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06-18-2009, 06:03 PM
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#46 (permalink)
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Join Date: Mar 2008
Location: Colorado Springs, Colorado
Age: 39
Posts: 1,046
Tournaments Joined: 0 Tournaments Won: 0
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Re: America's Army 3 and it's Free!
I thought I was going to be the one person who had no problems whatsoever. Pre-loaded problem free, then it did the patch download and update rather quickly, then decrypted quickly, and I was in, registered, created a soldier and was training for a few minutes. Quit out to change some key assignments on my N52 and mouse, and that was all she wrote. Couldn't get logged back in again all night.
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~Twiggy~
xfire:bigmclarge
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06-19-2009, 01:01 PM
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#47 (permalink)
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Join Date: May 2009
Posts: 180
Tournaments Joined: 0 Tournaments Won: 0
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Re: America's Army 3 and it's Free!
Doesn't sound like it is anything like they promised? I'll wait a month or so before I touch it. Hehe. Keep us informed guys.
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|TG-Irr| JWG
Battlefield 2 - Project Reality
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06-19-2009, 04:35 PM
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#48 (permalink)
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Join Date: Mar 2009
Location: The True North Strong and Free; Canada
Age: 17
Posts: 50
Tournaments Joined: 0 Tournaments Won: 0
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Re: America's Army 3 and it's Free!
The game freezes on me very frequently...
I've had to alt-tab out and restart the game again (currently my 23rd time?)
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Project Reality: |TG| Dragyns
TG Supporting Member, and Serving Canadian Armed Forces Member
Canadian Forces Land Force Command - "Vigilamus Pro Te" We Stand on Guard for Thee
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06-19-2009, 08:11 PM
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#49 (permalink)
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Join Date: Mar 2007
Location: Belgium
Age: 27
Posts: 1,608
Tournaments Joined: 0 Tournaments Won: 0
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Re: America's Army 3 and it's Free!
Quote:
Originally Posted by C7A1
The game freezes on me very frequently...
I've had to alt-tab out and restart the game again (currently my 23rd time?)
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Only 23?
Here 's some info I found regarding AA3 and it 's future:
Quote:
America’s Army Development Studio ClosedJun 18, 2009 at 2:36 PM - Andrew Burnes on http://ve3d.ign.com/
The American Army has closed their publicly-staffed America’s Army 3 development studio one day after the free-to-play action-recruitment-sim was launched on Steam. According to Shacknews, development will continue in an office somewhere in Redstone, Alabama, presumably under complete military control (rumours persisted throughout AA3’s development of internal discourse, with several high-profile, long-term staffers departing under mysterious circumstances):
“This consolidation will allow us to gain efficiencies between our public and government applications,” the representative explained. ” We appreciate all the hard work that every member of the America’s Army team has contributed to the project, and we look forward to delivering future America’s Army game releases in the months ahead.”
As for the game itself, the launch has been less than fantastic.
This post appeared on the official forums, I am copying it here so this person’s words can be shared and another point of view beyond folks picking at a group of people without knowing the facts.
Feydr:
I worked as a Dev at AA Emeryville for the last year and a half and I hope I can appeal to your rationality and common sense. I would like you to imagine trying to build a game with an impossible deadline, steadily declining workforce (via firings), A hiring freeze, constantly being fed misinformation, having the “higher ups” completely ignore your weekly plea for either A) more time, or B) more manpower, working a ton of unpaid overtime, pouring your heart and soul into a misadventure only to have the uniformed community scoff at you for uncontrollable variables….. RIGHT when you’ve just lost your job.
There are problems with the release beyond the devs control. In fact, the bureaucracy is so convoluted that you can’t even begin to imagine the breadth and scope of B.S. the devs had to deal with daily. in short, imagine being the subcontractor of a subcontractor of a contractor to the government. Sure Millions of dollars may have been poured into this project, but how much do you think made it to the actual DEV team, the people MAKING the game, after it was filtered by the bureaucracy?
