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Discussion: Team Fortress 2 / Team Fortress 2 - General Discussion - Maybe we are a little mean... - Originally Posted by MasterEditorInChief Slight update... My mic went out, and lately I've been playing
  1. #31

    Sirusblk's Avatar

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    Re: Maybe we are a little mean...

    Quote Originally Posted by MasterEditorInChief View Post
    Slight update...

    My mic went out, and lately I've been playing without the use of VOIP. While it's still fun, it's increasingly irritating whenever I ask for a medic to activate their Uber. I'll spam "Activate Charge", and no one fires it off. Someone from the team will get tired of the spamming and tell them to activate for me. Please pay attention to the chat. While voice is the preferred method of communication, alot is parlayed through the text.
    I've been trying to do that instead of using VOIP. I'm not sure but isn't it when you hit it, your character will say it as well? I know the medic will shout that his uber charge is ready if you hit that key.

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  3. #32


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    Re: Maybe we are a little mean...

    Quote Originally Posted by MasterEditorInChief View Post
    Slight update...

    My mic went out, and lately I've been playing without the use of VOIP. While it's still fun, it's increasingly irritating whenever I ask for a medic to activate their Uber. I'll spam "Activate Charge", and no one fires it off. Someone from the team will get tired of the spamming and tell them to activate for me. Please pay attention to the chat. While voice is the preferred method of communication, alot is parlayed through the text.
    I'll see if I can do better. I most often ignore the text chat in TF2 in the heat of battle. If I'm sitting around as an engineer, or recharging as a spy, maybe I'll read it. But if I'm charging a point, dodging rockets and trying to stay alive, trying to read the scrolling text is going to get me killed.

    It is also so amazingly limited compared to voice chat ("Quire! spy behind you on that ledge!"...twirl, bam, dead spy. Try that in text chat).

    Interestingly, the reason I'm in this forum now is that I happened into the Tactical Gaming server a few times and found that people were consistently coordinating their efforts with voip. To me, that is what differentiates a fun/effective server from the rest and keeps the TG server at the top of my favorites.

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  5. #33

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    Re: Maybe we are a little mean...

    Quote Originally Posted by Quire View Post
    I'll see if I can do better. I most often ignore the text chat in TF2 in the heat of battle. If I'm sitting around as an engineer, or recharging as a spy, maybe I'll read it. But if I'm charging a point, dodging rockets and trying to stay alive, trying to read the scrolling text is going to get me killed.

    It is also so amazingly limited compared to voice chat ("Quire! spy behind you on that ledge!"...twirl, bam, dead spy. Try that in text chat).

    Interestingly, the reason I'm in this forum now is that I happened into the Tactical Gaming server a few times and found that people were consistently coordinating their efforts with voip. To me, that is what differentiates a fun/effective server from the rest and keeps the TG server at the top of my favorites.
    Welcome to TG Quire. I'm glad to see you've had a positive experience on our server(s).

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  7. #34

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    Re: Maybe we are a little mean...

    Welcome Quire I can't wait to play with you.

    I always read the text chat when I'm waiting to respawn. I take that time to just friendly chat. Curse fellow TG members for being my nemesis. Pointing out obvious flaws in their names and such :P

    I always keep a little eye out for the text, granted I won't bother reading it during battle, but common are we seriously getting that bad of tunnel vision?

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  9. #35

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    Re: Maybe we are a little mean...

    Quote Originally Posted by Sirusblk View Post
    Welcome Quire I can't wait to play with you.

    I always read the text chat when I'm waiting to respawn. I take that time to just friendly chat. Curse fellow TG members for being my nemesis. Pointing out obvious flaws in their names and such :P

    I always keep a little eye out for the text, granted I won't bother reading it during battle, but common are we seriously getting that bad of tunnel vision?
    Oh don't be jealous that we keep killing you Sirus. <3

    Welcome Quire. Nice name by the way... one of my other online names besides Nulloperations is Quie.

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    Re: Maybe we are a little mean...

    Thanks for the welcome. I had a lot of fun last night on TG2 playing Well. I actually hit the top of the stats for a round or two. It's amazing how many points you can rack up if you are a medic who knows how to dodge and you have heavies/soldiers who know what they are doing...

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  13. #37

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    Re: Maybe we are a little mean...

    Is there a singleplayer (AI) mode to get used to the game before hopping onto a server?
    |TG-Irr| westyfield

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  15. #38

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    Re: Maybe we are a little mean...

    No. Just choose Pyro, and set people on fire. That'll make you useful while you watch the other classes and learn how to play.

    And by people I mean try to set everyone you see on fire. If they are a teammate they aren't hurt, if they are an enemy they will burn.

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  17. #39

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    Re: Maybe we are a little mean...

    Quote Originally Posted by MagnaCentipede View Post
    No. Just choose Pyro, and set people on fire. That'll make you useful while you watch the other classes and learn how to play.

    And by people I mean try to set everyone you see on fire. If they are a teammate they aren't hurt, if they are an enemy they will burn.
    I picked the engineer first. I followed everyone else and threw up a turret near them. Medic is good too to start out. Just mention you're new and you can get up to speed pretty fast

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    Re: Maybe we are a little mean...

    As an orange box-noob I must say that I wasn't received very friendly on the server the first times I played.
    I got some "nice sentry mate" and stuff like that. Telling people a better spot to place it would be much more effective. Ideally, lead them to a good place as someone who puts a sentry in a bad place probably doesn't know the map.
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  21. #41

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    Re: Maybe we are a little mean...

    I don't mind noob positions for sentries, especially since I don't Engi much so I pick poor spots, but I think I'm right to be irritated when someone says they're a noob, I tell them explicitly "don't put a sentry HERE because it won't be able to see the enemy team" and thirty seconds later, I hear BUILDIN A SENTRY! and there's a toolbox unfolding behind a wall behind a one-way barrier.

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  23. #42


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    Re: Maybe we are a little mean...

    Engineer is a bit tough to use as your absolute first class. You need to know the basics of the maps before you have a reasonable idea of where to set up to be at all useful.

    I think Medic is one of the best first classes. You just need to know one basic thing: point your medigun at friendlies and click. Pick somebody (preferably somebody on offense) and follow them around. Great way to learn the map and contribute.

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  25. #43

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    Re: Maybe we are a little mean...

    Yeah, heal up all the enemy spies so they can get the achievement.

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  27. #44

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    Re: Maybe we are a little mean...

    Soldier is good too. He's a strong class and deals some awesome damage. You don't need to know the rocket jump.

    The high survivability is nice

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  29. #45

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    Re: Maybe we are a little mean...

    I'm usually successful as solider, but I don't enjoy playing it. Also, I don't understand why it is that when I'm a pyro and I flame a Soldier, it takes a good four seconds of steady burnage to knock him over, while I can be torched from full health in 1.2 seconds.

    ...that was either a super-luckly Crit stream, or I demand requital upon my assailant.

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