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| Tactical Gamer News Items News Item Postings for Tactical Gamer |
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#1 (permalink) |
![]() ![]() Join Date: May 2003
Location: Rhode Island
Age: 30
Posts: 4,136
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Greetings from the Battlefront: World of Warcraft
Written by 1st Lt. Manetheren
Greetings and Salutations, fellow Tactical Gamers! I have recently been asked to leave the sanctity of World of Warcraft to converse with the members of the Tactical Gamer Community, who unlike those of us in the World of Warcraft TG community, are still firmly rooted in the real world. We are all well aware of the hermit status that has been bestowed upon us, and we believe it's about time to step out into the sun and actually let you guys know what this particular facet of the Tactical Gamer community has been up to. We are by no means the largest part of the community, and there are quite a few of us who have never actually played any other games that a great many of you enjoy. Sad, but true. Nonetheless, the Tactical Gamer WoW guild is going strong with at last check 72 individual accounts and 155 characters. Both of those numbers are expected to grow, since TG Guild members have a penchant for making alternate characters, and also have the same important things in common with all of you that makes TG such a great place to play-we are all mature players who value teamwork, cooperation, and having fun together. Needless to say, these qualities tend to attract others from inside the game to us, thus further expanding the Tactical Gamer Guild and the TG community as a whole. The world of Azeroth (that's the name of the land we call home in World of Warcraft) has loads of content that the Tactical Gamer Guild enjoys. World of Warcraft has been consistently reviewed as one of the all-time great games. Instead of snipers and pilots and tankers, we have warriors, mages, paladins and 5 other classes of players. For our experienced high-level guild members there are many options for you to explore. One of those facets that TG is putting a lot of focus and time into is what is called "End Game content". End Game content involves getting large groups (20-40) of people together to accomplish highly challenging instances (self-contained areas of the world that you join as a group and are not interrupted by outside players). Within these instances are some of the most challenging enemies that require effective leadership, coordination and communication if you are to stand any chance of survival. The success rate is similar to joining a public vs. a private server in First-person shooters. If you are unprepared and people are not following orders, chances are you will not accomplish your goals. Working together is critical, and following orders is essential, lessons familiar to Tactical Gamer members. The other popular activity in guild is Player Vs. Player Action... almost all of our members could be considered casual PvP'ers, as they kill the time between dungeon runs and helping other guildies by beating the snot out of Horde players (read: the bad guys) in one of the three Battlegrounds, or by raiding horde bases. Nothing is quite as awesome as fighting your way onto a horde transportation Zeppelin with ten or fifteen of your friends, and then jumping off just outside of a horde capitol. The fact that it's a complete and utter suicide run never matters. You're there for the fun of it, and on the off-chance that you don't get beaten down by hundreds of horde characters too quickly, you might get some honor points. Honor points are basically the reward that WoW gives you for fighting members of the opposite faction. Every week, your honor points are tallied up, and if you do well enough compared to other players on the server, you might gain rank in the PvP system. As you increase your rank, you're rewarded for your efforts with rare armor, and all sorts of other battleground goodies. In my personal opinion, the only thrill greater than a suicide run on a horde base is a successful run through a tough dungeon. Early on in the game, the dungeons are small, only take about an hour or so to complete, and you always bring four other players with you. Once you reach the high levels though, that's when the fun begins, and that's where the Tactical Gamer guild has really started to shine. Take Upper Blackrock Spire for example. It's a tough 15-man dungeon, filled with Elite (translation: triple hard with a side of French fries) Orcs and Dragons that have absolutely no respect for the experience and seniority of our intrepid adventurers. Completing such an instance can take hours. Just last week, we put together a 15-man raid group made almost entirely of guildies, and we went and completely trounced Upper Blackrock Spire. Crebis, whom many of you know as Orion, took charge, and guided us straight through the entire instance with only two small mishaps. We moved like a well oiled machine. Every member knew what he or she had to do, and they did it with style. Even when we made a small mistake that'd usually be produce a raid wipe (oops, we all died), we managed to come out of it alive. The battles were intense, and the experience as a whole was quite possibly the most rewarding experience I've ever had in a game. The sense of accomplishment was rivaled only by my sense of pride in the guild. Call me old fashioned, but being a part of a group that works so well together so often just makes my heart swell. With that being said, I'd like to extend an invitation to all Tactical Gamers to grab a copy of the game and come and join us. As I said earlier, we're currently staring greedily at the end-game instances like Molten Core, and the challenges and experiences that await us there. The only thing that's stopping us is the lack of devoted manpower. The End-game Dungeons are 40-man raid instances that require skill, good strategy and the tightest displays of teamwork to complete. Where better to look for top caliber players than right here at Tactical Gamer? Edited by Mateo for readability. Last edited by Mateo; 12-13-2005 at 05:46 PM. |
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#2 (permalink) |
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Banned
Join Date: May 2005
Location: Daytona Beach, FL
Age: 17
Posts: 1,774
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I would love to grab a copy of WOW, since I know a lot of people who play.. and they all play horde. I'm fine with that, simply because I'd RATHER play Horde. But! If I play one of the good guys on our friendly TG servers, I think it would about even out with all my other playgroups.