I realize if you are a gamer, you rightly expect a game to work. period. But I would ask that you imagine for a second that you actually DON’T understand what it takes to make this particular game, and you really don’t understand the many obstacles that were placed in front of the Devs… in nerdy terms: A Kobiyashi maru.
What I would like you to understand is that the Devs did everything they could, worked a TON of unpaid overtime, put their time and passion into an un-winnable situation, and were effectively stabbed in the back. Many of these guys are my close friends, they have family to take care of, and overpriced rent to deal with. They just came off busting their butts for months, to be let go, without warning. Perhaps a little empathy is in order here.
Almost every multiplayer online game has problems upon release. These problems become exaggerated when a development team is kept in constant turmoil and paranoia via misinformation and a high rate of employee turnover. When the people you trust around you are being let go, it becomes difficult to emotionally invest yourself in the titanic sinking ship. Nonetheless, I can tell you the Devs STILL pushed themselves as hard as they could.
Furthermore, the problem with the game at this point, has everything to do with the authentication servers being slammed, A.K.A not a controllable variable by the Devs. Sure there are bugs, they WERE being fixed, and now you’ll be lucky to see any fixes in the near future.
For those of you who think Redstone arsenal will do a better job, well…. I won’t have to tell you that you’re sadly mistaken because you’ll see for yourself.
I’m not sure why i’ve felt compelled to write this when I’m sure it will get deleted, or even scoffed at further, but I hoped to let the fans know that we tried as hard as we could and are very bummed to see the fruits of our labor shoved at gamers like a heaping pile of crap.
Hobo was good enough to save an image of the post before it disappeared HERE
Show your support and sign the petition thanking them for their hard work and dedication to us the AA community!! Sign Here
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Gotta love this:
72/72 targets hit, 100% accuracy and I fail  ... next training does not unlock.
I did manage to play some rounds this afternoon and it was quite enjoyable, but imo it still looks like the first AA. Unreal 3 engine is crap.
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|TG-6th|GhostDog
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06-19-2009, 08:19 PM
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#50 (permalink)
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Join Date: Feb 2006
Location: Fort Worth,Texas
Age: 23
Posts: 6,534
Tournaments Joined: 0 Tournaments Won: 0
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Re: America's Army 3 and it's Free!
They did not even optimize the engine to run decently, in its current state, its running so bad, I'd have to drop to low settings. When in other UE3 games, I'm running medium-high just fine.
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06-19-2009, 08:28 PM
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#51 (permalink)
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Join Date: Mar 2007
Location: Belgium
Age: 27
Posts: 1,608
Tournaments Joined: 0 Tournaments Won: 0
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Re: America's Army 3 and it's Free!
Quote:
Originally Posted by UnDeaD77
They did not even optimize the engine to run decently, in its current state, its running so bad, I'd have to drop to low settings. When in other UE3 games, I'm running medium-high just fine.
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I 'm running everything maxed out, but without Anti Aliasing it will never look good.
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|TG-6th|GhostDog
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06-20-2009, 06:26 AM
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#52 (permalink)
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Arma Officer
Join Date: Mar 2007
Location: Northern Ireland, land of Kings....and rain.
Age: 23
Posts: 3,539
Tournaments Joined: 0 Tournaments Won: 0
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Re: America's Army 3 and it's Free!
Patch is out, updating now, here is the changelog......
[-]June 19, 2009 - America's Army 3 Update Released
Updates to America's Army 3 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
America's Army 3
Removed apparent lag caused by other players entering or leaving a server
Improved start of round spawn issues
Resolved problem with training results not saving
Improved communication with Authentication server
Eliminated freezing up when moving from one training mission to another
Cleared up hesitation during training missions
Significantly reduce number of authentication transactions between player and Authentication server
Solved achievements save and display problems
Improved Login communication with Authentication server
Improved player statistics tracking for better accuracy
Improved overall performance
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|TG-1st|Jeepo
TG-1st 2IC | ArmA GO | TG Pathfinder
"I like our siggy's too. Partially because they are superbly done, but also because they were done by Xmaster whom I have a deep sexual desire for" - Python1
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06-20-2009, 07:37 AM
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#53 (permalink)
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Join Date: Mar 2007
Location: Belgium
Age: 27
Posts: 1,608
Tournaments Joined: 0 Tournaments Won: 0
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Re: America's Army 3 and it's Free!
