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10-01-2007, 10:25 PM #1
Server Map Cycle Issue
Valve has a bug with the map cycle, essentially, it's just not working right. We are currently testing a few work-arounds on Server #2, so bear with us. Thank you.
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10-01-2007, 11:01 PM #2
Re: Server Map Cycle Issue
Work around tested on Svr2. It's not perfect. For some reason it runs tc_hydro twice (not in a row though) before going through the cycle, but I'm not about to waste even more time trying to work around a valve issue.
The configs on SVR 1 are ready to go, it just needs a reboot.
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10-02-2007, 10:16 AM #3
Re: Server Map Cycle Issue
Is this the same issue/bug that has only 3 maps in the rotation on Server 1?
Beatnik

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10-02-2007, 10:29 AM #4
Re: Server Map Cycle Issue
Yes, and a work around is currently in place on both servers.
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10-02-2007, 11:42 AM #5
Re: Server Map Cycle Issue
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10-03-2007, 03:16 PM #6
Re: Server Map Cycle Issue
I've been checking the servers periodically with HLSW, but haven't exactly paid a serious amount of attention to the map cycle.
Are both server now cycling through all 6 maps? I'm pretty sure they are, but I'd like to make sure.
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10-03-2007, 03:37 PM #7
Re: Server Map Cycle Issue
There was a server update last night. I assume it fixed the problem.
You might try returning the mapcycle to default and see if it works now.
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10-03-2007, 04:09 PM #8
Re: Server Map Cycle Issue
If you guys looked at the forum I posted before, it says the update (yesterdays) repeats the first map over and over. Could be those particular servers, but seems like a patch issue (I cannot verify this).
This forum has a quick (but not clean) fix.
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10-03-2007, 04:24 PM #9
Re: Server Map Cycle Issue
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10-08-2007, 05:17 PM #10
Re: Server Map Cycle Issue
Valve has fixed this issue as of the last update.
Thread closed and un-stickied.
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