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02-05-2008, 08:05 PM #31
Re: Now, we know.
I personally can't wait for the new achievements, maps, weapons ect.. It's always nice to have something new to look forward too, plus it means that Valve is still actively supporting it's software. Not that anyone would doubt they would.
Now I'm sure there will be some balancing issues in the beginning, but that happens. Valve has been pretty good at constant updates and balancing out the different aspects of the game.
As far as the achievement unlocks go, I don't know about you guys, but it didn't take too long to unlock all of my achievements...except the friends one... still don't have that one... no one likes me.... I'm sure when the individual class achievements come out, the vetern players will likely achieve most of them quickly with a few others that will come in time. Except for the new spy achievement "Go an entire round without being dominated by [TG]Spade".... Magna will struggle with that one for a few years.
With a handful of Game Of The Year awards, and such, I think Valve has proved they know a thing or two about making quality products. I'm sure these updates to TF2 won't differ.--=--=--=--=--=--=--=--=--
I can eat a rubix cube and poop it solved.
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02-05-2008, 08:28 PM #32
Re: Now, we know.
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02-05-2008, 10:43 PM #33
Re: Now, we know.
That acheivement has caused me to make my friends list greater than 30 people now.
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02-07-2008, 05:28 PM #34
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02-07-2008, 07:02 PM #35
Re: Now, we know.
Yea, I played that and totally hated it. But that was probably because I had just played vCoD right before then.
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