Thread: TF2 Update 11/7/07
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11-08-2007 12:14 AM #1
TF2 Update 11/7/07
Better get to restarting that Steam Client of yours.
Team Fortress 2
* Improved paged pool memory tracking
* Fixed crash on importing spray logo that claimed to be a valid jpeg file, but wasn't
* Fixed Medic's uber-charge stats tracking
* Fixed a bug in scoring Engineer building destruction
* Engineers no longer earn points for using their own teleporters
* Freezepanel hud improvements now trigger on usage of the "jpeg" command
* Fixed Spies exploit enabling them to attack while disguising, without losing disguise
* Fixed Spies being able to attach sappers through thin walls
* Fixed several melee weapon switching exploits
* Fixed exploit that allowed players to teleport with the intelligence
* Fixed a client crash related to MP3 playing
* Improved client handling of stats when a connection couldn't be made to the stat servers. Fixes several cases of stat loss
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11-08-2007 06:22 AM #2
Re: TF2 Update 11/7/07
Boo for making spy even more difficult to play. And Boo for making Engineer easier to play dumbly at the same time. EMF disruption works through walls... I shouldn't need to do anything but pull my radio out of my pocket and blow up every turret within 100 metres.



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11-08-2007 08:23 AM #3
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11-08-2007 08:38 AM #4
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11-08-2007 09:13 AM #5
Re: TF2 Update 11/7/07
So I will finally be able to import JPG 's now? I always got a .dll error (vdex.dll or something).
Paged pool has been bugging me too, I was able to increase it by 10MB but haven't been able to test it since.
Hehe, even though I never did this I didn't consider it as an exploit...
Originally Posted by Fixes
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11-08-2007 11:08 AM #6
Re: TF2 Update 11/7/07
There was an issue with the update. Something about corrupted dlls. I've work the issue out on Server #1 and am currently in the process of getting Server #2 back online.
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11-08-2007 01:07 PM #7
Re: TF2 Update 11/7/07
Thanks Fenix...I need my TF2 fix after work!!! T-Minus 3 hours.....tick tock...tick tock..
Chappie
"I am the prettiest african-american, vietnamese..cong..person." -SugarNCamo 3/22/06'
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11-08-2007 01:09 PM #8
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11-08-2007 09:08 PM #9
Re: TF2 Update 11/7/07
Acutally, I've never sapped through a wall. I'm simply saying that it seems the Engineer fixes don't affect the class (they were minor scoring drops) while the Spy fixes make life harder. It's bad enough they took away the Scoutspy speed increase.



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11-10-2007 12:06 AM #10
Re: TF2 Update 11/7/07
How is that bad?
Spy is so easy its a joke.
|TG-6th|Skud . . .about having a lot of fun while doing everything we can to help our team win!


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11-10-2007 10:41 AM #11
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11-10-2007 01:53 PM #12
Re: TF2 Update 11/7/07
No class is easy!
-ZephyrYou were once like the newbie who needed a hand from above and TacticalGamer gave you it.
You owe the newbie who comes after you that same outstretched hand from above on your honor as a Tactical Gamer.
Tactics at TG come from trust and friendship, not meticulous detail and rigid discipline.
Everyone should be assumed mature until proven otherwise.
We are no clan.
We are not a single game.
We are mature, intelligent, and cooperative individuals.
We are TacticalGamer, a community above and beyond its name.

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11-10-2007 08:01 PM #13
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11-11-2007 02:45 AM #14
Re: TF2 Update 11/7/07
Pyro is tough to play for me. :P

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11-11-2007 11:47 AM #15
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