Quote:
Originally Posted by Jeepo_SAS
Patch is out, updating now, here is the changelog......
[-]June 19, 2009 - America's Army 3 Update Released
Updates to America's Army 3 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
America's Army 3
Removed apparent lag caused by other players entering or leaving a server
Improved start of round spawn issues
Resolved problem with training results not saving
Improved communication with Authentication server
Eliminated freezing up when moving from one training mission to another
Cleared up hesitation during training missions
Significantly reduce number of authentication transactions between player and Authentication server
Solved achievements save and display problems
Improved Login communication with Authentication server
Improved player statistics tracking for better accuracy
Improved overall performance
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Only thing it improved for me is that training now works better, game still freezes 90% of the time when I try to join a server and I haven't been able to join one ever since this patch... been trying like 2 hours last night.
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|TG-6th|GhostDog
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06-20-2009, 10:00 AM
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#54 (permalink)
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Join Date: Oct 2007
Location: RastaLand
Age: 42
Posts: 857
Tournaments Joined: 0 Tournaments Won: 0
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Re: America's Army 3 and it's Free!
Hello to the community,
I installed it and I have no major issues other than server disconnects.
Seems a nice game, for free anyway...
I am new to AA series, so I try to figure out how to play this.
But my big problem is public servers.
No one talks, no orders, nothing...
Quote:
Originally Posted by Vulcan
... Tactical Gamer will be hosting this game ...
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When are we going to have a TG server?
We need TGU courses!
Anyway, until we have a server, can someone help me learning the ropes?
Help the noobies, TG way!
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06-20-2009, 10:58 AM
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#55 (permalink)
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Join Date: Nov 2006
Location: Colorado Springs, CO
Posts: 2,043
Tournaments Joined: 0 Tournaments Won: 0
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Re: America's Army 3 and it's Free!
Quote:
Furthermore, the problem with the game at this point, has everything to do with the authentication servers being slammed, A.K.A not a controllable variable by the Devs. Sure there are bugs, they WERE being fixed, and now you’ll be lucky to see any fixes in the near future.
For those of you who think Redstone arsenal will do a better job, well…. I won’t have to tell you that you’re sadly mistaken because you’ll see for yourself.
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Blahblahblah. I still think the "developer post" is horse****.
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06-20-2009, 07:22 PM
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#56 (permalink)
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Join Date: Jun 2007
Location: M.O.
Age: 34
Posts: 254
Tournaments Joined: 0 Tournaments Won: 0
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Re: America's Army 3 and it's Free!
Man I was about to download and it said 18 hours at 64 k, so 9 hours for me and thought maybe ill check the forums first, so glad I did, think I will wait till things are going better, dont need another head ache.
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|TG-Irr| LG-99
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06-24-2009, 08:22 PM
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#57 (permalink)
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Join Date: Mar 2009
Location: North Pole
Age: 20
Posts: 32
Tournaments Joined: 0 Tournaments Won: 0
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Re: America's Army 3 and it's Free!
new patch was just released, try and hop on the game now. no idea of what it fixes, but oh well, might improve something for you guys.
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06-27-2009, 05:33 PM
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#58 (permalink)
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Join Date: Jan 2006
Posts: 764
Tournaments Joined: 0 Tournaments Won: 0
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Re: America's Army 3 and it's Free!
Not sure about all of you guys (and those who've given up), but I am able to complete training, and play games regularly now without any major issues. Of course, plenty of bugs still around and optimization needed.
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