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Discussion: Team Fortress 2 / Team Fortress 2 - General Discussion - TF2 Update 10/31/07 - Once again, restart your clients. Fixed problems with 3d sound in surround mode for some
  1. #1

    Micster's Avatar

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    TF2 Update 10/31/07

    Once again, restart your clients.

    Fixed problems with 3d sound in surround mode for some Audigy X-Fi users

    Medigun no longer continues to heal enemy Spies who have lost their disguise

    Fixed a weapon switching exploit that allowed Snipers to fire slightly faster than intended

    Tweaked shadow filtering to make shadows look more smooth

    Fixed Server Plugin "StartQueryCVarValue" falsely returning CvarNotFound for cvars that did exist

    Fixed crash in HTML control in IE7 on page load, most often seen in the server Message of the Day

    Fixed small memory leak in HTML controller

    Made HTML output more compatible with new XHTML document styles

    Fixed physics crash involving bad ragdoll friction values

    Fixed detail sprite fading

    Added anti-bunny hopping code

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  3. #2
    Avs
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    Re: TF2 Update 10/31/07

    They still shoot blazing fast to me....

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  5. #3

    Sirusblk's Avatar

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    Re: TF2 Update 10/31/07

    Well I noticed if you quickly tap q twice just like in counter strike it's a bit faster than normal. This was a couple of updates ago so I'm not sure if it still works.

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  7. #4

    MagnaCentipede's Avatar

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    Re: TF2 Update 10/31/07

    "Medigun no longer continues to heal enemy Spies who have lost their disguise"

    Boo. It was hilarious to see a medic sit there healing a spy who'd stabbed two of the medic's teammates already.

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  9. #5

    Exploding_Silver's Avatar

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    Re: TF2 Update 10/31/07

    Added anti-bunny hopping code
    very interesting, I'll have to boot TF2 up now and see what this means in practice

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