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| Team Fortress 2 - General Discussion General discussion for Team Fortress 2 |
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#6 (permalink) |
![]() Join Date: Apr 2007
Location: NY
Posts: 2,974
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Re: Fenfen learns something about Lag Compensation.
Fenix was on last night and I missed it
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#8 (permalink) |
![]() ![]() ![]() Join Date: Sep 2006
Location: Orlando, FL
Age: 26
Posts: 4,826
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Re: Fenfen learns something about Lag Compensation.
Yeah, the hitboxes do remind me of NS back in the 3.0 beta days. Fades killing you from miles away, skulks getting shot after leaving the room 10 seconds earlier, invinicible onos because the hitbox was no bigger than a skulk. Oh wait, most of you never played NS.
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#9 (permalink) |
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Join Date: Apr 2008
Location: Denver
Posts: 45
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Re: Fenfen learns something about Lag Compensation.
Of course I've played NS. The hitboxes in aNimal croSsing are totally lame.
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Give a man a fish, and he'll eat for a day. Give a fish a man, and he'll eat for weeks! |
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#10 (permalink) | |
![]() ![]() Join Date: Jan 2006
Location: Oak Creek, WI
Age: 24
Posts: 1,565
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Re: Fenfen learns something about Lag Compensation.
Quote:
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#11 (permalink) |
![]() ![]() ![]() Join Date: Sep 2006
Location: Orlando, FL
Age: 26
Posts: 4,826
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Re: Fenfen learns something about Lag Compensation.
I actually thought the graphics for NS were spectacular considering it was all done in the HL1 engine. They're currently working on a source version, but it could be a long way off.
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|TG-6th|Ferris Bueller Important TG Reading | Support TG - Become a Supporting Member | TacticalWiki - Your TG Guide Kicked/Banned? READ THIS FIRST! | Complete list of TG Admins | Think Someone Did A Good Job? Nominate Them For a Ribbon! Report Problem Players/Appeal Your Ban | Learn TG - The TG Mentoring Program ![]() __________________ "Never underestimate the power of human stupidity." -Lazarus Long |
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#12 (permalink) | |
![]() ![]() Join Date: Jan 2006
Location: Oak Creek, WI
Age: 24
Posts: 1,565
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Re: Fenfen learns something about Lag Compensation.
Quote:
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