So.. count me in! Maybe for Christmas? |
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#4 (permalink) |
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Join Date: Aug 2004
Age: 37
Posts: 6,483
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Re: Greetings from the Battlefront: World of Warcraft
I'd like to add that WoW is proabably as close to our ethos as any game since Operation Flashpoint.
There are serveral areas and instances that can only be bested through coordination and teamwork. |
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#6 (permalink) |
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Join Date: Aug 2005
Location: Seattle, WA
Age: 19
Posts: 1,776
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Re: Greetings from the Battlefront: World of Warcraft
I think I have a coupon if anyone wants one. I quit WoW when I got to level 60 and realized the only way to improve my character would be to go on raids. They're fun, yes, but I don't have 3 consecutive hours to devote to a game, just to get a really small chance of getting a piece of equipment that slightly improves my ability to not get killed.
__________________
|TG-Irr|TychoCelchuuu
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#7 (permalink) |
![]() ![]() ![]() Join Date: Jan 2005
Location: Montreal
Age: 30
Posts: 7,586
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Re: Greetings from the Battlefront: World of Warcraft
Being an MMO veteran, I know you guys work hard over there at teamwork and cooperation. We just want to see you out in the other TG world too
![]() Grats on a successful guild and may your endgame be content and plentiful! |
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#8 (permalink) |
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Join Date: Oct 2005
Posts: 51
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I thought about what luna said on the front page I personally want WoW for
Christmas over all. Also finding that on my favourite little community! (yes i'm talkin to you) that there is a WoW guild? Amazing. Hence me dying over needing this game. _________________________________________________ ^_^banano Goes down smooth. |
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#9 (permalink) |
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Join Date: Oct 2005
Location: Glendale, AZ
Age: 37
Posts: 2,984
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Re: Greetings from the Battlefront: World of Warcraft
A nice tale indeed. I love fantasy RPG's as you can tell from my avatar and name. I played the paper version of AD&D for many years until wizards of the coast sold out and went to the 3rd edition rules. But that's another story. Please excuse my ignorance to the game as it sounds fantastic but is there a monthly fee to play WoW like Everquestor or is all you need is the game and isp?
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#11 (permalink) |
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Join Date: Oct 2005
Location: Glendale, AZ
Age: 37
Posts: 2,984
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Re: Greetings from the Battlefront: World of Warcraft
There lies the problem with WoW as is with Everquest. I spend a lot of money for my cable inernet and I can't justify paying a monthly fee to play a game no matter how great it is. Sorry WoW guild I just can't afford those kind of fees. I wish you all prosperity in your quests. Good Luck
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#14 (permalink) | |
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Banned
Join Date: May 2005
Location: Daytona Beach, FL
Age: 17
Posts: 1,774
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Re: Greetings from the Battlefront: World of Warcraft
Quote:
Bollocks, Wizards didn't "sell out," they made the game better. Took it from needlessly complex to simple and effective. |
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#15 (permalink) | |
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Join Date: Jul 2005
Location: Utah
Age: 29
Posts: 453
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Re: Greetings from the Battlefront: World of Warcraft
Quote:
Of course, people say why to you want to pay $15 a month. Well one thing is that the game is constantly changing. It is like buying an expansion pack every other month with the extra content they provide. With the expansion that should be out next year, a lot of the changes will impact the people with out the expansion. I look forward to killing some Horde with you all. |
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