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  1. #1



    Apophis's Avatar
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    Armed Assault - Queen's Gambit

    Title: ArmA: Queen’s Gambit
    Format: PC CDROM
    Publisher: TBC
    Developer: Bohemia Interactive/ Black Element Software
    Genre: Tactical Combat Simulation
    Release date: Q3 2007

    IDEA Games is proud to announce the official expansion pack for its critically acclaimed title ArmA: Armed Assault, considered the most realistic tactical combat simulation ever made - entitled ArmA: Queen’s Gambit. The final test of human war skills reached its climax.

    Key Elements
    [img]http://www.tacticalsites.com/~apophis/images/arma-logo.png[/img]


    - Two new story based campaigns
    • Rahmadi Conflict: The true conclusion to the original ArmA story, with enormous battles taking place within massive fortifications on the Rahmadi Island and brand new Porto Island.
    • Royal Flush: 18 months after original conflict a group of seasoned mercenaries arrives to help the government with a sensitive matter that the army, can handle by itself no more. However, there is something fishy about this job…
    - New Multiplayer Missions
    • Urban Raid: Cooperative MP scenario designed for group of 6 battle-hardened Special Forces soldiers.
    • Battle of Porto: A “capture and hold” scenario for forty players on a brand new and beautiful sandy island of Porto.
    - Resource management & Gun dealers

    - Latest patch 1.08

    The latest patch brings new weapons, vehicles and characters. It also brings dozens of multiplayer and technical improvements, which finally enables North American players fight on the same battllefields as the International community.

    About IDEA games: IDEA Games is an Independent Developers Association, founded by three computer game development studios: ALTAR games, Black Element Software and Bohemia Interactive Studio. Along with their own developement it supports other gifted teams to make their projects real. For more visit www.idea-games.com

    About Bohemia Interactive: Bohemia Interactive Studio is an independent game development company with studios in the Czech Republic and Australia, founded in 1999. The Company's debut release, Operation Flashpoint(1) released by Codemasters, has won universal acclaim for its realism in simulating military conflict situations such as Best PC Game Developer of the Year 2001 Award in London and the Rookie Studio of the Year Award at GDC 2002 in San Jose. For more visit www.bistudio.com. Bohemia Interactive’s Australian studio develops VBS the military training simulation adopted by the U. S. Marine Corps. and various other military organizations for use in their training programs, for more information visit www.vbs2.com.

    © 2007 IDEA Games. All rights reserved. Other products and company names mentioned herein maybe trademarks of their respective owners.
    Last edited by Apophis; 06-26-2007 at 02:25 PM.

    Diplomacy is the art of saying "good doggie" while looking for a bigger stick.


  2. #2
    Switch's Avatar
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    Re: Armed Assault - Queen's Gambit

    This game is buggy as hell and has tons of performance problems... to release an expansion on a defective/unfinished product seems deceptive or at least negligent.
    |TG|Switch

    Better known as:
    That noob who crashed the chopper.
    That noob who ran over the mine.
    That noob who TK'd me with a sniper rifle.
    That noob who hit that APC at 300m with light AT! Our APC...


  3. #3

    tHa_KhAn's Avatar
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    Re: Armed Assault - Queen's Gambit

    Quote Originally Posted by Switch View Post
    This game is buggy as hell and has tons of performance problems... to release an expansion on a defective/unfinished product seems deceptive or at least negligent.
    The game has progressed nicely. Remember all of your problems, are not everyone's problems. Also Evolution is extremely buggy. Many other missions play out much better and have far less noticeable issues.






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  5. #4
    Lucky Shot's Avatar
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    Re: Armed Assault - Queen's Gambit

    Quote Originally Posted by Switch View Post
    This game is buggy as hell and has tons of performance problems... to release an expansion on a defective/unfinished product seems deceptive or at least negligent.
    Switch, do you play BF2 at all? This is the same kind of comment I remember from when BF2 was first out. It's very much improved, though even now there are buggy issues and some call it defective/unfinished. The expansion pack is there to give greater enjoyment to the current game. You have to expect that they will continue to fix it.

    Lucky Shot


  6. #5
    Switch's Avatar
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    Re: Armed Assault - Queen's Gambit

    I guess I don't like paying 50 bucks to be a beta tester :|
    |TG|Switch

    Better known as:
    That noob who crashed the chopper.
    That noob who ran over the mine.
    That noob who TK'd me with a sniper rifle.
    That noob who hit that APC at 300m with light AT! Our APC...


  7. #6
    Trooper's Avatar
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    Re: Armed Assault - Queen's Gambit

    Bf2 was far more buggy and continues to be then Armed A was. Granted every single game has issues, thats why they make patches. And lucky hit it right, this isnt to fix everything its to add more content to the already amazing engine and game play.
    that sounds like a good idea trooper.
    -Vulcan



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  9. #7
    Shiner's Avatar
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    Re: Armed Assault - Queen's Gambit

    I don't believe I have ever seen a game as supported via free patches as this game is. Yes BI doesn't have the resources of an EA testing department, but then again EA produces many titles with as many, if not more game-breaking issues. The fact is TODAYS games are FAR more difficult and complex to program then games of 10 years ago.. to expect games to be produced error free in an era of exponentially increasing development costs and the resulting pressure to release early to cover these costs is naive.

    The last patch fixed over 800 issues.. and sure it created more, but you have to acknowledge the developers for this game try harder.

    Releasing an expansion is a necessary step to cover costs and it will support further patch releases that will continue to improve the game.


  10. #8
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    Vulcan's Avatar
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    Re: Armed Assault - Queen's Gambit

    Instead of arguing about whether this game rocks or sucks can someone point to a website that gives details on this expansion? Some pictures possibly?


  11. #9



    Apophis's Avatar
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    Re: Armed Assault - Queen's Gambit

    Not a whole lot of info about it right now. But I should be getting some screenshots shortly.

    Diplomacy is the art of saying "good doggie" while looking for a bigger stick.



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  13. #10

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    Re: Armed Assault - Queen's Gambit

    I am really interested in seeing how they are going to get this expansion pack to integrate with the existing player base of Arma. I am a bit worried that it can lead to a fragmentation of a community that is still in its initial phase.

    I really hope this pack is delayed until medio Q4, with the mistakes they made with all the different incompatible international versions(and subsequent patches). Another expansion pack could have a negative impact on the Armed Assault world community.
    Last edited by PanzerHans; 06-28-2007 at 08:26 AM.
    --
    VI VI VI - the number of the beast


  14. #11



    Apophis's Avatar
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    Re: Armed Assault - Queen's Gambit

    Quote Originally Posted by PanzerHans View Post
    I am really interested in seeing how they are going to get this expansion pack to integrate with the existing player base of Arma. I am a bit worried that it can lead to a fragmentation of a community that is still in its initial phase.

    I really hope this pack is delayed until medio Q4, with the mistakes they made with all the different incompatible international versions(and subsequent patches) another expansion pack could have a negative impact on the Armed Assault world community.
    They did this pretty seamlessly with OFP once they got all the versions normalized. I don't think they should have much of a problem.

    Diplomacy is the art of saying "good doggie" while looking for a bigger stick.


  

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