay, CA, USA
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Re: SPORE to be released September 7!
There is a nice demo here.
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02-16-2008, 07:55 AM
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#27 (permalink)
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Join Date: Jul 2005
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Re: SPORE to be released September 7!
Quote:
Originally Posted by marstein
There is a nice demo here.
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Thanks for that super nice video. I had great fun watching it.
It is very interesting how the question of how complexity arises ties in to the theme of the game itself: evolution.
In a way, perhaps spore will be the best imaginable vehicle for bringing an correct understanding of evolution to creationists.
One of the central discussions is whether complexity can arise from very simple building blocks, with very simple rules.
As a game spore may bring the best innovation to video games since the transfer to 3D. Who cares about dynamic lighting if you can instead have a dynamic world! Physics is only a small part of this.
__________________

If a cluttered desk is the sign of a cluttered mind, what is the significance of a clean desk?
Laurence J. Peter (1919 - 1988)
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02-16-2008, 09:44 PM
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#28 (permalink)
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Join Date: Aug 2007
Location: Boise , ID
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Re: SPORE to be released September 7!
looks like its going to be one of the best games I'm ever going to play.
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02-18-2008, 12:40 AM
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#29 (permalink)
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Join Date: Nov 2007
Location: Albany, NY
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Re: SPORE to be released September 7!
I've been anticipating this game for years now...
As has my Bio professor.
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02-18-2008, 07:56 AM
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#30 (permalink)
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Join Date: Jun 2005
Location: In my wifes house......if she says i can
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Re: SPORE to be released September 7!
Quote:
Originally Posted by BigGaayAl
Thanks for that super nice video. I had great fun watching it.
It is very interesting how the question of how complexity arises ties in to the theme of the game itself: evolution.
In a way, perhaps spore will be the best imaginable vehicle for bringing an correct understanding of evolution to creationists.
One of the central discussions is whether complexity can arise from very simple building blocks, with very simple rules.
As a game spore may bring the best innovation to video games since the transfer to 3D. Who cares about dynamic lighting if you can instead have a dynamic world! Physics is only a small part of this.
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yeah probably not, but lets not turn this thread into one of those discussions.
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