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![]() Join Date: Aug 2004
Location: Hollywood, FL
Age: 32
Posts: 2,198
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"Tabula Rasa" Pre-Release Review
Intelligence Report:
Richard Garriott’s “TABULA RASA” Release 10/19/07; pre-release 10/16/07 http://www.rgtr.com/index.html This review is for Richard Garriott’s brand new MMORPG “Tabula Rasa” which is now set for release on October 19th, 2007 (October 16th for pre-order folks). Before you cry “Foul,” I’m able to make this review for the simple fact that the Closed Beta NDA is now lifted. (cheer) This game is on the lower level of the hype-meter so I’m also going to be explaining a lot of the game along with dispensing opinion. Please forgive the length. ![]() Before I go further, first a little bio. on myself: I’ve been a member of TG since about 2003 (some of you I’ve met in person), near the tail-end of the glory days of Ghost Recon. For the most part I’ve kept my posts few and far between and have never done a review, so please forgive my newbsauce in this regard. Before my TG days I was the co-founder of a pretty successful Science-Fantasy themed guild named “Paradise Found.” We started with the now defunct game “Earth and Beyond,” and then moved to EVE, Planetside, and SWG where we were the most successful guild on the Ahazi server (before the NGE borked up the game). Since those days Paradise Found slowly morphed into other guilds and eventually died due to the lack of real effort by devs to produce a worthwhile Sci-Fi MMO. I’d tested and played Neocron, AA, MxO, Faces of Mankind, Auto Assault, and a million others and none of them quite got it right. With the immense growth of TG and my increasing time within its ranks in a myriad of different games the effort to maintain it was fruitless. So, here I am… a TG “vet” so to speak (although generally a quiet one). And here I am, trying my best to find a good Sci-Fantasy game worthy of the great community that is Tactical Gamer. Click here to read the full review.
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Last edited by Apophis; 09-17-2007 at 10:28 AM. |
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