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| Tactical Gamer University Discussion forum for Tactical Gamer University (TGU) |
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#16 (permalink) |
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Join Date: May 2007
Location: somewhere your not.
Age: 17
Posts: 780
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Re: TGU badge info and ideas?
yeah, good idea insunabula, and rasta, thats not the answer to all questions, because it didnt make much sense. its not going to limit badge hunters, and in all it makes people who want to show off their hard earned ones not be able to... so yeah..
lets see how this goes ![]()
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|TG-Irr| Basic1 Beta Squad Tactical Gamer Mentor Sig by Kilevvri1 xD Xbox Live Gamertag = Basic Paul Ribbons:
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#17 (permalink) |
![]() Join Date: Oct 2007
Location: Greece
Age: 40
Posts: 449
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Hi Basic1,
Don't get me wrong. I understand you more than you think. I also want to "show off" any achievements I might get through. But from what I understand, you get the TGU badges for just completing a TGU trainning session. Based on Eroak's post, I say that if we are going to show all our TGU badges, then any TGU course should have a very strict examination procedure like in real life. By going through a formal examination procedure and passed it, then you will learn. Only then you could possibly show more than one badge. Because having it, it will mean that you worked hard, you have read SOP's and manuals, you learned, you was certified and you are not participating a TGU lesson just to get a badge.
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TG-E1st TacticalGamer European Division | Team up with us today! New to TG? - TG Primer - TeamSpeak - TG University - Supporting Member benefits Report a problematic player - Contact a game Admin - Submit a nomination for an award Active Games: BF2142, PR, POE2 "All wars are fought for money" (Socrates, 470-399 BC) "Only the dead have seen the end of the war" (Plato, 427-347 BC) "We make war that we may live in peace" (Aristotle, 384-322 BC) Last edited by Rasta-GR; 12-17-2007 at 04:11 PM. Reason: spelling |
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#18 (permalink) |
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Join Date: May 2007
Location: somewhere your not.
Age: 17
Posts: 780
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Re: TGU badge info and ideas?
however good an idea is i dont think its sensible.. i think the system already in place ensures you learn enough. to be fair. if you attend a tgu session, the person monitoring that session shouldnt award badges to players who dont learn anything, but for people who genuinely do learn from these things, they should be able to display them one way or another..as has been said, a seperate section for tgu class badges, or as i said, maybe a privte section under our profiles.. like with the popularity green dot thing..
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|TG-Irr| Basic1 Beta Squad Tactical Gamer Mentor Sig by Kilevvri1 xD Xbox Live Gamertag = Basic Paul Ribbons:
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#19 (permalink) |
![]() ![]() ![]() ![]() Join Date: Nov 2006
Location: In a AC-130 shooting 105's at you.
Age: 28
Posts: 2,762
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Re: TGU badge info and ideas?
All advanced classes require testing of the module to to pass and earn your badge. Just a heads up.
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