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Old 09-05-2009, 02:36 AM   #16 (permalink)
 
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Re: Aw Snap!!!!

I got my halo, but I'm not going to wear it. Don't know why but I liked the message they gave me when I went to change equipment.
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Old 09-05-2009, 05:39 AM   #17 (permalink)
 
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Re: Aw Snap!!!!

Quote:
Originally Posted by Rakkasan21 View Post
Oh damn priceless. I would join but some people got kicked yesterday from b2b because they didn't heal halo people so I wonder what this would do for me :P
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Old 09-05-2009, 11:08 AM   #18 (permalink)
 
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Re: Aw Snap!!!!

I got the halo as well but I think it looks rather stupid... especially on the soldier as mentioned before.
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Old 09-06-2009, 12:27 PM   #19 (permalink)
 
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Re: Aw Snap!!!!

Bear in mind that 4.6% is probably of the total who bought the game. Think about how many actually play the game actively. I do like my halo though .
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Old 09-06-2009, 01:44 PM   #20 (permalink)
 
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Re: Aw Snap!!!!

I've been playing the game since launch. I didn't feel the need to earn hats in such a ridiculous manner.
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Old 09-06-2009, 08:42 PM   #21 (permalink)

 
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Re: Aw Snap!!!!

The thing is, with this drop system, you don't earn them.
Guy who griefs and mic spams might get a hat before the guy who helps their team and leads them to victory.
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Old 09-06-2009, 09:12 PM   #22 (permalink)

 
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Re: Aw Snap!!!!

I wish there was some way to influence how quickly you get items for certain class. Example: You play lots of pyro, and thus are more likely to get pyro items/hats.
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Old 09-06-2009, 10:19 PM   #23 (permalink)
 
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Re: Aw Snap!!!!

I just hit the item cap, where I now have to delete stuff from my inventory when I get a new item.
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Old 09-07-2009, 03:16 AM   #24 (permalink)
 
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Re: Aw Snap!!!!

Quote:
Originally Posted by Kebab-Kastike View Post
The thing is, with this drop system, you don't earn them.
Guy who griefs and mic spams might get a hat before the guy who helps their team and leads them to victory.
I don't know what factor decides who gets a hat, but I 've been playing medic for 70+ hours... always there to help out the team because everyone prefers sniping over healing and I haven't seen a single hat.

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I just hit the item cap, where I now have to delete stuff from my inventory when I get a new item.
Welcome to the fun...

They really need to do something about this, either give us more space or just prevent us from gaining items once we have them all. The way it is now, is just annoying.
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Old 09-07-2009, 09:48 AM   #25 (permalink)

 
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Re: Aw Snap!!!!

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I don't know what factor decides who gets a hat, but I 've been playing medic for 70+ hours... always there to help out the team because everyone prefers sniping over healing and I haven't seen a single hat.
The way it works it looks how much TF2 you have played and then gives you chance to roll it based on that.
Before the "halo update" you had 1,547% (or something like that) chance to get a hat every 4h 17mins and x seconds when you had played the highest specified (unknown) amount. If you just bought the game your chance of getting a hat is 0%.
With other items like weapons it is something like 75% chance to get item every 25 minutes.

With this system, it doesn't matter whether you just sit in respawn room eating sandviches the whole round, idle in achievement_idle or be medic healing your teammates.
You are only rewarded for having the game open and being connected to the server for x amount of time.
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Old 09-07-2009, 09:56 AM   #26 (permalink)
 
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Re: Aw Snap!!!!

Also it was proven that newer players earned hats more often than those who played the game a lot. Out of the last 5 hats I've seen to be earned 2 guys I knew that hadn't been playing the game more than 30-40hours.

I find that keeping the random system is okay, but they should do like Beat said and give the % higher to the class you play more often. Though it is also positive to the play rates of that class if people get hats for it so its kinda complicated.

The thing with random drop system is that people who want a hat, feel bit helpless, but on the other hand there shouldn't be any easy way to get them either, as part of their status is the rarity.

I hope that valve will pull out some amazing system for this, but as long as players stay as players and will try to find ways for easier resolutions, it will get harder and more complicated.
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Old 09-07-2009, 10:37 AM   #27 (permalink)
 
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Re: Aw Snap!!!!

I kinda like the random system. It gives Hats there unique value, and seeing one is, let alone finding one, is special.

Plus, I believe the system goes like this:

Every 25 minutes you have 25% chance of finding an item. Everytime you find an item you have 1/180 chance (.55%) that it's a hat.
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Old 09-07-2009, 11:05 AM   #28 (permalink)
 
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Re: Aw Snap!!!!

Thx for explaining.

I wish they would change the system so that teamplayers would have a bigger chance of earning hats though... I 'm so sick of all the individual players on public servers and it 's even worse to see them wearing a hat. There 's only a handful of servers where people use comms and teamwork, it 'd be nice if TG could get its own server again... but that 's another topic .
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Old 09-07-2009, 03:16 PM   #29 (permalink)

 
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Re: Aw Snap!!!!

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Originally Posted by Axis_Sniper View Post
I kinda like the random system. It gives Hats there unique value, and seeing one is, let alone finding one, is special.

Plus, I believe the system goes like this:

Every 25 minutes you have 25% chance of finding an item. Everytime you find an item you have 1/180 chance (.55%) that it's a hat.
Hats and items don't go on same counter.
They have different counters, and this has been proven.

Numbers I got was from the statistics drunken f00l (creator of the idle program) has given out and the hat percentage was figured out by him by finding the actual formula of the random drop system that drops these hats which he then verified with the statistics gathered through idle program.
He actually got recruited by valve for unraveling all that stuff and from the idle program he created.
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Old 09-07-2009, 09:38 PM   #30 (permalink)
 
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Re: Aw Snap!!!!

Ah, I see. Good luck to him then. He scored an awesome job by tinkering with their stuff.
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